Browsing '2014 ': Students starting in 2014

Game programming 1, week 1

Hello world!
Last week (the week of november the 10th) the first programming course began but since this is my first blog post a short introduction may be needed.
My name is Ludvig Normelli and I’m a game design and programming student at Uppsala university campus gotland. I have never blogged before so this is a new experience for me. The idea is that this blog will be a place which feature my thoughts about school projects or just school work in […]

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Program: Programming

Game programming 1, week 1

Hello world!
Last week (the week of november the 10th) the first programming course began but since this is my first blog post a short introduction may be needed.
My name is Ludvig Normelli and I’m a game design and programming student at Uppsala university campus gotland. I have never blogged before so this is a new experience for me. The idea is that this blog will be a place which feature my thoughts about school projects or just school work in […]

/ Comments Off on Game programming 1, week 1
Program: Programming

Game programming 1, week 1

Hello world!
Last week (the week of november the 10th) the first programming course began but since this is my first blog post a short introduction may be needed.
My name is Ludvig Normelli and I’m a game design and programming student at Uppsala university campus gotland. I have never blogged before so this is a new experience for me. The idea is that this blog will be a place which feature my thoughts about school projects or just school work in […]

/ Comments Off on Game programming 1, week 1
Program: Programming

Game programming 1, week 1

Hello world!
Last week (the week of november the 10th) the first programming course began but since this is my first blog post a short introduction may be needed.
My name is Ludvig Normelli and I’m a game design and programming student at Uppsala university campus gotland. I have never blogged before so this is a new experience for me. The idea is that this blog will be a place which feature my thoughts about school projects or just school work in […]

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Program: Programming

Working with perspective

In the week that was we learned about perspective. About how important perspective is to show what is infront of what and how far away something is in a picture. This is a subject I havent thought about very much because when you look at a good picture with correct perspective everything feels normal and looks correctly. But when you try to draw the same image yourself without the knowledge about perspective, that is when you understand how important it […]

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Program: Graphics

Working with perspective

In the week that was we learned about perspective. About how important perspective is to show what is infront of what and how far away something is in a picture. This is a subject I havent thought about very much because when you look at a good picture with correct perspective everything feels normal and looks correctly. But when you try to draw the same image yourself without the knowledge about perspective, that is when you understand how important it […]

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Program: Graphics

Week 2 gameprogramming I

The second week of the course and I am starting to understand the C++ programming structure. I have a long way to go but this week I got one step closer to creating a game!
The focus on my side is to learn “for” loops and how to get functions outside main to work and in what order i should code the functions. I have also learned how to get random values and sort them, how to make a small random […]

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Program: Programming

Week 2 gameprogramming I

The second week of the course and I am starting to understand the C++ programming structure. I have a long way to go but this week I got one step closer to creating a game!
The focus on my side is to learn “for” loops and how to get functions outside main to work and in what order i should code the functions. I have also learned how to get random values and sort them, how to make a small random […]

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Program: Programming

Week#2 – Lines and naked people

Hi! Allow me to give you a rundown of what went down this week.
LINES!

I am attempting to create a plane and a car in perspective, and in order to have full control over the lines I decided to go for vector-based graphics, using photoshop. As a result, I now have got +150 layers, each one representing a line. I think I must have messed up somehwere because this is getting silly.
The perspective stuff introduced so far does not seem […]

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Program: Graphics

Week#2 – Lines and naked people

Hi! Allow me to give you a rundown of what went down this week.
LINES!

I am attempting to create a plane and a car in perspective, and in order to have full control over the lines I decided to go for vector-based graphics, using photoshop. As a result, I now have got +150 layers, each one representing a line. I think I must have messed up somehwere because this is getting silly.
The perspective stuff introduced so far does not seem […]

/ Comments Off on Week#2 – Lines and naked people
Program: Graphics

Week#2 – Lines and naked people

Hi! Allow me to give you a rundown of what went down this week.
LINES!

I am attempting to create a plane and a car in perspective, and in order to have full control over the lines I decided to go for vector-based graphics, using photoshop. As a result, I now have got +150 layers, each one representing a line. I think I must have messed up somehwere because this is getting silly.
The perspective stuff introduced so far does not seem […]

/ Comments Off on Week#2 – Lines and naked people
Program: Graphics

Week#2 – Lines and naked people

Hi! Allow me to give you a rundown of what went down this week.
LINES!

I am attempting to create a plane and a car in perspective, and in order to have full control over the lines I decided to go for vector-based graphics, using photoshop. As a result, I now have got +150 layers, each one representing a line. I think I must have messed up somehwere because this is getting silly.
The perspective stuff introduced so far does not seem […]

/ Comments Off on Week#2 – Lines and naked people
Program: Graphics

Week 11: Perspectives

This week we were taught about drawing using perspective lines. By using perspective lines we can make more realistic drawings, that represent 3D more than a drawing without them. Our assignment this week is, not very surprisingly, to draw a scene using perspective lines. The scene must contain a car and an airplane, the first on the ground, the second in the air above it. It is to be drawn in 2-point perspective, which means using two vanishing points (points […]

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Program: Graphics

Week 11: Perspectives

This week we were taught about drawing using perspective lines. By using perspective lines we can make more realistic drawings, that represent 3D more than a drawing without them. Our assignment this week is, not very surprisingly, to draw a scene using perspective lines. The scene must contain a car and an airplane, the first on the ground, the second in the air above it. It is to be drawn in 2-point perspective, which means using two vanishing points (points […]

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Program: Graphics

Week 11: Perspectives

This week we were taught about drawing using perspective lines. By using perspective lines we can make more realistic drawings, that represent 3D more than a drawing without them. Our assignment this week is, not very surprisingly, to draw a scene using perspective lines. The scene must contain a car and an airplane, the first on the ground, the second in the air above it. It is to be drawn in 2-point perspective, which means using two vanishing points (points […]

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Program: Graphics

Week 11: Perspectives

This week we were taught about drawing using perspective lines. By using perspective lines we can make more realistic drawings, that represent 3D more than a drawing without them. Our assignment this week is, not very surprisingly, to draw a scene using perspective lines. The scene must contain a car and an airplane, the first on the ground, the second in the air above it. It is to be drawn in 2-point perspective, which means using two vanishing points (points […]

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Program: Graphics

It has been a Pong week..

This week has been fully packed with programming! We have gone through pointers and functions and a lot of fun stuff and by the end of the week we learned how to make pong with the sdl library! I am still a bit lost in the SDL library because I am new to it, but I am pretty used to the structure of the code, because I have done similar things in flash. This was a bit messy thought because […]

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Program: Programming

It has been a Pong week..

This week has been fully packed with programming! We have gone through pointers and functions and a lot of fun stuff and by the end of the week we learned how to make pong with the sdl library! I am still a bit lost in the SDL library because I am new to it, but I am pretty used to the structure of the code, because I have done similar things in flash. This was a bit messy thought because […]

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Program: Programming

Second week and Pointers!

This week we have gone through some new things that I have never actually done before. The main thing being pointers and memory allocation. Arrays and functions were also brought up, but I already knew the basics around these. Another thing that we learnt was type casting. I have always used the C way of casting, for example (float)variable, but the right way to do it in C++ is to type static_cast(variable); to cast the variable to a float value.
Memory allocation is something […]

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Program: Programming

Second week and Pointers!

This week we have gone through some new things that I have never actually done before. The main thing being pointers and memory allocation. Arrays and functions were also brought up, but I already knew the basics around these. Another thing that we learnt was type casting. I have always used the C way of casting, for example (float)variable, but the right way to do it in C++ is to type static_cast(variable); to cast the variable to a float value.
Memory allocation is something […]

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Program: Programming

Second week and Pointers!

This week we have gone through some new things that I have never actually done before. The main thing being pointers and memory allocation. Arrays and functions were also brought up, but I already knew the basics around these. Another thing that we learnt was type casting. I have always used the C way of casting, for example (float)variable, but the right way to do it in C++ is to type static_cast(variable); to cast the variable to a float value.
Memory allocation is something […]

/ Comments Off on Second week and Pointers!
Program: Programming

Second week and Pointers!

This week we have gone through some new things that I have never actually done before. The main thing being pointers and memory allocation. Arrays and functions were also brought up, but I already knew the basics around these. Another thing that we learnt was type casting. I have always used the C way of casting, for example (float)variable, but the right way to do it in C++ is to type static_cast(variable); to cast the variable to a float value.
Memory allocation is something […]

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Program: Programming

The second week of programming, also known as hell.

So going on into the second week I felt very confident, I had picked up all of the required material and I had a good grasp of everything we had gone through during the lectures. I felt like that week was maybe a 5/10 on a difficulty scale, doable but hard.
Now that the second week is done I can confrim that we have now started going with a speed very close to the one of light. This week we went […]

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Program: Programming

The second week of programming, also known as hell.

So going on into the second week I felt very confident, I had picked up all of the required material and I had a good grasp of everything we had gone through during the lectures. I felt like that week was maybe a 5/10 on a difficulty scale, doable but hard.
Now that the second week is done I can confrim that we have now started going with a speed very close to the one of light. This week we went […]

/ Comments Off on The second week of programming, also known as hell.
Program: Programming