CritterFlux
|
CritterFlux is a mobile game made for a course called Big Game Project. This game was created over a period of 10 weeks by two graphical artists and myself as programmer. The game is a pet companion game made in 3D for android devices. The game is written using C# and the Unity Engine. This game was exhibited at Gotland Game Conference in 2017 by the creators. This project taught me the importance of planning and structuring code. Since I was alone in programming it meant it became intense work. That in turn resulted in a lot of bug testing and fixes. In addition to programming the game I had the opportunity out Unity’s animation tools.
Trailer: https://drive.google.com/open?id=1rdwEi5Xvt92qc6leeg7JnhzhSp_-hKdv PC version: https://drive.google.com/open?id=1HbVtQc_U6oQQ9nGSbaOTr9WwNwTvsK3m |
