Browsing 'Graphics': Posts from Game Design and Graphics
11 weeks later! [Comic]
Hi!
Everyone keeps saying the students should be posting blogs left and right. I have not posted anything in elven weeks. So that’s cool! Here’s why:
With that said, I will try to get over the pressure and post some magical stuff anyway. Artwork, game design junk, and probably a few more comics.
So hey here is a list of things I have done these past eleven weeks. It is like a TL:DR of eleven unexisting blogs!
1. Designed a bunch of stuff
2. Attempted […]
11 weeks later! [Comic]
Hi!
Everyone keeps saying the students should be posting blogs left and right. I have not posted anything in elven weeks. So that’s cool! Here’s why:
With that said, I will try to get over the pressure and post some magical stuff anyway. Artwork, game design junk, and probably a few more comics.
So hey here is a list of things I have done these past eleven weeks. It is like a TL:DR of eleven unexisting blogs!
1. Designed a bunch of stuff
2. Attempted […]
Totemic at DreamHack Winter
In two weeks time we will be taking Totemic to DreamHack Winter, we will be at Uppsala University’s booth at the DreamExpo.
Come see us there and play Totemic!
Totemic at DreamHack Winter
In two weeks time we will be taking Totemic to DreamHack Winter, we will be at Uppsala University’s booth at the DreamExpo.
Come see us there and play Totemic!
Week 10: 2D Graphics Course
This week the 2D graphics design course began. It started off with some life drawing where we practiced sketching up the dynamic of a pose. We also got into how to how proportions on human looked and how to draw a body and head. We also got an assignment to sketch 20 thumbnails of a character and reflect on our drawings over the past week. My thumbnails were supposed to depict a citizen of a post-apocalyptic society, and each thumbnail […]
Week 10: 2D Graphics Course
This week the 2D graphics design course began. It started off with some life drawing where we practiced sketching up the dynamic of a pose. We also got into how to how proportions on human looked and how to draw a body and head. We also got an assignment to sketch 20 thumbnails of a character and reflect on our drawings over the past week. My thumbnails were supposed to depict a citizen of a post-apocalyptic society, and each thumbnail […]
Week 10: 2D Graphics Course
This week the 2D graphics design course began. It started off with some life drawing where we practiced sketching up the dynamic of a pose. We also got into how to how proportions on human looked and how to draw a body and head. We also got an assignment to sketch 20 thumbnails of a character and reflect on our drawings over the past week. My thumbnails were supposed to depict a citizen of a post-apocalyptic society, and each thumbnail […]
Week 10: 2D Graphics Course
This week the 2D graphics design course began. It started off with some life drawing where we practiced sketching up the dynamic of a pose. We also got into how to how proportions on human looked and how to draw a body and head. We also got an assignment to sketch 20 thumbnails of a character and reflect on our drawings over the past week. My thumbnails were supposed to depict a citizen of a post-apocalyptic society, and each thumbnail […]
New Course – 2D Game Graphics!
Good news! I made it through Game Analysis & Game Design and leveled up to 2D Game Graphics – a 10 week course to learn how to draw art for video games. 🙂 I am really looking forward to all the lectures.
Croquis and Character Design
First week and I did already learn many new things. In the first and second lecture we did croquis. It was a interesting study on the feminine human anatomy, and I really felt I learned many […]
New Course – 2D Game Graphics!
Good news! I made it through Game Analysis & Game Design and leveled up to 2D Game Graphics – a 10 week course to learn how to draw art for video games. 🙂 I am really looking forward to all the lectures.
Croquis and Character Design
First week and I did already learn many new things. In the first and second lecture we did croquis. It was a interesting study on the feminine human anatomy, and I really felt I learned many […]
Project Dragon´s Song Concept Art
Dragon’s Song was our last assignment for the course Game Analysis & Game Design. This is how the concept art turned out. I am happy to tell that after the 5 weeks the game concept for our music game Dragon´s Song was a success! 🙂
Project Dragon´s Song Concept Art
Dragon’s Song was our last assignment for the course Game Analysis & Game Design. This is how the concept art turned out. I am happy to tell that after the 5 weeks the game concept for our music game Dragon´s Song was a success! 🙂
3D character model FINAL
So here is the final model with its texture set I created for the assignment 3 of my 3D computer graphics course. The diffuse map is all hand painted by myself except for a wool texture that can be slightly seen on the scarf. If you want to know more of the modeling process and other information about this character I suggest you check out my previous blog posts; So here is the final model with its texture set I created for the assignment 3 of my 3D computer graphics course. The diffuse map is all hand painted by myself except for a wool texture that can be slightly seen on the scarf. If you want to know more of the modeling process and other information about this character I suggest you check out my previous blog posts;
Update 1
3D character model FINAL
Update 1
3D character model FINAL
So here is the final model with its texture set I created for the assignment 3 of my 3D computer graphics course. The diffuse map is all hand painted by myself except for a wool texture that can be slightly seen on the scarf. If you want to know more of the modeling process and other information about this character I suggest you check out my previous blog posts; So here is the final model with its texture set I created for the assignment 3 of my 3D computer graphics course. The diffuse map is all hand painted by myself except for a wool texture that can be slightly seen on the scarf. If you want to know more of the modeling process and other information about this character I suggest you check out my previous blog posts;
Update 1
3D character model FINAL
Update 1
Character thumbnails
This week we begun our 2D graphics course, which was fun! The first couple of days we talked about anathomy and we got to do croquis with a nude model. The time we had to draw each pose ranged between 30 seconds and five minutes. I like that by flipping through the pages in my sketchbook I can see the difference between the morning of the first day and the afternoon of the last day.
Our assignment for this week was […]
Character thumbnails
This week we begun our 2D graphics course, which was fun! The first couple of days we talked about anathomy and we got to do croquis with a nude model. The time we had to draw each pose ranged between 30 seconds and five minutes. I like that by flipping through the pages in my sketchbook I can see the difference between the morning of the first day and the afternoon of the last day.
Our assignment for this week was […]
3D2
Yesterday we started doing some textures from photo references in Photoshop and Crazybump and learning the basics of implementing them in Unreal 4.
Firstly I created a Diffuse map that would tile, using the offset filter in Photoshop and layer masks, from that I baked a Normal map in Crazybump after decreasing the saturation to 0 and finally I made a Gloss map from that by inverting the colours so that the skicy parts would be darker and the matte parts […]
3D2
Yesterday we started doing some textures from photo references in Photoshop and Crazybump and learning the basics of implementing them in Unreal 4.
Firstly I created a Diffuse map that would tile, using the offset filter in Photoshop and layer masks, from that I baked a Normal map in Crazybump after decreasing the saturation to 0 and finally I made a Gloss map from that by inverting the colours so that the skicy parts would be darker and the matte parts […]
3D – Assignment 3: Part 1
Hello! I’m finished with assignment 2 and I have sent it it for evaluation. This week the class has started working on assignment 3. In assignment 3 we will be working on creating humanoid 3D models. Being humanoid doesn’t necessarily mean that they have to be humans, basically a humanoid is something that has an appearance resembling a human being. (Two arms, two legs, one head hopefully all attached to a torso, that kind of thing.)
The first thing to do […]
3D – Assignment 3: Part 1
Hello! I’m finished with assignment 2 and I have sent it it for evaluation. This week the class has started working on assignment 3. In assignment 3 we will be working on creating humanoid 3D models. Being humanoid doesn’t necessarily mean that they have to be humans, basically a humanoid is something that has an appearance resembling a human being. (Two arms, two legs, one head hopefully all attached to a torso, that kind of thing.)
The first thing to do […]
3D – Assignment 3: Part 1
Hello! I’m finished with assignment 2 and I have sent it it for evaluation. This week the class has started working on assignment 3. In assignment 3 we will be working on creating humanoid 3D models. Being humanoid doesn’t necessarily mean that they have to be humans, basically a humanoid is something that has an appearance resembling a human being. (Two arms, two legs, one head hopefully all attached to a torso, that kind of thing.)
The first thing to do […]
3D – Assignment 3: Part 1
Hello! I’m finished with assignment 2 and I have sent it it for evaluation. This week the class has started working on assignment 3. In assignment 3 we will be working on creating humanoid 3D models. Being humanoid doesn’t necessarily mean that they have to be humans, basically a humanoid is something that has an appearance resembling a human being. (Two arms, two legs, one head hopefully all attached to a torso, that kind of thing.)
The first thing to do […]