
BAT the Game – Week 2
Week 2 of the BAT Game Project
This week has been very efficent. I myself went into a drawing spree stage were I just wanted to get as much background assets as possible done for our project so that our programmers could start adding the visuals to the game prototypes.
Info about our game: 2D sidescrolling, flying, speedrun.In order to create depth in our game I decided to create a parallax environment. This means that I will create different layers in the forground […]

BAT the Game – Week 2
Week 2 of the BAT Game Project
This week has been very efficent. I myself went into a drawing spree stage were I just wanted to get as much background assets as possible done for our project so that our programmers could start adding the visuals to the game prototypes.
Info about our game: 2D sidescrolling, flying, speedrun.In order to create depth in our game I decided to create a parallax environment. This means that I will create different layers in the forground […]
New Course: Introduction to Game Development
Last week we started a new course called Introduction to Game Development. In this course we have been selected to work in the same groups as we did in the Game Analysis and Game Design course. In the end of that course each group made a game concept and now each group has picked a game concept from one of the other groups.
My group picked a game concept called The Last Signal and it is a game about being the […]
New Course: Introduction to Game Development
Last week we started a new course called Introduction to Game Development. In this course we have been selected to work in the same groups as we did in the Game Analysis and Game Design course. In the end of that course each group made a game concept and now each group has picked a game concept from one of the other groups.
My group picked a game concept called The Last Signal and it is a game about being the […]
Update
Okay. So I wasn’t that good at updating the blog. My apologies. However, with full intention to break that nasty trend, I thought I’d give an update as to what I’ve learned so far.
Game Design is hard.
I mean, I knew it was hard. But not this hard. Time consuming like anything. We’ve analyzed, designed, discussed, cried, produced like there was no tomorrow – and in spite of all this, we only just now came to begin actual production of a game […]
Update
Okay. So I wasn’t that good at updating the blog. My apologies. However, with full intention to break that nasty trend, I thought I’d give an update as to what I’ve learned so far.
Game Design is hard.
I mean, I knew it was hard. But not this hard. Time consuming like anything. We’ve analyzed, designed, discussed, cried, produced like there was no tomorrow – and in spite of all this, we only just now came to begin actual production of a game […]

Final assignment
Our final assignment for the 2D course, for the grade VG, was to use a provided picture of a city to put shadows and light in. It was also a second part of the assignment; to construct from a loose sketch we were also provided with. I started out with the city, since that seemed to be the most time consuming task. We wasn’t supposed to get into detail, but it was hard to avoid all of them.
I began […]

Final assignment
Our final assignment for the 2D course, for the grade VG, was to use a provided picture of a city to put shadows and light in. It was also a second part of the assignment; to construct from a loose sketch we were also provided with. I started out with the city, since that seemed to be the most time consuming task. We wasn’t supposed to get into detail, but it was hard to avoid all of them.
I began […]

New course: 2D computer graphics: Theory and application 2
Now I have started on a new course called 2D computer graphics: Theory and application 2. This is the follow up to the course 2D computer graphics: Theory and application 1 that I had in the last period. In this course we basically continue from what we did in the last course.
This week we have an assignment to draw our kitchen in either one or two point perspective. We were also supposed to choose an IP (Wiki) of […]

New course: 2D computer graphics: Theory and application 2
Now I have started on a new course called 2D computer graphics: Theory and application 2. This is the follow up to the course 2D computer graphics: Theory and application 1 that I had in the last period. In this course we basically continue from what we did in the last course.
This week we have an assignment to draw our kitchen in either one or two point perspective. We were also supposed to choose an IP (Wiki) of […]

Last extra assignment
For getting a higher grade in the 2d-course the class could choose to do two extra assignments. The assignments was to shadow and light an pre-sketched city and to make an figure out of a very loosely sketched drawing. I learned alot about layering and how to use them when doing this and also I learned alot about how to shadow and light environments.
City-
Sketch-

Last extra assignment
For getting a higher grade in the 2d-course the class could choose to do two extra assignments. The assignments was to shadow and light an pre-sketched city and to make an figure out of a very loosely sketched drawing. I learned alot about layering and how to use them when doing this and also I learned alot about how to shadow and light environments.
City-
Sketch-

Final
The final assignment on my character was to light it and create an environment that also is lighted up.
Here is my final character with lightning-
Heartbeat Bat
The second course in game design started and this time we will be in the same group as we was last time but do another teams game design. We will also do a real playable game this time which is going to be really fun!Every group got to choose another groups game and my group, Team 12, chosed to take the game design “heartbeat bat”. Basicly its about a bat that want to get back to his home tree but […]
Heartbeat Bat
The second course in game design started and this time we will be in the same group as we was last time but do another teams game design. We will also do a real playable game this time which is going to be really fun!Every group got to choose another groups game and my group, Team 12, chosed to take the game design “heartbeat bat”. Basicly its about a bat that want to get back to his home tree but […]

2d-course
We finished the game design course and continued with a course in 2d. One of our assignment that will be the main theme in the course is to make a character of choice. The class started with drawing 20 thumbnails of different characters and then choose one of those. After that, I did loose sketches to get the shape and feeling of the character and then I wrote a backstory about my character.
My thumbnails-
January 26,
2015 /
Comments Off on 2d-course

2d-course
We finished the game design course and continued with a course in 2d. One of our assignment that will be the main theme in the course is to make a character of choice. The class started with drawing 20 thumbnails of different characters and then choose one of those. After that, I did loose sketches to get the shape and feeling of the character and then I wrote a backstory about my character.
My thumbnails-
January 26,
2015 /
Comments Off on 2d-course