Comment blog 3 – Teodor

Hi Teodor!

Thank you for an interesting post.

As a game designer to be, I especially enjoyed reading your reasoning about user stories and how you have changed your way of thinking about them. You write in a way that makes it easy to follow both what you are writing about and why.

In your post, you describe that you, in the beginning, could not really see the point of using user stories for the sprint planning since you had the concept document to fall back on. Then you describe how you as time went by, realized that there was a power in the user stories that you had not used and that you have learned a lot from this, something that you will benefit from in your next project.
Since I also have “design” as my minor, I have spent a lot of time thinking about this user story thing. The interesting thing – for me now when I read your post – is that I kind of have had the opposite experience in this project. I started right away with introducing the team in user stories and told them this is the way we are going to work. It has worked well I think and the team says that they have appreciated the user stories. Now when more than half the time for the project has passed, I have started to feel it is harder to prepare the user stories for the sprint planning than it was in the beginning. I actually was thinking about not use them anymore but find another way of creating and prioritizing the tasks for the team. Now, after reading your reasoning, I think I will change my mind again and try to go back to the user stories for the rest of the project as well. It is never too late to change your mind, thank you for that!

I have no suggestions for improvement regarding this blog post.

/Anna Malkan Nelson, Kraken

URL to comment and Teodors blog:  https://thephantommenaceisnotthatbad.wordpress.com/2018/02/22/scrum-and-user-stories-user-stories-and-scrum/comment-page-1/#comment-4

 

About Anna Malkan Nelson

2017 Game Design