Browsing '2017': Students starting in 2017

Scrum – Has it helped?

The idea behind Scrum is to be more responsive to change. It encompasses an incremental structure to the project, where you work in smaller work cycles and develop a working solution continuously. As such, the main concepts within Scrum that we use are the sprints and the product backlog. The sprint planning and sprint review has worked well most of the time. The sprint review was missed once due to my being out of town, but was solved by filling […]

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Scrum – Has it helped?

The idea behind Scrum is to be more responsive to change. It encompasses an incremental structure to the project, where you work in smaller work cycles and develop a working solution continuously. As such, the main concepts within Scrum that we use are the sprints and the product backlog. The sprint planning and sprint review has worked well most of the time. The sprint review was missed once due to my being out of town, but was solved by filling […]

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Scrum for making Boaty

 
 


Scrum is an agile framework for teams to break down their work into tasks that is supposed to be completed within a time period called sprints.  Seeing the progress and making daily meetings called daily scrums.
In ouroboros we have one-week sprint planning, we have made a backlog to keep track on what are supposed to do for Alpha, Beta and Gold. We do sprint planning on Mondays and review on Fridays where we figure out how many […]

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Program: Graphics

Scrum for making Boaty

 
 


Scrum is an agile framework for teams to break down their work into tasks that is supposed to be completed within a time period called sprints.  Seeing the progress and making daily meetings called daily scrums.
In ouroboros we have one-week sprint planning, we have made a backlog to keep track on what are supposed to do for Alpha, Beta and Gold. We do sprint planning on Mondays and review on Fridays where we figure out how many […]

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Program: Graphics

Blog post 3: Scrum

Hello there.
This week I am going to talk about how scrum has affected the project of creating the game “Depth”. As the project manager of the team, this has been immensely helpful. Reasons for this is that it helps with communication, since everyone knows what everyone is doing, has done and will do for the rest of the week/sprint. This way, I can have an easier time to analyze how I can help with problems that the team have and […]

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Blog post 3: Scrum

Hello there.
This week I am going to talk about how scrum has affected the project of creating the game “Depth”. As the project manager of the team, this has been immensely helpful. Reasons for this is that it helps with communication, since everyone knows what everyone is doing, has done and will do for the rest of the week/sprint. This way, I can have an easier time to analyze how I can help with problems that the team have and […]

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Scrum

This week we have been tasked to talk about scrum and how it has affected our development. In other words, how has the scrum method worked compared to other methods of developing a product as a team? Well, the answer to that question is “In relation to what?”. I have never followed any method other than that of a basic schedule, and most group projects I’ve worked on has lasted only one week – the exception being a project lasting […]

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Program: Graphics

Scrum

This week we have been tasked to talk about scrum and how it has affected our development. In other words, how has the scrum method worked compared to other methods of developing a product as a team? Well, the answer to that question is “In relation to what?”. I have never followed any method other than that of a basic schedule, and most group projects I’ve worked on has lasted only one week – the exception being a project lasting […]

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Program: Graphics

Scrum and user stories, user stories and scrum.

How did working with scrum affect our development?
Well, it’s been neat. Every Monday we meet at roughly 10:00, unless there is a class, for our sprint planning. Everyone participates in picking out tasks and filling in the form. By the end of the meeting we have a clear understanding about what’s happening and who’s doing what. The meeting is also a perfect opportunity for us to communicate to each other about shortcomings and if we need help with anything. By […]

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Program: Game Design

Scrum and user stories, user stories and scrum.

How did working with scrum affect our development?
Well, it’s been neat. Every Monday we meet at roughly 10:00, unless there is a class, for our sprint planning. Everyone participates in picking out tasks and filling in the form. By the end of the meeting we have a clear understanding about what’s happening and who’s doing what. The meeting is also a perfect opportunity for us to communicate to each other about shortcomings and if we need help with anything. By […]

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Program: Game Design

Week #3 – Scrumy Scrum Scrum

Scrum.
Scrum.
Scruuuuuhhhhmmmmmm.
Scrum has been an interesting innovation to the group currently known as Archon. It was a hard process to get started, but now with some time and effort I feel as though we are living by the rules & recommendations of the system. As for affecting our development I can’t say for certain whether it has been positive or negative affect on the development, but I can say that it has helped our process quite a bit!

I feel like the […]

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Program: Programming

Week #3 – Scrumy Scrum Scrum

Scrum.
Scrum.
Scruuuuuhhhhmmmmmm.
Scrum has been an interesting innovation to the group currently known as Archon. It was a hard process to get started, but now with some time and effort I feel as though we are living by the rules & recommendations of the system. As for affecting our development I can’t say for certain whether it has been positive or negative affect on the development, but I can say that it has helped our process quite a bit!

I feel like the […]

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Program: Programming

Scrum on!

For our game, we have been using the Scrum framework to secure steady development.
Scrum is a framework that integrates many ideas from different sources, and the goal is to facilitate an iterative development process (Agile Game Development with Scrum, p. 38). Scrum and Agile development came about as the software industry evolved. For some time, Waterfall development methodology was the go-to methodology for many companies, but as the industry evolved and demands increased, a backlash against this kind of methodology […]

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Program: Programming

Scrum on!

For our game, we have been using the Scrum framework to secure steady development.
Scrum is a framework that integrates many ideas from different sources, and the goal is to facilitate an iterative development process (Agile Game Development with Scrum, p. 38). Scrum and Agile development came about as the software industry evolved. For some time, Waterfall development methodology was the go-to methodology for many companies, but as the industry evolved and demands increased, a backlash against this kind of methodology […]

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Program: Programming

Insight #3 – Scrum

For the development of Behemoth we are using Scrum as our production framework, this decision was taken by the instructors in order for us to learn how to work with it and offer a time-structured design process.
Scrum is an Agile methodology, and as such, its main focus is flexible and iterative collaboration. Scrum specifically is aimed at smaller teams and uses short production cycles called “sprints”, which typically last between one week and one month, these start with a “sprint […]

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Program: Graphics

Insight #3 – Scrum

For the development of Behemoth we are using Scrum as our production framework, this decision was taken by the instructors in order for us to learn how to work with it and offer a time-structured design process.
Scrum is an Agile methodology, and as such, its main focus is flexible and iterative collaboration. Scrum specifically is aimed at smaller teams and uses short production cycles called “sprints”, which typically last between one week and one month, these start with a “sprint […]

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Program: Graphics

Scrum – learning iteratively

Once again, welcome back!
For this term in the game design course, the groups work using the Scrum framework. Therefore, this post will talk about my experiences with working with the Scrum framework.
Background
The big secret that we project managers don’t tell our groups is that we have no formal training in the Scrum framework. The previous term consisted of us learning the fundamentals of traditional project management (the opposite of working in an agile way). All in all we had 3 […]

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Scrum – learning iteratively

Once again, welcome back!
For this term in the game design course, the groups work using the Scrum framework. Therefore, this post will talk about my experiences with working with the Scrum framework.
Background
The big secret that we project managers don’t tell our groups is that we have no formal training in the Scrum framework. The previous term consisted of us learning the fundamentals of traditional project management (the opposite of working in an agile way). All in all we had 3 […]

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Blog #3 SCRUM

In this blog I will cover my personal approach to Scrum throughout the duration of my project, as well as negative aspects of using it without proper expertise, experience and environment.
To begin with, I’d like to say that I am very happy that Scrum is becoming so popular within the game development industry, and also that it’s a part of the curriculum here, at Uppsala University Campus Gotland. Scrum can be very beneficial if understood and used properly, as it […]

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Blog #3 SCRUM

In this blog I will cover my personal approach to Scrum throughout the duration of my project, as well as negative aspects of using it without proper expertise, experience and environment.
To begin with, I’d like to say that I am very happy that Scrum is becoming so popular within the game development industry, and also that it’s a part of the curriculum here, at Uppsala University Campus Gotland. Scrum can be very beneficial if understood and used properly, as it […]

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3. The Effect of Scrum

In this weeks blog post, I’ll be talking about Scrum and how it has worked in my group. First of all, what is Scrum? A quick summary: Scrum is the practice that’s supposed to help group projects to workout as smooth as possible. It’s main reason is to help teams to work together and how to get a centralized and shared vision of a project. It helps the group with planning for each week (sprint). It also introduces the different roles […]

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Program: Game Design

3. The Effect of Scrum

In this weeks blog post, I’ll be talking about Scrum and how it has worked in my group. First of all, what is Scrum? A quick summary: Scrum is the practice that’s supposed to help group projects to workout as smooth as possible. It’s main reason is to help teams to work together and how to get a centralized and shared vision of a project. It helps the group with planning for each week (sprint). It also introduces the different roles […]

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Program: Game Design

How sprint planning helps Rakshasa

Hey!
In my next post I’m going to bring up 2 topics – firstly I’ll briefly describe the Scrum framework that I’m practising together with my group, but more importantly, I’ll focus on single aspect of it – sprint planning.
As I mentioned in my previous blog about working in a small team, having just a few people has its’ advantages. One of them is definitely the process of setting up the structure from an organisational perspective. Despite of […]

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How sprint planning helps Rakshasa

Hey!
In my next post I’m going to bring up 2 topics – firstly I’ll briefly describe the Scrum framework that I’m practising together with my group, but more importantly, I’ll focus on single aspect of it – sprint planning.
As I mentioned in my previous blog about working in a small team, having just a few people has its’ advantages. One of them is definitely the process of setting up the structure from an organisational perspective. Despite of […]

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