Doom’s UpDate
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Today we discussed how we wanted to structure our work. Me and my fellow programmer wrote down what we wanted to structure it with classes and stuff. I know I said that we would do this in Unity but after some research and testing we decided that it was not the best platform for our game. SFML was our second choice and we will make it work the best we can 😀 Besides the programming I will focus on the dialogue tree and make that work as well, together with our artist. |