Sounds of a pleasant village
|
Last week I produced a bunch of short tracks for a level design test me and Tasteful Games programmer Anton Classon did in Nifflas’ Knytt Stories Level Editor (downloadable, and recommended for some fun here: http://nifflas.ni2.se/?page=Knytt+Stories ). Our goal was to practice narratives through gameplay, a fun and engrossing exercise. I had fun knocking out some classic video game music to enforce that narrative. Here in the first part, our hero begins her journey in her home village. The music is pleasant and sunny, with a leisurely overtone that gives of a vacation-in-the-sun-vibe. The player is through sound and sights immediately made aware that life for his game character is safe, good and lazy. The instrumentation is mostly orchestral as I think nothing is as effective in establishing moods as good old classical instruments. The pizzicatos playing major chords give off a playful vibe, adding marimbas makes the player think of summers and time off in the sun. A string section playing spiccatos makes the scene bigger without distracting from the lead theme. The electric bass playing a rhythmic line is pretty cheesy which fits perfectly into the sense that this is a happy community. Nothing ever goes wrong here, right? Postat i:Okategoriserade |