BGP – Day 20

Looking at Height Lerp and More vertex painting

Today I was asked to look into height linear interpolation to see if I could do vertex painting on materials with less vertices, turns out the difference isn’t that big to what I previously posted, but I still got to create a material that is more in line with our Egyptian theme. SandstoneWithSanddetails.jpg

This is how the material looks like now, tomorrow I will see If i can get it to look more stylized, but I might just leave that to one of the other artist (with more 2D experience).

Thanks for reading and have a great week!

About Kevin Alonso

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