Browsing '2014 ': Students starting in 2014

Level narrative 02 – Entering a mysterious forest

Continuing our test level narrative the player character leaves her pleasant village and enters a beautiful forest that promises adventure and mystery. The undergrowth is think and rays of sunlight pierces the foliage, various animals frolic in the halls of nature.
The music is harmonious and soft, letting the player know that it is still safe to roam, but there is also some uncertainty in the lead Harp playing a hesitant yet ultimately hopeful melody. Halfway through the string section begins […]

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Program: Graphics

Level narrative 02 – Entering a mysterious forest

Continuing our test level narrative the player character leaves her pleasant village and enters a beautiful forest that promises adventure and mystery. The undergrowth is think and rays of sunlight pierces the foliage, various animals frolic in the halls of nature.
The music is harmonious and soft, letting the player know that it is still safe to roam, but there is also some uncertainty in the lead Harp playing a hesitant yet ultimately hopeful melody. Halfway through the string section begins […]

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Program: Graphics

Level narrative 02 – Entering a mysterious forest

Continuing our test level narrative the player character leaves her pleasant village and enters a beautiful forest that promises adventure and mystery. The undergrowth is think and rays of sunlight pierces the foliage, various animals frolic in the halls of nature.
The music is harmonious and soft, letting the player know that it is still safe to roam, but there is also some uncertainty in the lead Harp playing a hesitant yet ultimately hopeful melody. Halfway through the string section begins […]

/ Comments Off on Level narrative 02 – Entering a mysterious forest
Program: Graphics

Level narrative 02 – Entering a mysterious forest

Continuing our test level narrative the player character leaves her pleasant village and enters a beautiful forest that promises adventure and mystery. The undergrowth is think and rays of sunlight pierces the foliage, various animals frolic in the halls of nature.
The music is harmonious and soft, letting the player know that it is still safe to roam, but there is also some uncertainty in the lead Harp playing a hesitant yet ultimately hopeful melody. Halfway through the string section begins […]

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Program: Graphics

Sounds of a pleasant village

Last week I produced a bunch of short tracks for a level design test me and Tasteful Games programmer Anton Classon did in Nifflas’ Knytt Stories Level Editor (downloadable, and recommended for some fun here: http://nifflas.ni2.se/?page=Knytt+Stories ).
Our goal was to practice narratives through gameplay, a fun and engrossing exercise. I had fun knocking out some classic video game music to enforce that narrative.
Here in the first part, our hero begins her journey in her home village. The music is pleasant and […]

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Program: Graphics

Sounds of a pleasant village

Last week I produced a bunch of short tracks for a level design test me and Tasteful Games programmer Anton Classon did in Nifflas’ Knytt Stories Level Editor (downloadable, and recommended for some fun here: http://nifflas.ni2.se/?page=Knytt+Stories ).
Our goal was to practice narratives through gameplay, a fun and engrossing exercise. I had fun knocking out some classic video game music to enforce that narrative.
Here in the first part, our hero begins her journey in her home village. The music is pleasant and […]

/ Comments Off on Sounds of a pleasant village
Program: Graphics

Sounds of a pleasant village

Last week I produced a bunch of short tracks for a level design test me and Tasteful Games programmer Anton Classon did in Nifflas’ Knytt Stories Level Editor (downloadable, and recommended for some fun here: http://nifflas.ni2.se/?page=Knytt+Stories ).
Our goal was to practice narratives through gameplay, a fun and engrossing exercise. I had fun knocking out some classic video game music to enforce that narrative.
Here in the first part, our hero begins her journey in her home village. The music is pleasant and […]

/ Comments Off on Sounds of a pleasant village
Program: Graphics

Sounds of a pleasant village

Last week I produced a bunch of short tracks for a level design test me and Tasteful Games programmer Anton Classon did in Nifflas’ Knytt Stories Level Editor (downloadable, and recommended for some fun here: http://nifflas.ni2.se/?page=Knytt+Stories ).
Our goal was to practice narratives through gameplay, a fun and engrossing exercise. I had fun knocking out some classic video game music to enforce that narrative.
Here in the first part, our hero begins her journey in her home village. The music is pleasant and […]

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Program: Graphics

Otto’s lines of dialouge

Now when we’re so close to the Final turn in of our game, we thought that we should make Otto talk. This feature is in the game just to tell the player of where Otto is. It is also in the game to make it more humorous. He will say stuff like “Get out of my house!”, “You should see my secret stash” and “Get your finger of my cane!”. These lines are all there to make Otto feel a […]

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Program: Programming

Otto’s lines of dialouge

Now when we’re so close to the Final turn in of our game, we thought that we should make Otto talk. This feature is in the game just to tell the player of where Otto is. It is also in the game to make it more humorous. He will say stuff like “Get out of my house!”, “You should see my secret stash” and “Get your finger of my cane!”. These lines are all there to make Otto feel a […]

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Program: Programming

With a click of a button

When starting the game we want the players to be prepared. The players shouldn’t feel like they’re being thrown into the game without warning. In order to make the player prepared we had to make a menu from where the players can access the game. From the menu the players can start the game, check the high score, learn the controls, adjust the options and quit the game if they were to change their minds.
When making the menu we chose […]

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Program: Programming

With a click of a button

When starting the game we want the players to be prepared. The players shouldn’t feel like they’re being thrown into the game without warning. In order to make the player prepared we had to make a menu from where the players can access the game. From the menu the players can start the game, check the high score, learn the controls, adjust the options and quit the game if they were to change their minds.
When making the menu we chose […]

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Program: Programming

A trip to the museum & Knytt

This week we did something very exciting in our 3D class; we went to the museum! I love history and museums, so I had a great time. We got a guided tour around the place, which was cool.

Afterwards we got to walk around on our own and pick out an object that we wanted to model in 3D! This was a bit complicated, since it had to be something not too difficult but not too easy either. We also […]

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Program: Graphics

A trip to the museum & Knytt

This week we did something very exciting in our 3D class; we went to the museum! I love history and museums, so I had a great time. We got a guided tour around the place, which was cool.

Afterwards we got to walk around on our own and pick out an object that we wanted to model in 3D! This was a bit complicated, since it had to be something not too difficult but not too easy either. We also […]

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Program: Graphics

Ignite

I’m doing an ignite presentation, that’s 20 slides, 15 seconds talking per slide, 5 minutes of self expresison.
As a musician I am accustomed to learning songs by heart.
But somehow learning a speech by heart is a lot more difficult.
Maybe it’s the lack of rhymes, although Im not keen on testing that theory in practice.
The speech is a presentation of myself for a course at the university, nice and low risk situation. But talking about yourself rather than your work is […]

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Program: Graphics

Ignite

I’m doing an ignite presentation, that’s 20 slides, 15 seconds talking per slide, 5 minutes of self expresison.
As a musician I am accustomed to learning songs by heart.
But somehow learning a speech by heart is a lot more difficult.
Maybe it’s the lack of rhymes, although Im not keen on testing that theory in practice.
The speech is a presentation of myself for a course at the university, nice and low risk situation. But talking about yourself rather than your work is […]

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Program: Graphics

Ignite

I’m doing an ignite presentation, that’s 20 slides, 15 seconds talking per slide, 5 minutes of self expresison.
As a musician I am accustomed to learning songs by heart.
But somehow learning a speech by heart is a lot more difficult.
Maybe it’s the lack of rhymes, although Im not keen on testing that theory in practice.
The speech is a presentation of myself for a course at the university, nice and low risk situation. But talking about yourself rather than your work is […]

/ Comments Off on Ignite
Program: Graphics

Ignite

I’m doing an ignite presentation, that’s 20 slides, 15 seconds talking per slide, 5 minutes of self expresison.
As a musician I am accustomed to learning songs by heart.
But somehow learning a speech by heart is a lot more difficult.
Maybe it’s the lack of rhymes, although Im not keen on testing that theory in practice.
The speech is a presentation of myself for a course at the university, nice and low risk situation. But talking about yourself rather than your work is […]

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Program: Graphics

Jurassic Owl – The brand, the work, the passion

This is the intended rebirth of this blog space.

Jurassic Owl is a small start-up business in the field of game, digital and audio design. These are the fields in which I apply myself. I have been an musician and artist all of my life and I also dabble in other aspects of art such as writing, drawing and painting.
I’m an entrepreneur and a student of the arts. I am currently working my way towards a phd in design at […]

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Program: Graphics

Jurassic Owl – The brand, the work, the passion

This is the intended rebirth of this blog space.

Jurassic Owl is a small start-up business in the field of game, digital and audio design. These are the fields in which I apply myself. I have been an musician and artist all of my life and I also dabble in other aspects of art such as writing, drawing and painting.
I’m an entrepreneur and a student of the arts. I am currently working my way towards a phd in design at […]

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Program: Graphics

Jurassic Owl – The brand, the work, the passion

This is the intended rebirth of this blog space.

Jurassic Owl is a small start-up business in the field of game, digital and audio design. These are the fields in which I apply myself. I have been an musician and artist all of my life and I also dabble in other aspects of art such as writing, drawing and painting.
I’m an entrepreneur and a student of the arts. I am currently working my way towards a phd in design at […]

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Program: Graphics

Jurassic Owl – The brand, the work, the passion

This is the intended rebirth of this blog space.

Jurassic Owl is a small start-up business in the field of game, digital and audio design. These are the fields in which I apply myself. I have been an musician and artist all of my life and I also dabble in other aspects of art such as writing, drawing and painting.
I’m an entrepreneur and a student of the arts. I am currently working my way towards a phd in design at […]

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Program: Graphics

WB! A new semester!

We are back from the “holiday” (which consisted of work naturally) and began school two weeks ago. This term my classes are advanced game design and 3D. The first things we had to do in 3D was to learn 3d´s max. We all had to create different kinds of crates.

Its seems like a lot of fun and I look forward to learning even more. I have not got that much to show so far but hopefully this gives you […]

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Program: Graphics

WB! A new semester!

We are back from the “holiday” (which consisted of work naturally) and began school two weeks ago. This term my classes are advanced game design and 3D. The first things we had to do in 3D was to learn 3d´s max. We all had to create different kinds of crates.

Its seems like a lot of fun and I look forward to learning even more. I have not got that much to show so far but hopefully this gives you […]

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Program: Graphics