Game Programming I – Assignment day 16

Cleaned up some of the code today.

Made a collision manager and started working on collision.

Unfortunately  there was little progress.

I think I successfully made a method to create colliders for objects and I will put these into a vector for the manager.

The collider manager will then check collisions, after which it will need to tell another part of the program that a collision(or rather an overlap) has happened and between which colliders it did happen.