5SD037-Big game Project week 2

Namnlös

Hi,

my name is Gabriel Stoffel and i am the producer and lead tech of our current project named The wreck Deck. In the Wreck Deck two captains given the same copy of a treasure map find each other crossing paths and the only way to solve who gets to keep the “booty” (aka. Treasure) is to fight it out on the sea. Wreck Deck allows players to fight out their wildest pirate dreams and battle each other out on the seas.

Created in Unreal engine, the two players that will face each other in a PvP battle royale, where they’re given several ships and each ship manned with plenty of crew allowing for both naval battles and boarding action.

Wreck Deck is created with Unreal for PC and featuring a local versus player vs player mode. 

As we got startet with the game i was trying to make the game look little bit reallistic but still fictional so what we needed was a ocean which move realistically.

I can not dive in to that for now because it is going to be titel of the next blog. For the first week our group was actually planing and trying to orginze how we should start our new project.

That is what we haad done on the first week.

 

 

About Gabriel Stoffel

2015 Programming