GAME DEVELOPMENT WEEKLY BLOG POST NR2. Sprite sheet

This week I have done some some new stuff, this stuff is called sprite sheet. A sprite is a single graphic image that is incorporated into a larger scene so that it appears to be part of the scene. When you put many sprites into a single image you get a sprite sheet. Sprite sheets are used to speed up the process of displaying images to the screen. Sprite sheet animation is sprites that rendering in a quick succession to give the illusion of moving. For example sprite sheet is used to make the character to move in most of the games or a lamp to flash.megaman7
Since we havn’t done any movement sprite sheet yet I show how a typical sprite sheet looks like. This is a example of a movement sprite sheet from Megaman 7. We have not implanted this in our game.

So to my work this week. I had some problem by doing this sprite sheets since I have never done it before. My task was to create a lamp, and give it some light and also some highlights to help the player to see when he or she can pick up the lamp and when you can’t. So by indicating this I picked the color red for showing that you are too far away from the lamp for being picked up and blue color for showing that you are now able to pick up the lamp.

Featured image
After importing this sprite sheet into the game I could see that it had some flaws. the red and blue highlights need some rendering because you can see a sharp line where it ends which is pretty ugly in the game. This will be fixed before beta but will do fine for the alpha which is this friday.

Another sprite sheet I made was an tool item which will give the player points for picking up. This one was easier because of the space the item have in the sprite. It was easier to avoid the edge of the sprite I think.

Tool sprite sheet
Tool sprite sheet

Here I had the same highlight color as the lamp, blue for showing that you are able to pick up the tool item and red for showing the player that the item is too far away from the player.

I have learned a lot of sprite sheet this week that I will take with me. For example how to plan the sprite size and adapting the item to the sprite size.

Thanks for reading!

//Kim

About Kim Teroni Borg

2014  Graphics