Blog comment #6 Roberto
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Good afternoon Roberto. This seems like a good reflection on the development of the game. The way that it’s set up with a quick overview of the project and what it contained is good and provides context to the rest of the blog post, and also serves as a good reminder. The good and bad parts are well structured and it feels like you’ve gained something from it. There’s not a lot of things that’s wrong with your blog post, but I’ll try and “nitpick” a little. I would have loved some more talk about your mechanics and how that went well, like how did you fix the reload function? It would also have been good to hear more about how you designed the tutorial. I could make a joke about show don’t and don’t tell, but as I said, nitpicking. The last paragraph was a very sweet thing to do. I hope that your next project goes well and that you remember and use everything you’ve learnt about this project. — Carl Leong
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