3D character model FINAL

So here is the final model with its texture set I created for the assignment 3 of my 3D computer graphics course. The diffuse map is all hand painted by myself except for a wool texture that can be slightly seen on the scarf.  If you want to know more of the modeling process and other information about this character I suggest you check out my previous blog posts;

Update 1

Update 2

Character background

turnaround

Final model imported to UDK

closeup

UV layout and model with UV checker

UV

Diffuse map

Assignment3_character_D

Specular Map

Assignment3_character_S

Normal Map

Assignment3_character_N

The 3D computer graphics course has been the most intense and difficult course I’ve ever taken, but also the most fun and rewarding. I didn’t know anything about 3D modeling when I started this course 2 months ago, and I knew many of my classmates didn’t either. It’s amazing to think about how much we have learned during the mere matter of 10 weeks and how far we’ve come. If we could do it, anyone can.