BGP week 3: The first kiss
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This week I’ve been writing dialogue again, which I’m totally fine with because I really like writing! I have written part of the intro for the demo, which is when the player is on a date with Nicole at a café and they have their first kiss. This is how I structured the scene:
Bascially, at the beginning I give the player a couple of different choices of how to continue the conversation, which then fans out into a number of different reactions from Nicole. I then chose to make all conversations lead back to the same point, because otherwise those dialogues could have branched out forever. Then I gave the player a few different options again, and did the same thing to bring everything back to the same point. The last part of the scene is more linear, because we want it to end the same way, with the first kiss. I would have liked to add more parts that branch out, but I’m not really sure how long it would take a player to play through this part, and we’re also not sure how long we want it to take. It is just supposed to be an intro, and I don’t want it to take too long before the player can get into the actual game. Here’s a little teaser from the end of the scene:
This week I’ve also worked a bit with art, as Emma did the background for the map screen I did the icons for the different locations. This is what it looks like:
I quite like the way it turned out! |


