Collision and a few other things
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It’s been a while since I last posted since I’ve been combining the work with my two fellow coders into one single project. So far we’ve been doing great and we have a finished pre-alpha ready for tomorrows deadline. My job this week was mainly collision but I have worked with a few other parts of the project as well. For the collision though we are going to have box vs line collision for the walls and later box vs box as well for props.
I thought it was a simple enough theory and it wasn’t difficult to write. I had some trouble at the start where I used the wrong variable, but that’s just because I’m not used to name my variables this way we are doing it, so I got confused. Other than that it’s not much to tell. I implemented the tile system Viktor wrote and recode it so it read the tiles and walls in from a file. William fixed the rest and our artists drew what was needed. Thanks for reading and stay awesome! |
