BGP: Refracted Fate – Redesigning Map Layout
|
Hello everyone, this week I will be talking about redesigning layout, as it’s what I have mostly been doing since the last update. (and other small fixes here and there). Redesigning map layoutThe redesign on the map mostly came from the player data we gathered earlier, it was originally done to create a better flow true the game, however, after also detecting we would likely not be able to finish the last room, we decided to polish the first room and remove the last on. This would let us create a better experience and flow and focus on the quality instead of trying to push out more content. I have included a screenshot of the map layout so you can get a better feeling how the new map layout look, I didn’t really take any before so the only thing that can be compared to is the old data tracking picture from the last post. However as seen the area for the player has been cut in half.
Here you also have some screenshots from inside the map, the design the everything is not yet finished, however its coming together quite nicely! The End!Anyway, that’s all for me this week, sorry for a bit shorter post but there is a lot of focus on the game so I barely get time to write this post, however if you want to hear more about anything don’t be afraid to ask! Be sure to leave a comment! |
