Eye catching Menu Screens? I’ve heard of those.

Stella from Team Nazgul here!

This blog entry is going up DAYS too late. So sorry about that. I just completely forgot about the entire blog last thursday and have been busy all weekend until now. This won’t happen again, promise!

Anyway, this week I wanted to talk about the main menu background and buttons I designed for Burn Witch, Burn.

Finished design
I begun designing the main menu/start screen last week, but only got as far as some simple sketches. I followed the concept document pretty closely because me and my group really liked the design. The only thing that I really changed was making the colors a bit darker and removing the title of the game from the design. The original colors were nice but we realized our game had turned a lot more darker and muted than the original concept document was, so we felt like the title screen should also reflect that. 
As for the title itself being present on the menu screen. Looking at my finished picture I realized theres a fair amount of free space on the right upper corner. I tried designing a stylized logo that would incorporate the title somehow but couldn’t really fit it comfortably anywhere on the screen without obscuring the buttons. 
I would like for the finished product to be animated but I didn’t have time to do that yet. For the time being it should be good enough. 
My only fear is that the text on the buttons themselves is a bit hard to read. Also the upper half of the image might feel a bit empty. Could be easily fixed with some ominous clouds or crows. The perspective feels also a bit strange, since the crowd in the foreground doesn’t fit into the same point of view. You are looking up at the tower and the burning crucified witches but seem to be stationed directly behind the crowd. An issue I will look into when I get into animating and adding the finishing touches.
Unrelated to the blog post I would like to mention that I’ve gotten complaints about commenting being extra difficult on my posts for some strange reason. I don’t know how to fix this and I apologize for any inconvenience it may have caused!
See you next week!

About Stella Crawford

2016 Graphics