CritterFlux

CritterFlux is a mobile game made for a course called Big Game Project. This game was created over a period of 10 weeks by two graphical artists and myself as programmer. The game is a pet companion game made in 3D for android devices. The game is written using C# and the Unity Engine. This game was exhibited at Gotland Game Conference in 2017 by the creators.

This project taught me the importance of planning and structuring code. Since I was alone in programming it meant it became intense work. That in turn resulted in a lot of bug testing and fixes.

In addition to programming the game I had the opportunity out Unity’s animation tools.

 

Trailer: https://drive.google.com/open?id=1rdwEi5Xvt92qc6leeg7JnhzhSp_-hKdv

PC version: https://drive.google.com/open?id=1HbVtQc_U6oQQ9nGSbaOTr9WwNwTvsK3m

About Christoffer Tornstråle

2015 Programming