Last week

During the last week I worked close with the programmer and helped him with all the last work he needed and all the support he needed. I also made several smaller changes to the environment and swapped out several of the graphical placeholders for the scripted prefabs we were going to use in the final release. One of the changes I made to the map was to remove and block of the mountain as the map became to big and hard to find people in when we playtested it.

I also remade some parts of the HUD and added menus such as crafting and paus as well as options. Other items I added and changed on the HUD was stealth and healthbars and new ore icons.

We also created  tutorial HUD in the beginning of the game which we animated and added sound to so that players would know what to do and how to play the game.

Beside all this I created and updated several new particle effects such as particles for the drone, better clouds and several feedback particles. Sadly few of these effects were implemented into the game.

During this week a lot of other very small fixes also took place.

 

About Fabian Lindin

2015 Graphics