Big Game Project
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I am currently involved in a video game project in the course Big Game Project at Uppsala University – Campus Gotland. I am working in a team of seven members and we are creating a game called The Runes of Kalevala which is based on the Finnish folklore Kalevala. I am the producer in the team, which means that I (among other things) will be in charge of the project planning. Since the team is producing the game by using the Agile method, I will also make sure that the team follows its practises. So I will write about how things are going with the project and how we benefit from the Agile method. Since I am also a graphical artist, I will help the team produce art assets for the game. So I will write about that as well. This week, I have been painting small animals and then animated them. They will be used to decorate the game world and make it look more alive. I have also played around with particle effects in Unity and were able to create fog clouds that will be used to set the mood in parts of the game. I can already see the benefits of Agile. The team are constantly aware if they are on, ahead or behind the schedule. We also had a working version of the game after only 3.5 days of work! It will be very interesting and fun to see how far we will be able to take the game during the project. |