Browsing '2015': Students starting in 2015

Last week, The final countdown!

This week was the final week for the course, so this was my final assignment. We got two things we had to do. One already drawn environment that we had to shade and one rough sketch we had to make solid. This assignment was pretty fun to do but took up a lot of time. Mostly because I’ve had a few problems with my tablet, first losing my pen and then the actual tablet deciding not to work. So everything […]

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Program: Graphics

Last week, The final countdown!

This week was the final week for the course, so this was my final assignment. We got two things we had to do. One already drawn environment that we had to shade and one rough sketch we had to make solid. This assignment was pretty fun to do but took up a lot of time. Mostly because I’ve had a few problems with my tablet, first losing my pen and then the actual tablet deciding not to work. So everything […]

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Program: Graphics

BOMBERMAN CLONE, GameStates and Mainloop

Hello dear readers, today I will talk about how the gamestates work and is integrated into the game. This will probably be one of the last posts about bomberman as we are soon finishing our course. However If you still want me to write about anything special just leave a message and I see what I can do.  I will also probably make a final post where I upload the finished game so everyone can download and try it out. […]

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Program: Programming

BOMBERMAN CLONE, GameStates and Mainloop

Hello dear readers, today I will talk about how the gamestates work and is integrated into the game. This will probably be one of the last posts about bomberman as we are soon finishing our course. However If you still want me to write about anything special just leave a message and I see what I can do.  I will also probably make a final post where I upload the finished game so everyone can download and try it out. […]

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Program: Programming

#5 Trying to fix collision to blocks

So I´ve recently started to put in blocks in a hardcoding way, the only way I new how to do it. I had to do one coding the same 6 times in a row to get everything the way I wanted it to be. The only thing was that I did not collide with the block the way I wanted, the collision sideways started in center so I basically could walk half way into the block. But from above it […]

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Program: Programming

#5 Trying to fix collision to blocks

So I´ve recently started to put in blocks in a hardcoding way, the only way I new how to do it. I had to do one coding the same 6 times in a row to get everything the way I wanted it to be. The only thing was that I did not collide with the block the way I wanted, the collision sideways started in center so I basically could walk half way into the block. But from above it […]

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Program: Programming

Bomberman Clone, Music manager

Hello dear readers! Today I will talk about the music manager as some people have had problems with it; the music manager in itself is very simple, so let’s get right into it!
First the music manager itself is built-up of 3 classes, first the AudioManager itself, then one called SoundEffect that is used for sound effects, like explosion sounds. Then last we have Music wish simple control the music class. The AudioManager main task is to first set up sdl_mixer and also […]

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Program: Programming

Bomberman Clone, Music manager

Hello dear readers! Today I will talk about the music manager as some people have had problems with it; the music manager in itself is very simple, so let’s get right into it!
First the music manager itself is built-up of 3 classes, first the AudioManager itself, then one called SoundEffect that is used for sound effects, like explosion sounds. Then last we have Music wish simple control the music class. The AudioManager main task is to first set up sdl_mixer and also […]

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Program: Programming

#4 Skipping the animation for now

So I was going to make animation for left, right and jump which went terrible! So I decided on skipping that for now and make a menu which went pretty good in my opinion.
The next thing was to change image.bmp to image.png where the picture can be transparent. I looked it up and followed all the steps but would not work for some reason. I´ve tried twice now and the picture are not appearing on the screen. So I have […]

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Program: Programming

#4 Skipping the animation for now

So I was going to make animation for left, right and jump which went terrible! So I decided on skipping that for now and make a menu which went pretty good in my opinion.
The next thing was to change image.bmp to image.png where the picture can be transparent. I looked it up and followed all the steps but would not work for some reason. I´ve tried twice now and the picture are not appearing on the screen. So I have […]

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Program: Programming

Change of Project and Pace

The holidays have impacted workload more than was expected, partially for personal reasons beyond the norm, but also because of two issues that cropped up that completely altered the scope of the project. It can be described as a failure when going by the goals set for our project, but even in failure there is much to learn, and so that shall be the focus of this blogpost.
The first issue I ran into was a mistake that almost all programmers […]

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Program: Programming

Change of Project and Pace

The holidays have impacted workload more than was expected, partially for personal reasons beyond the norm, but also because of two issues that cropped up that completely altered the scope of the project. It can be described as a failure when going by the goals set for our project, but even in failure there is much to learn, and so that shall be the focus of this blogpost.
The first issue I ran into was a mistake that almost all programmers […]

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Program: Programming

A whole new wooorld, week 6 shading

This week my assignment were to correctly shade my character and place it in a believable scene. For me, this was an unbelievable hard assignment to do. I had absolutely no experience of shadowing, specially since I pretty much learnt how to draw at all from this course. And me being really indecisive about what environment to place Sam in, made it even more impossibly hard for me. Finally I chose to place Sam in an alleyway, in the moment […]

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Program: Graphics

A whole new wooorld, week 6 shading

This week my assignment were to correctly shade my character and place it in a believable scene. For me, this was an unbelievable hard assignment to do. I had absolutely no experience of shadowing, specially since I pretty much learnt how to draw at all from this course. And me being really indecisive about what environment to place Sam in, made it even more impossibly hard for me. Finally I chose to place Sam in an alleyway, in the moment […]

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Program: Graphics

#3 A small relief, but still heartbreaking..

So i´ve decided on finnishing my jump function which went slow but in the end I made it and it works really good!
My next assignment was to make Mario change direction animation left and right. Also when jumping. Everything just crashed inside my head and cannot go any further today.

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Program: Programming

#3 A small relief, but still heartbreaking..

So i´ve decided on finnishing my jump function which went slow but in the end I made it and it works really good!
My next assignment was to make Mario change direction animation left and right. Also when jumping. Everything just crashed inside my head and cannot go any further today.

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Program: Programming

Bomberman Clone, Input Manager

Hello dear readers! Today I will talk about my input manager, I will go into how I decided to make the things in there, how it works and why I decided to make it the way I mad it.
Input Manager
The input manager is the one handling all of the input keys, it stores them if they are pressed or not and also stores the mouse location on the screen. I wanted a simple way to store the key if they were […]

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Program: Programming

Bomberman Clone, Input Manager

Hello dear readers! Today I will talk about my input manager, I will go into how I decided to make the things in there, how it works and why I decided to make it the way I mad it.
Input Manager
The input manager is the one handling all of the input keys, it stores them if they are pressed or not and also stores the mouse location on the screen. I wanted a simple way to store the key if they were […]

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Program: Programming

Bomberman Clone, 2D Camera

Hello dear readers! Today I will talk about my 2D camera class, why I created it, why I don’t really use it and why I chose to keep it. The 2D camera class was first created as a solution for having bigger maps than would fit on the screen (I had plans to make big challenge levels that you could play alone against AI “zombies”, similar to the first original bomberman).
It would allow the camera to move around the map and […]

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Program: Programming

Bomberman Clone, 2D Camera

Hello dear readers! Today I will talk about my 2D camera class, why I created it, why I don’t really use it and why I chose to keep it. The 2D camera class was first created as a solution for having bigger maps than would fit on the screen (I had plans to make big challenge levels that you could play alone against AI “zombies”, similar to the first original bomberman).
It would allow the camera to move around the map and […]

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Program: Programming

#2 Trying to make my image move…

My second post.
So i´ve just started to try making my character move, and i am abit stuck to be honest. I have coded the arrow keys to move up, down, left, right but it only flyes up and out of the screen.
That is about it.. I have not gotten any further. We will see how it goes in the next post!

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Program: Programming

#2 Trying to make my image move…

My second post.
So i´ve just started to try making my character move, and i am abit stuck to be honest. I have coded the arrow keys to move up, down, left, right but it only flyes up and out of the screen.
That is about it.. I have not gotten any further. We will see how it goes in the next post!

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Program: Programming

#1 My First Programing Lesson

So im in college and have programing and gamemaking as courses, and at this moment we are programing. The first of our big assignments are to build an 2D game where we had about 10 games to choose from. I chose Super Mario Bros. We have made the game Arkenoid so we got a pretty solid starting ground as code but I must say, its so damn hard! Im sitting right now and just trying to figure out how to […]

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Program: Programming

#1 My First Programing Lesson

So im in college and have programing and gamemaking as courses, and at this moment we are programing. The first of our big assignments are to build an 2D game where we had about 10 games to choose from. I chose Super Mario Bros. We have made the game Arkenoid so we got a pretty solid starting ground as code but I must say, its so damn hard! Im sitting right now and just trying to figure out how to […]

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Program: Programming