BGP: Post GGC

Well, the past few days have certainly been a trip and a half.

I don’t think any of us in the team expected to get so many people who played our game and so much positive feedback from everyone. The two computers we had set up rarely went unused, as there was almost always someone who played there.

We’ve had people tell us stories about how they or their friends/relatives have gone through similar things and that it was very emotional for them to play it. Some people literally cried while playing our game, and that really felt amazing and like we had done something that truly affected people in a way none of us were prepared for. We also had a few people who identified as straight tell us that they now have a completely different view on LGBTA+ people and their issues, which is also exactly what we wanted.

One of my favorite things that happened was when parents played the game with their kids sitting in their laps, translating what happened as they went along. It really meant a lot, knowing that these kids will go away knowing that it’s okay if two girls are in love with each other.

All in all, the weekend has been very emotional but also very rewarding. We didn’t win any prizes during the award ceremony, but that’s okay with us. A lot of students and teachers/jurors came up to us afterwards and told us we should have won something.

But that’s okay; the stories and reactions we’ve gotten during the weekend have been enough for us. We’ve also gotten a lot of contacts with people in the industry who wants us to release the full game and who wants to help us, which is amazing in every way.

I’m going to stop writing now before I start crying. But a blog post from me isn’t complete without a few pictures.






About Tova Svensson

2014  Graphics