The first assignments, done and done!

Assignments:

  • Analyze the exciting game ‘Space Invaders’.
  • Learn how do generate a character in the roleplaying game ‘D&D 5th Edition’.

The first written assignment is about breaking down the game into objects, and the objects properties. And of course the relations between all of the objects.
Some examples of objects in that game is: Player Craft (The ship you are playing), Enemy crafts (The ships that are trying to kill you) and the missiles you are shooting etc.
And the property-section of the assignment is the things on an object that describes it. For example, if we use the Player Craft, the properties are: Graphics (Color, etc), the speed and HITPOINTS (The life of the ship) etc.
Relations between objects can be explained like “What happens if your missiles hit an enemy craft?”. The relation between the missiles you are shooting and an enemy craft is: Destroy.
There are plenty of more relations, but you get the point.
Good exercise for the understanding of systems in games, not only ‘Space Invaders’ but in all of them. It is, obviously, extremely different and more complex to analyze a game like ‘Crisis’ or ‘Battlefield’, but it is the same kind of thinking.

SpaceInvaders-Gameplay

Here is a picture of the game ‘Space Invaders’.

The other assignment was a different. As said, we were supposed to learn how to generate a character in Dungeons & Dragons 5th Edition. Easier said than done.
A lot of pages to read to understand the complex rules of this game, but it gave me an idea of how to create characters in my future games.
There is plenty of rules how to generate your character. You got to have access to a bunch of dices, different kinds. For example: D4 (An dice which can only get up to 4), D6 (Which is a regular dice) and D20 etc.
You use these dices to generate stats to your character. But this step is after you have given your character a name, class, race, background and sex etc. Your character can be, really, anything you want it to be.

Keep in touch for more,

Alex

About Alex Henningsson

2014  Programming