GameWorld
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Hello. My name is Morgan Johansson and I am a gamedesign and graphics student on Uppsala university, Gotland. Right now me and my group are working on our first game project. In a few weeks we shall create a 2D spaceshooter from a game design document created by another group. We choose the concept of Planet Suburbia. We’ve made some modfications but it is basically a planet who has reached the point of an utopia, gathered under one state, and alien invaders are trying to destroy the living standards on earth to make the people flee the leading planet of the galaxy. Your job is to shoot them down with as little means as necessary to maintain a high marketvalue on earth. TThey game is seperated in four sector whom you can unlock the longer you survive, making the game harder and more rewarding for your score. Basically you have to switch between the sectors you have unlocked and protected them all at the same time. We have made the game in mostly pixelart and this week I have been for example working on the power ups effect, animating effects, sound which im psyched about! Styling the four different sectors, gameworlds, of the game. This is one of them.
What you can not see in this picture are the animation on the stars, fountain etc. All the AI turrets, avatar turret And HUD are also missing. Together with the houses, tree etc it will be programmed in separately but I put some in to give you a clear picture of what we are trying to achieve. We decided to make the background a bit darker and spacey with a lighter background of a bigger city to make the world seem bigger and clear of what is part of the game. For the acctually world we choosed to use light pastel colours. All sectors are inspired from different real cities, seasons of the year and different star constelation constellation. Even some of the styling and houses will of course be different. A short reflection of how the week has gone. Everyone in the group have done great job this week. We have been sitting every day in school, early morning to afternoon and soon we have our pre-alpha (A short part of the game to try the basic gameplay) next week and it the feeling is good. We are in phase and looking forward to a new week of creating! Best regards Morgan |
