Browsing '2014 ': Students starting in 2014

Week 2 in game programming

This week we were introduced to a few more things in C++. We learned how to use: functions, arrays, short introduction on how to use rand and srand to produce random values, std::string to print texts and had an introduction to pointers. The last 2 days we focused on creating our very first game from scratch. This was done with a 2 days workshop where our tutor, Tommi Lipponen, wrote code that we copied by writing the same code in […]

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Program: Programming

Week 2 in game programming

This week we were introduced to a few more things in C++. We learned how to use: functions, arrays, short introduction on how to use rand and srand to produce random values, std::string to print texts and had an introduction to pointers. The last 2 days we focused on creating our very first game from scratch. This was done with a 2 days workshop where our tutor, Tommi Lipponen, wrote code that we copied by writing the same code in […]

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Program: Programming

Week 2 in game programming

This week we were introduced to a few more things in C++. We learned how to use: functions, arrays, short introduction on how to use rand and srand to produce random values, std::string to print texts and had an introduction to pointers. The last 2 days we focused on creating our very first game from scratch. This was done with a 2 days workshop where our tutor, Tommi Lipponen, wrote code that we copied by writing the same code in […]

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Program: Programming

Week 2 in game programming

This week we were introduced to a few more things in C++. We learned how to use: functions, arrays, short introduction on how to use rand and srand to produce random values, std::string to print texts and had an introduction to pointers. The last 2 days we focused on creating our very first game from scratch. This was done with a 2 days workshop where our tutor, Tommi Lipponen, wrote code that we copied by writing the same code in […]

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Program: Programming

Week 2: Learning, Progress and Confusion.

This week we have started to work with Arrays, Functions, Strings we have also touched a bit on Pointers and Memory. When I have been working on this weeks exercises I feel like I have learned a lot but I also feel really confused. I can’t really explain how I feel. I understand and at the same time I feel lost and like there is much that I don’t understand. I guess I am learning to code. We also had […]

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Program: Programming

Week 2: Learning, Progress and Confusion.

This week we have started to work with Arrays, Functions, Strings we have also touched a bit on Pointers and Memory. When I have been working on this weeks exercises I feel like I have learned a lot but I also feel really confused. I can’t really explain how I feel. I understand and at the same time I feel lost and like there is much that I don’t understand. I guess I am learning to code. We also had […]

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Program: Programming

Week 2: Learning, Progress and Confusion.

This week we have started to work with Arrays, Functions, Strings we have also touched a bit on Pointers and Memory. When I have been working on this weeks exercises I feel like I have learned a lot but I also feel really confused. I can’t really explain how I feel. I understand and at the same time I feel lost and like there is much that I don’t understand. I guess I am learning to code. We also had […]

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Program: Programming

Week 2: Learning, Progress and Confusion.

This week we have started to work with Arrays, Functions, Strings we have also touched a bit on Pointers and Memory. When I have been working on this weeks exercises I feel like I have learned a lot but I also feel really confused. I can’t really explain how I feel. I understand and at the same time I feel lost and like there is much that I don’t understand. I guess I am learning to code. We also had […]

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Program: Programming

Programming: Week 2

Arrays and functions … this has long become the “traditional” point in learning a programming language where I would quit it altogether.  This was the case with Pascal like 12 years ago and then with C++ a few years ago.
But this time it’s serious – it’s part of formal studies so there’s no way I’m quitting now.
Ex. 1
Write a program that calls a function called Square. The function takes a float parameter and returns its square (also a float).

#include “stdafx.h”
#include “iostream”

float square(float a)
{
a = a*a;
return a;
}

int […]

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Program: Programming

Programming: Week 2

Arrays and functions … this has long become the “traditional” point in learning a programming language where I would quit it altogether.  This was the case with Pascal like 12 years ago and then with C++ a few years ago.
But this time it’s serious – it’s part of formal studies so there’s no way I’m quitting now.
Ex. 1
Write a program that calls a function called Square. The function takes a float parameter and returns its square (also a float).

#include “stdafx.h”
#include “iostream”

float square(float a)
{
a = a*a;
return a;
}

int […]

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Program: Programming

Thumbnail Assignment

Our first assignment in the new course 2D Computer Graphics: Theory and Application 1 was to draw 20 character thumbnails for a chosen concept out of two, given from the teacher.
I chose the concept that had a focus on fantasy and combat. You play as an ordinary person of this modern world that travels through different dimensions and realms to find gods and spirits to fight the chaos that is going to end the world.
Since the main character was an […]

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Program: Graphics

Thumbnail Assignment

Our first assignment in the new course 2D Computer Graphics: Theory and Application 1 was to draw 20 character thumbnails for a chosen concept out of two, given from the teacher.
I chose the concept that had a focus on fantasy and combat. You play as an ordinary person of this modern world that travels through different dimensions and realms to find gods and spirits to fight the chaos that is going to end the world.
Since the main character was an […]

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Program: Graphics

Croquis with a model

Hello friends!
The first week of my new course has passed! I am so pleased with how everything went so far. Our teacher Pernilla really knows how to handle beginners (like myself), and I already feel more confident in my drawings, after only one week!
We started with Croquis with a nude model, which basically means that a male or female poses nude in front of the class, giving us 1 or 2 or 5 or even 8-10 minutes to draw the pose […]

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Program: Graphics

Croquis with a model

Hello friends!
The first week of my new course has passed! I am so pleased with how everything went so far. Our teacher Pernilla really knows how to handle beginners (like myself), and I already feel more confident in my drawings, after only one week!
We started with Croquis with a nude model, which basically means that a male or female poses nude in front of the class, giving us 1 or 2 or 5 or even 8-10 minutes to draw the pose […]

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Program: Graphics

Croquis 1

A handful of pages from last week’s croquis classes.

  

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Program: Graphics

Croquis 1

A handful of pages from last week’s croquis classes.

  

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Program: Graphics

Thumbnails Assignment

The previous week was the start of the 2D Computer Graphics: Theory and Application 1 course, and one of our first assignments was to choose one out of two game concepts and create twenty character thumbnails fitting in with what we chose. I tried to keep myself within a 10-15 minutes time-frame for each sketch, with a few taking closer to 25 minutes after realising I wanted to take that particular thumbnail in another direction.
The world setting I visualised was […]

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Program: Graphics

Thumbnails Assignment

The previous week was the start of the 2D Computer Graphics: Theory and Application 1 course, and one of our first assignments was to choose one out of two game concepts and create twenty character thumbnails fitting in with what we chose. I tried to keep myself within a 10-15 minutes time-frame for each sketch, with a few taking closer to 25 minutes after realising I wanted to take that particular thumbnail in another direction.
The world setting I visualised was […]

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Program: Graphics

Programming update

So here is the finished guessing game. I should have posted it way earlier because it already feels like I could do it better with the knowledge from the first lectures of this week. But I figure this is too basic a game to put any more time into, because regardless how perfect, it will always be a boring game to play.

#include
#include
#include

int random(int min, int max)
{
    return min + (rand() % (max – min + 1));
}

int main(int […]

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Program: Programming

Programming update

So here is the finished guessing game. I should have posted it way earlier because it already feels like I could do it better with the knowledge from the first lectures of this week. But I figure this is too basic a game to put any more time into, because regardless how perfect, it will always be a boring game to play.

#include
#include
#include

int random(int min, int max)
{
    return min + (rand() % (max – min + 1));
}

int main(int […]

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Program: Programming

Programming update

So here is the finished guessing game. I should have posted it way earlier because it already feels like I could do it better with the knowledge from the first lectures of this week. But I figure this is too basic a game to put any more time into, because regardless how perfect, it will always be a boring game to play.

#include
#include
#include

int random(int min, int max)
{
    return min + (rand() % (max – min + 1));
}

int main(int […]

/ Comments Off on Programming update
Program: Programming

Programming update

So here is the finished guessing game. I should have posted it way earlier because it already feels like I could do it better with the knowledge from the first lectures of this week. But I figure this is too basic a game to put any more time into, because regardless how perfect, it will always be a boring game to play.

#include
#include
#include

int random(int min, int max)
{
    return min + (rand() % (max – min + 1));
}

int main(int […]

/ Comments Off on Programming update
Program: Programming

2D Computer Graphics: Theory and application

This week we started a new course called 2D Computer Graphics: Theory and application. In this course we will learn the basics in how to draw and then transfer those drawings to a computer game.
We started with a very high pace and on the first and second lesson we had croquis. Croquis is fast and sketchy drawings of a live model. This was a big surprise because it was the first lesson. Although it was a very good method of getting into the […]

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Program: Graphics

2D Computer Graphics: Theory and application

This week we started a new course called 2D Computer Graphics: Theory and application. In this course we will learn the basics in how to draw and then transfer those drawings to a computer game.
We started with a very high pace and on the first and second lesson we had croquis. Croquis is fast and sketchy drawings of a live model. This was a big surprise because it was the first lesson. Although it was a very good method of getting into the […]

/ Comments Off on 2D Computer Graphics: Theory and application
Program: Graphics