Browsing '2014 ': Students starting in 2014

Programming Course Begins

Programming Course began yesterday. I enjoyed it so far. Yesterday’s lecture was a general introduction to computers and today we were introduced to variables.
I’m not new to programming. Though I’m no expert but I do know the basics (see one of my old posts where I wrote a guessing game in C++). As such, I’m skipping the talk about what a variable is, so that you won’t die of boredom.
Instead, I’m going directly to the exercise list intended for this week. Let me cover […]

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Program: Programming

Programming Course Begins

Programming Course began yesterday. I enjoyed it so far. Yesterday’s lecture was a general introduction to computers and today we were introduced to variables.
I’m not new to programming. Though I’m no expert but I do know the basics (see one of my old posts where I wrote a guessing game in C++). As such, I’m skipping the talk about what a variable is, so that you won’t die of boredom.
Instead, I’m going directly to the exercise list intended for this week. Let me cover […]

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Program: Programming

11.11.14

Kursen Programmering I har äntligen börjat och jag har förberett mig länge mentalt på att det här kommer bli några utav de tuffaste veckorna för mig. Jag har ingen som helst erfarenhet av programmering så jag måste snabbt lära mig grunderna så jag inte halkar efter de andra i min klass. Det är som en helt ny värld för mig med ett helt nytt språk, det kommer ta mig ett tag att komma in i det. Vi började kursen igår […]

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Program: Programming

11.11.14

Kursen Programmering I har äntligen börjat och jag har förberett mig länge mentalt på att det här kommer bli några utav de tuffaste veckorna för mig. Jag har ingen som helst erfarenhet av programmering så jag måste snabbt lära mig grunderna så jag inte halkar efter de andra i min klass. Det är som en helt ny värld för mig med ett helt nytt språk, det kommer ta mig ett tag att komma in i det. Vi började kursen igår […]

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Program: Programming

First 2D Lesson

So today I had my first lesson in the 2D Computer Graphics-coruse. I’ve finishing both the  Introduction Course in Game Design and the Written and Spoken Communication Course last week. This means that we are going to draw lots, and lots, and lots, and lots, and lots of different stuff. And it was a very special day, atleast for me, because our first assignment in todays lesson was to make sketches of a nude model, who swapped poses after a […]

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Program: Graphics

First 2D Lesson

So today I had my first lesson in the 2D Computer Graphics-coruse. I’ve finishing both the  Introduction Course in Game Design and the Written and Spoken Communication Course last week. This means that we are going to draw lots, and lots, and lots, and lots, and lots of different stuff. And it was a very special day, atleast for me, because our first assignment in todays lesson was to make sketches of a nude model, who swapped poses after a […]

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Program: Graphics

3D Computer Graphics: Theory and Application I, Post 8 – 10

This is my final post relating to course 5SD045, it details my progress on the third major coursework hand-in during the courses final three weeks with lectures being held on 2014-10-21, 2014-10-22 (week 8), 2014-10-28, 2014-10-29 (week 9) and the last closing lecture on 2014-11-05 (week 10).

No practical assignments were handed out during these last three weeks instead our efforts were directed at the third and final coursework hand-in, the conceptualization and development of a simple game-ready character asset.
Even though […]

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Program: Graphics

3D Computer Graphics: Theory and Application I, Post 8 – 10

This is my final post relating to course 5SD045, it details my progress on the third major coursework hand-in during the courses final three weeks with lectures being held on 2014-10-21, 2014-10-22 (week 8), 2014-10-28, 2014-10-29 (week 9) and the last closing lecture on 2014-11-05 (week 10).

No practical assignments were handed out during these last three weeks instead our efforts were directed at the third and final coursework hand-in, the conceptualization and development of a simple game-ready character asset.
Even though […]

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Program: Graphics

3D Computer Graphics: Theory and Application I, Post 8 – 10

This is my final post relating to course 5SD045, it details my progress on the third major coursework hand-in during the courses final three weeks with lectures being held on 2014-10-21, 2014-10-22 (week 8), 2014-10-28, 2014-10-29 (week 9) and the last closing lecture on 2014-11-05 (week 10).

No practical assignments were handed out during these last three weeks instead our efforts were directed at the third and final coursework hand-in, the conceptualization and development of a simple game-ready character asset.
Even though […]

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Program: Graphics

3D Computer Graphics: Theory and Application I, Post 8 – 10

This is my final post relating to course 5SD045, it details my progress on the third major coursework hand-in during the courses final three weeks with lectures being held on 2014-10-21, 2014-10-22 (week 8), 2014-10-28, 2014-10-29 (week 9) and the last closing lecture on 2014-11-05 (week 10).

No practical assignments were handed out during these last three weeks instead our efforts were directed at the third and final coursework hand-in, the conceptualization and development of a simple game-ready character asset.
Even though […]

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Program: Graphics

Programming

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Program: Programming

Programming

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Program: Programming

Game design introduction course completed. A quick look on the experience gained.

Now we’re finally done with the concept document for the space shooter. Hard times were had and lessons were learnt to make it easier in the future.

A game about a detective who must defeat mafia bosses in order to pass on
I was the producer for the game concept called Desert of Tombs, and it was not an easy task. We had our good times and bad times throughout the project, but I think the most important […]

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Program: Programming

Game design introduction course completed. A quick look on the experience gained.

Now we’re finally done with the concept document for the space shooter. Hard times were had and lessons were learnt to make it easier in the future.

A game about a detective who must defeat mafia bosses in order to pass on
I was the producer for the game concept called Desert of Tombs, and it was not an easy task. We had our good times and bad times throughout the project, but I think the most important […]

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Program: Programming

Update

So, I nearly forgot to update this blog this week. Unfortunatly, it seems like I will keep having difficulties with it.
This week, I have been writing the raport, and been focusing entirely at it. As such, I have very little to add this week that I can actually remember at this very point.

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Program: Graphics

Update

So, I nearly forgot to update this blog this week. Unfortunatly, it seems like I will keep having difficulties with it.
This week, I have been writing the raport, and been focusing entirely at it. As such, I have very little to add this week that I can actually remember at this very point.

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Program: Graphics

Update

So, I nearly forgot to update this blog this week. Unfortunatly, it seems like I will keep having difficulties with it.
This week, I have been writing the raport, and been focusing entirely at it. As such, I have very little to add this week that I can actually remember at this very point.

/ Comments Off on Update
Program: Graphics

Update

So, I nearly forgot to update this blog this week. Unfortunatly, it seems like I will keep having difficulties with it.
This week, I have been writing the raport, and been focusing entirely at it. As such, I have very little to add this week that I can actually remember at this very point.

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Program: Graphics

Quick post before going forward.


The last few weeks have been extremely busy and it appears to stay that way for quite a while, blogging might continue to be inconsistent.
Below is a self analysis and conclusion of the 5-week project as a whole pulled from the project report that was written for the project. The chapters are missing, so it might be a bit jumpy.
From the start of the project the entire team felt that it all went smoothly and we felt confident that […]

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Program: Graphics

Quick post before going forward.


The last few weeks have been extremely busy and it appears to stay that way for quite a while, blogging might continue to be inconsistent.
Below is a self analysis and conclusion of the 5-week project as a whole pulled from the project report that was written for the project. The chapters are missing, so it might be a bit jumpy.
From the start of the project the entire team felt that it all went smoothly and we felt confident that […]

/ Comments Off on Quick post before going forward.
Program: Graphics

Quick post before going forward.


The last few weeks have been extremely busy and it appears to stay that way for quite a while, blogging might continue to be inconsistent.
Below is a self analysis and conclusion of the 5-week project as a whole pulled from the project report that was written for the project. The chapters are missing, so it might be a bit jumpy.
From the start of the project the entire team felt that it all went smoothly and we felt confident that […]

/ Comments Off on Quick post before going forward.
Program: Graphics

Quick post before going forward.


The last few weeks have been extremely busy and it appears to stay that way for quite a while, blogging might continue to be inconsistent.
Below is a self analysis and conclusion of the 5-week project as a whole pulled from the project report that was written for the project. The chapters are missing, so it might be a bit jumpy.
From the start of the project the entire team felt that it all went smoothly and we felt confident that […]

/ Comments Off on Quick post before going forward.
Program: Graphics

Gaming Project 2: Magic Writer

On October 7 2014, the freshman class was divided into 16 groups, consisting of 5-8 students. Alexander got into Team 13, consisting of 4 other students. The team previously had one additional member, but he quited very early because of personal matters. Team 13 consists of the following members:
Alexander Nordfors – Producer
Adam Salonen – Lead Art
Daniel Granqvist – Lead Sound
Olle Staffas – Lead Code, Quality Assurance
Sebastian Larsson – Game Designer

All the groups got the assignment of making a Speceshooter PC-game […]

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Program: Graphics

Gaming Project 2: Magic Writer

On October 7 2014, the freshman class was divided into 16 groups, consisting of 5-8 students. Alexander got into Team 13, consisting of 4 other students. The team previously had one additional member, but he quited very early because of personal matters. Team 13 consists of the following members:
Alexander Nordfors – Producer
Adam Salonen – Lead Art
Daniel Granqvist – Lead Sound
Olle Staffas – Lead Code, Quality Assurance
Sebastian Larsson – Game Designer

All the groups got the assignment of making a Speceshooter PC-game […]

/ Comments Off on Gaming Project 2: Magic Writer
Program: Graphics