Browsing '2014 ': Students starting in 2014
Oops
I really need to learn to update this more often.
Especially given that this blog might be very important if I pass or fail a course.
And I haven’t updated it for… A month? I’m worse at this than I thought.
Oops
I really need to learn to update this more often.
Especially given that this blog might be very important if I pass or fail a course.
And I haven’t updated it for… A month? I’m worse at this than I thought.

Group concept report.
Concept report.
Group project.
Last week we were given the task to design a game concept.
The game was supposed to be in 2d, no gravity, and according to a spaceshooter theme.
Each group were given two types words that we had to make use of in the game. In our case these two words where: fancy-pants and clueless.
Other than that we where free to design the game however we wanted.
Methodology.
Today was the first day since the last lecture that my group gathered […]

Group concept report.
Concept report.
Group project.
Last week we were given the task to design a game concept.
The game was supposed to be in 2d, no gravity, and according to a spaceshooter theme.
Each group were given two types words that we had to make use of in the game. In our case these two words where: fancy-pants and clueless.
Other than that we where free to design the game however we wanted.
Methodology.
Today was the first day since the last lecture that my group gathered […]

Group concept report.
Concept report.
Group project.
Last week we were given the task to design a game concept.
The game was supposed to be in 2d, no gravity, and according to a spaceshooter theme.
Each group were given two types words that we had to make use of in the game. In our case these two words where: fancy-pants and clueless.
Other than that we where free to design the game however we wanted.
Methodology.
Today was the first day since the last lecture that my group gathered […]

Group concept report.
Concept report.
Group project.
Last week we were given the task to design a game concept.
The game was supposed to be in 2d, no gravity, and according to a spaceshooter theme.
Each group were given two types words that we had to make use of in the game. In our case these two words where: fancy-pants and clueless.
Other than that we where free to design the game however we wanted.
Methodology.
Today was the first day since the last lecture that my group gathered […]
Paper prototype of Desert Noir, space shooter extraordinare
Now we’ve begun on our final assignment for the game design introduction course. The group seems good, we’ve got a nice concept, what more could you ask for?
The goal is to make a game concept document based on two words and some restrictions. The restrictions of no gravity, a projectile present and powerups basically makes it a space shooter.
The game is shaping up good. Today we made our first paper prototype, and it’s… special. Our game’s combat is focused around […]
Paper prototype of Desert Noir, space shooter extraordinare
Now we’ve begun on our final assignment for the game design introduction course. The group seems good, we’ve got a nice concept, what more could you ask for?
The goal is to make a game concept document based on two words and some restrictions. The restrictions of no gravity, a projectile present and powerups basically makes it a space shooter.
The game is shaping up good. Today we made our first paper prototype, and it’s… special. Our game’s combat is focused around […]
Concept Document Assignment
So after a few weeks of workshops and lectures we move into a 5 week project. The goal of his project is to create a concept document for a 2D, no gravity, shooter (space shooter). We were put into groups of six with six different roles to represent a real design team. The roles are: Producer, Lead Designer, Lead Art, Lead Code, Lead Sound and QA (quality assurance). I got the part of Lead Art, which means I have to […]
Concept Document Assignment
So after a few weeks of workshops and lectures we move into a 5 week project. The goal of his project is to create a concept document for a 2D, no gravity, shooter (space shooter). We were put into groups of six with six different roles to represent a real design team. The roles are: Producer, Lead Designer, Lead Art, Lead Code, Lead Sound and QA (quality assurance). I got the part of Lead Art, which means I have to […]
Concept Document Assignment
So after a few weeks of workshops and lectures we move into a 5 week project. The goal of his project is to create a concept document for a 2D, no gravity, shooter (space shooter). We were put into groups of six with six different roles to represent a real design team. The roles are: Producer, Lead Designer, Lead Art, Lead Code, Lead Sound and QA (quality assurance). I got the part of Lead Art, which means I have to […]
Concept Document Assignment
So after a few weeks of workshops and lectures we move into a 5 week project. The goal of his project is to create a concept document for a 2D, no gravity, shooter (space shooter). We were put into groups of six with six different roles to represent a real design team. The roles are: Producer, Lead Designer, Lead Art, Lead Code, Lead Sound and QA (quality assurance). I got the part of Lead Art, which means I have to […]
Start of Concept Design Project!
We have revieved a task where we were divided up in groups of 6 and tasked with making a game concept from two key words given out at random. Our group recieved the words Jungle and Sponge.
Today was our first official meeting with the group. We had previously decided that for this meeting we were supposed to have thought out ideas for this game concept. I had the concept From Sponge thought out. It took initial inspiration from From Dust but ended […]
Start of Concept Design Project!
We have revieved a task where we were divided up in groups of 6 and tasked with making a game concept from two key words given out at random. Our group recieved the words Jungle and Sponge.
Today was our first official meeting with the group. We had previously decided that for this meeting we were supposed to have thought out ideas for this game concept. I had the concept From Sponge thought out. It took initial inspiration from From Dust but ended […]
Start of Concept Design Project!
We have revieved a task where we were divided up in groups of 6 and tasked with making a game concept from two key words given out at random. Our group recieved the words Jungle and Sponge.
Today was our first official meeting with the group. We had previously decided that for this meeting we were supposed to have thought out ideas for this game concept. I had the concept From Sponge thought out. It took initial inspiration from From Dust but ended […]
Start of Concept Design Project!
We have revieved a task where we were divided up in groups of 6 and tasked with making a game concept from two key words given out at random. Our group recieved the words Jungle and Sponge.
Today was our first official meeting with the group. We had previously decided that for this meeting we were supposed to have thought out ideas for this game concept. I had the concept From Sponge thought out. It took initial inspiration from From Dust but ended […]

3D Computer Graphics: Theory and Application I, Post 5 + 6
This is my fifth – with the sixth also embedded – blog report on my progress in course 5SD045. It details the progress I’ve made during the two previous weeks on three practical assignments that also serve as major course checkpoints. Lectures were held on 2014-09-30, 2014-10-01 (week 5) and 2014-10-07, 2014-10-08 (week 6).
Week 5 detailed production work-flow for specialized texture types, and the lectures during the following week focused on pre-production methodology for Assignment 3. The lectures concerning texture […]

3D Computer Graphics: Theory and Application I, Post 5 + 6
This is my fifth – with the sixth also embedded – blog report on my progress in course 5SD045. It details the progress I’ve made during the two previous weeks on three practical assignments that also serve as major course checkpoints. Lectures were held on 2014-09-30, 2014-10-01 (week 5) and 2014-10-07, 2014-10-08 (week 6).
Week 5 detailed production work-flow for specialized texture types, and the lectures during the following week focused on pre-production methodology for Assignment 3. The lectures concerning texture […]

3D Computer Graphics: Theory and Application I, Post 5 + 6
This is my fifth – with the sixth also embedded – blog report on my progress in course 5SD045. It details the progress I’ve made during the two previous weeks on three practical assignments that also serve as major course checkpoints. Lectures were held on 2014-09-30, 2014-10-01 (week 5) and 2014-10-07, 2014-10-08 (week 6).
Week 5 detailed production work-flow for specialized texture types, and the lectures during the following week focused on pre-production methodology for Assignment 3. The lectures concerning texture […]

3D Computer Graphics: Theory and Application I, Post 5 + 6
This is my fifth – with the sixth also embedded – blog report on my progress in course 5SD045. It details the progress I’ve made during the two previous weeks on three practical assignments that also serve as major course checkpoints. Lectures were held on 2014-09-30, 2014-10-01 (week 5) and 2014-10-07, 2014-10-08 (week 6).
Week 5 detailed production work-flow for specialized texture types, and the lectures during the following week focused on pre-production methodology for Assignment 3. The lectures concerning texture […]
Concept Challenge – Lady Lovelace and the mystery at sea
A chance to test out our skills and prepare ourselves for future assignment, the random narrative concept challenge had us pick a narrative randomly and then make a concept pitch about it.
Your main character is a fun-loving 50 year-old woman. The story begins in a boxing club. Someone is haunted by a traumatic experience at sea. It’s a story about prejudice. Your character approaches the situation extremely carefully.
We really liked the potential of this character. Our first focus was on […]
Concept Challenge – Lady Lovelace and the mystery at sea
A chance to test out our skills and prepare ourselves for future assignment, the random narrative concept challenge had us pick a narrative randomly and then make a concept pitch about it.
Your main character is a fun-loving 50 year-old woman. The story begins in a boxing club. Someone is haunted by a traumatic experience at sea. It’s a story about prejudice. Your character approaches the situation extremely carefully.
We really liked the potential of this character. Our first focus was on […]