Browsing 'Graphics': Posts from Game Design and Graphics

11 weeks later! [Comic]

Hi!
Everyone keeps saying the students should be posting blogs left and right. I have not posted anything in elven weeks. So that’s cool! Here’s why:

With that said, I will try to get over the pressure and post some magical stuff anyway. Artwork, game design junk, and probably a few more comics.
So hey here is a list of things I have done these past eleven weeks. It is like a TL:DR of eleven unexisting blogs!
1. Designed a bunch of stuff
2. Attempted […]

/ Comments Off on 11 weeks later! [Comic]
Program: Graphics

11 weeks later! [Comic]

Hi!
Everyone keeps saying the students should be posting blogs left and right. I have not posted anything in elven weeks. So that’s cool! Here’s why:

With that said, I will try to get over the pressure and post some magical stuff anyway. Artwork, game design junk, and probably a few more comics.
So hey here is a list of things I have done these past eleven weeks. It is like a TL:DR of eleven unexisting blogs!
1. Designed a bunch of stuff
2. Attempted […]

/ Comments Off on 11 weeks later! [Comic]
Program: Graphics

Totemic at DreamHack Winter

In two weeks time we will be taking Totemic to DreamHack Winter, we will be at Uppsala University’s booth at the DreamExpo.
Come see us there and play Totemic!

/ Comments Off on Totemic at DreamHack Winter
Program: Graphics

Totemic at DreamHack Winter

In two weeks time we will be taking Totemic to DreamHack Winter, we will be at Uppsala University’s booth at the DreamExpo.
Come see us there and play Totemic!

/ Comments Off on Totemic at DreamHack Winter
Program: Graphics

Week 10: 2D Graphics Course

This week the 2D graphics design course began. It started off with some life drawing where we practiced sketching up the dynamic of a pose. We also got into how to how proportions on human looked and how to draw a body and head. We also got an assignment to sketch 20 thumbnails of a character and reflect on our drawings over the past week. My thumbnails were supposed to depict a citizen of a post-apocalyptic society, and each thumbnail […]

/ Comments Off on Week 10: 2D Graphics Course
Program: Graphics

Week 10: 2D Graphics Course

This week the 2D graphics design course began. It started off with some life drawing where we practiced sketching up the dynamic of a pose. We also got into how to how proportions on human looked and how to draw a body and head. We also got an assignment to sketch 20 thumbnails of a character and reflect on our drawings over the past week. My thumbnails were supposed to depict a citizen of a post-apocalyptic society, and each thumbnail […]

/ Comments Off on Week 10: 2D Graphics Course
Program: Graphics

Week 10: 2D Graphics Course

This week the 2D graphics design course began. It started off with some life drawing where we practiced sketching up the dynamic of a pose. We also got into how to how proportions on human looked and how to draw a body and head. We also got an assignment to sketch 20 thumbnails of a character and reflect on our drawings over the past week. My thumbnails were supposed to depict a citizen of a post-apocalyptic society, and each thumbnail […]

/ Comments Off on Week 10: 2D Graphics Course
Program: Graphics

Week 10: 2D Graphics Course

This week the 2D graphics design course began. It started off with some life drawing where we practiced sketching up the dynamic of a pose. We also got into how to how proportions on human looked and how to draw a body and head. We also got an assignment to sketch 20 thumbnails of a character and reflect on our drawings over the past week. My thumbnails were supposed to depict a citizen of a post-apocalyptic society, and each thumbnail […]

/ Comments Off on Week 10: 2D Graphics Course
Program: Graphics

New Course – 2D Game Graphics!

Good news! I made it through Game Analysis & Game Design and leveled up to 2D Game Graphics – a 10 week course to learn how to draw art for video games. 🙂 I am really looking forward to all the lectures.
Croquis and Character Design 
First week and I did already learn many new things. In the first and second lecture we did croquis. It was a interesting study on the feminine human anatomy, and I really felt I learned many […]

/ Comments Off on New Course – 2D Game Graphics!
Program: Graphics

New Course – 2D Game Graphics!

Good news! I made it through Game Analysis & Game Design and leveled up to 2D Game Graphics – a 10 week course to learn how to draw art for video games. 🙂 I am really looking forward to all the lectures.
Croquis and Character Design 
First week and I did already learn many new things. In the first and second lecture we did croquis. It was a interesting study on the feminine human anatomy, and I really felt I learned many […]

/ Comments Off on New Course – 2D Game Graphics!
Program: Graphics

Project Dragon´s Song Concept Art

Dragon’s Song was our last assignment for the course Game Analysis & Game Design. This is how the concept art turned out. I am happy to tell that after the 5 weeks the game concept for our music game Dragon´s Song was a success! 🙂 

/ Comments Off on Project Dragon´s Song Concept Art
Program: Graphics

Project Dragon´s Song Concept Art

Dragon’s Song was our last assignment for the course Game Analysis & Game Design. This is how the concept art turned out. I am happy to tell that after the 5 weeks the game concept for our music game Dragon´s Song was a success! 🙂 

/ Comments Off on Project Dragon´s Song Concept Art
Program: Graphics

3D character model FINAL

So here is the final model with its texture set I created for the assignment 3 of my 3D computer graphics course. The diffuse map is all hand painted by myself except for a wool texture that can be slightly seen on the scarf.  If you want to know more of the modeling process and other information about this character I suggest you check out my previous blog posts;
Update 1

November 14, 2014 / Comments Off on 3D character model FINAL
Program: Graphics

3D character model FINAL

So here is the final model with its texture set I created for the assignment 3 of my 3D computer graphics course. The diffuse map is all hand painted by myself except for a wool texture that can be slightly seen on the scarf.  If you want to know more of the modeling process and other information about this character I suggest you check out my previous blog posts;
Update 1

November 14, 2014 / Comments Off on 3D character model FINAL
Program: Graphics

3D character model FINAL

So here is the final model with its texture set I created for the assignment 3 of my 3D computer graphics course. The diffuse map is all hand painted by myself except for a wool texture that can be slightly seen on the scarf.  If you want to know more of the modeling process and other information about this character I suggest you check out my previous blog posts;
Update 1

November 14, 2014 / Comments Off on 3D character model FINAL
Program: Graphics

3D character model FINAL

So here is the final model with its texture set I created for the assignment 3 of my 3D computer graphics course. The diffuse map is all hand painted by myself except for a wool texture that can be slightly seen on the scarf.  If you want to know more of the modeling process and other information about this character I suggest you check out my previous blog posts;
Update 1

November 14, 2014 / Comments Off on 3D character model FINAL
Program: Graphics

Character thumbnails

This week we begun our 2D graphics course, which was fun! The first couple of days we talked about anathomy and we got to do croquis with a nude model. The time we had to draw each pose ranged between 30 seconds and five minutes. I like that by flipping through the pages in my sketchbook I can see the difference between the morning of the first day and the afternoon of the last day.
Our assignment for this week was […]

/ Comments Off on Character thumbnails
Program: Graphics

Character thumbnails

This week we begun our 2D graphics course, which was fun! The first couple of days we talked about anathomy and we got to do croquis with a nude model. The time we had to draw each pose ranged between 30 seconds and five minutes. I like that by flipping through the pages in my sketchbook I can see the difference between the morning of the first day and the afternoon of the last day.
Our assignment for this week was […]

/ Comments Off on Character thumbnails
Program: Graphics

3D2

Yesterday we started doing some textures from photo references in Photoshop and Crazybump and learning the basics of implementing them in Unreal 4.
Firstly I created a Diffuse map that would tile, using the offset filter in Photoshop and layer masks, from that I baked a Normal map in Crazybump after decreasing the saturation to 0 and finally I made a Gloss map from that by inverting the colours so that the skicy parts would be darker and the matte parts […]

/ Comments Off on 3D2
Program: Graphics

3D2

Yesterday we started doing some textures from photo references in Photoshop and Crazybump and learning the basics of implementing them in Unreal 4.
Firstly I created a Diffuse map that would tile, using the offset filter in Photoshop and layer masks, from that I baked a Normal map in Crazybump after decreasing the saturation to 0 and finally I made a Gloss map from that by inverting the colours so that the skicy parts would be darker and the matte parts […]

/ Comments Off on 3D2
Program: Graphics

3D – Assignment 3: Part 1

Hello! I’m finished with assignment 2 and I have sent it it for evaluation. This week the class has started working on assignment 3. In assignment 3 we will be working on creating humanoid 3D models. Being humanoid doesn’t necessarily mean that they have to be humans, basically a humanoid is something that has an appearance resembling a human being. (Two arms, two legs, one head hopefully all attached to a torso, that kind of thing.)
The first thing to do […]

/ Comments Off on 3D – Assignment 3: Part 1
Program: Graphics

3D – Assignment 3: Part 1

Hello! I’m finished with assignment 2 and I have sent it it for evaluation. This week the class has started working on assignment 3. In assignment 3 we will be working on creating humanoid 3D models. Being humanoid doesn’t necessarily mean that they have to be humans, basically a humanoid is something that has an appearance resembling a human being. (Two arms, two legs, one head hopefully all attached to a torso, that kind of thing.)
The first thing to do […]

/ Comments Off on 3D – Assignment 3: Part 1
Program: Graphics

3D – Assignment 3: Part 1

Hello! I’m finished with assignment 2 and I have sent it it for evaluation. This week the class has started working on assignment 3. In assignment 3 we will be working on creating humanoid 3D models. Being humanoid doesn’t necessarily mean that they have to be humans, basically a humanoid is something that has an appearance resembling a human being. (Two arms, two legs, one head hopefully all attached to a torso, that kind of thing.)
The first thing to do […]

/ Comments Off on 3D – Assignment 3: Part 1
Program: Graphics

3D – Assignment 3: Part 1

Hello! I’m finished with assignment 2 and I have sent it it for evaluation. This week the class has started working on assignment 3. In assignment 3 we will be working on creating humanoid 3D models. Being humanoid doesn’t necessarily mean that they have to be humans, basically a humanoid is something that has an appearance resembling a human being. (Two arms, two legs, one head hopefully all attached to a torso, that kind of thing.)
The first thing to do […]

/ Comments Off on 3D – Assignment 3: Part 1
Program: Graphics