Browsing '2013': Students starting in 2013

3D – Week 3 – Preparing for Assignment 2
This past Tuesday we went to visit the Gotland Museum, and after taking a tour through the museum we got to choose one object that we want to model and texture during our 3D classes. When we’d chosen an object we were to take reference photos of it.
I looked at many different objects, and took a lot of photos of everything that I thought might be interesting to try and model. I realized that there were a couple of objects […]

3D – Week 3 – Preparing for Assignment 2
This past Tuesday we went to visit the Gotland Museum, and after taking a tour through the museum we got to choose one object that we want to model and texture during our 3D classes. When we’d chosen an object we were to take reference photos of it.
I looked at many different objects, and took a lot of photos of everything that I thought might be interesting to try and model. I realized that there were a couple of objects […]

Week 38: Optimising Edge Flow
This week we have been focusing on optimising our models, working together in groups and cleaning up each other’s objects. It’s a step easily overlooked at times, but certainly among the most important. Despite living in a time of unprecedented information storage it still has its limits. And not everyone can afford the cutting edge. Without optimisation you’d exclude a large potential player base simply because you didn’t bother making models in your game less information-packed with polygons.
Science Fiction Crate […]

Week 38: Optimising Edge Flow
This week we have been focusing on optimising our models, working together in groups and cleaning up each other’s objects. It’s a step easily overlooked at times, but certainly among the most important. Despite living in a time of unprecedented information storage it still has its limits. And not everyone can afford the cutting edge. Without optimisation you’d exclude a large potential player base simply because you didn’t bother making models in your game less information-packed with polygons.
Science Fiction Crate […]

3D – Week 3 – Preparing for Assignment 2
This past Tuesday we went to visit the Gotland Museum, and after taking a tour through the museum we got to choose one object that we want to model and texture during our 3D classes. When we’d chosen an object we were to take reference photos of it.
I looked at many different objects, and took a lot of photos of everything that I thought might be interesting to try and model. I realized that there were a couple of objects […]

3D – Week 3 – Preparing for Assignment 2
This past Tuesday we went to visit the Gotland Museum, and after taking a tour through the museum we got to choose one object that we want to model and texture during our 3D classes. When we’d chosen an object we were to take reference photos of it.
I looked at many different objects, and took a lot of photos of everything that I thought might be interesting to try and model. I realized that there were a couple of objects […]

Week 2 – Genre Analysis.
Unfortunately, I was sick last week and missed both 3D lectures. This made me miss that week’s assignment and blog post where the students had to create 3 different crates based on different genres in games, but I thought that I could do a variant of that assignment. I can chose three genres and analyze their environment art to see what builds those genres and to see if there is any similarities between the different games within the same genre.
The […]

Week 2 – Genre Analysis.
Unfortunately, I was sick last week and missed both 3D lectures. This made me miss that week’s assignment and blog post where the students had to create 3 different crates based on different genres in games, but I thought that I could do a variant of that assignment. I can chose three genres and analyze their environment art to see what builds those genres and to see if there is any similarities between the different games within the same genre.
The […]

3D I Assignment 2: Part 1
The class was taken to the Gotland Museum to hear about the history of the island as well as take pictures of old objects that we can use for reference for our second assignment. I have chosen to model this medieval jug. It’s estimated to have been made during the 12th century, so it is around 700 years old. It fell to my liking since it seems to have been coated with some kind of glaze so the colors and […]

3D I Assignment 2: Part 1
The class was taken to the Gotland Museum to hear about the history of the island as well as take pictures of old objects that we can use for reference for our second assignment. I have chosen to model this medieval jug. It’s estimated to have been made during the 12th century, so it is around 700 years old. It fell to my liking since it seems to have been coated with some kind of glaze so the colors and […]

Planning the 3D object
This week in 3D i got my new assignment and have been planning how to create the object and researched how it works. Im creating a viking longship from this concept art.
And im supposed to make it fit inside a game so i chose skyrim. Skyrim has a lot of brown and grey tones in their colors so when i texture it i will ahve to use that to make it fit inside the game. I also have had […]

Planning the 3D object
This week in 3D i got my new assignment and have been planning how to create the object and researched how it works. Im creating a viking longship from this concept art.
And im supposed to make it fit inside a game so i chose skyrim. Skyrim has a lot of brown and grey tones in their colors so when i texture it i will ahve to use that to make it fit inside the game. I also have had […]

Planning the 3D object
This week in 3D i got my new assignment and have been planning how to create the object and researched how it works. Im creating a viking longship from this concept art.
And im supposed to make it fit inside a game so i chose skyrim. Skyrim has a lot of brown and grey tones in their colors so when i texture it i will ahve to use that to make it fit inside the game. I also have had […]

Planning the 3D object
This week in 3D i got my new assignment and have been planning how to create the object and researched how it works. Im creating a viking longship from this concept art.
And im supposed to make it fit inside a game so i chose skyrim. Skyrim has a lot of brown and grey tones in their colors so when i texture it i will ahve to use that to make it fit inside the game. I also have had […]

3D I Assignment 2: Part 1
The class was taken to the Gotland Museum to hear about the history of the island as well as take pictures of old objects that we can use for reference for our second assignment. I have chosen to model this medieval jug. It’s estimated to have been made during the 12th century, so it is around 700 years old. It fell to my liking since it seems to have been coated with some kind of glaze so the colors and […]

3D I Assignment 2: Part 1
The class was taken to the Gotland Museum to hear about the history of the island as well as take pictures of old objects that we can use for reference for our second assignment. I have chosen to model this medieval jug. It’s estimated to have been made during the 12th century, so it is around 700 years old. It fell to my liking since it seems to have been coated with some kind of glaze so the colors and […]

3D Computer Graphics I: Week 3
This week was dedicated to cleaning up the models we had made on week two. Since one can easily become blind in ones own work, we switched models with our classmates to get a fresh impression as we look for problem areas.
Cartoon Crate
Before and After
This crate was examined and fixed by myself. It’s a very simple crate so it did not have any complicated problems to fix. The only thing I had to address were the N-gons in […]

3D Computer Graphics I: Week 3
This week was dedicated to cleaning up the models we had made on week two. Since one can easily become blind in ones own work, we switched models with our classmates to get a fresh impression as we look for problem areas.
Cartoon Crate
Before and After
This crate was examined and fixed by myself. It’s a very simple crate so it did not have any complicated problems to fix. The only thing I had to address were the N-gons in […]

3D week 03 – Part 02 Daggerstuff
Hello again!
This is the next part of my blogpost for this week. It’s about the object I choose at the Gotland Museum a week ago. So well… here we go!
I chose this dagger as my project as it seemed as an interesting and challenging object to model. There are both smooth and sharp edges, and it’s made out of different materials so it adds to the making of texture and specular maps. So basically because I wanted something that gives […]

3D week 03 – Part 02 Daggerstuff
Hello again!
This is the next part of my blogpost for this week. It’s about the object I choose at the Gotland Museum a week ago. So well… here we go!
I chose this dagger as my project as it seemed as an interesting and challenging object to model. There are both smooth and sharp edges, and it’s made out of different materials so it adds to the making of texture and specular maps. So basically because I wanted something that gives […]

3D week 03 – Part 02 Daggerstuff
Hello again!
This is the next part of my blogpost for this week. It’s about the object I choose at the Gotland Museum a week ago. So well… here we go!
I chose this dagger as my project as it seemed as an interesting and challenging object to model. There are both smooth and sharp edges, and it’s made out of different materials so it adds to the making of texture and specular maps. So basically because I wanted something that gives […]

3D week 03 – Part 02 Daggerstuff
Hello again!
This is the next part of my blogpost for this week. It’s about the object I choose at the Gotland Museum a week ago. So well… here we go!
I chose this dagger as my project as it seemed as an interesting and challenging object to model. There are both smooth and sharp edges, and it’s made out of different materials so it adds to the making of texture and specular maps. So basically because I wanted something that gives […]

3D Computer Graphics I: Week 3
This week was dedicated to cleaning up the models we had made on week two. Since one can easily become blind in ones own work, we switched models with our classmates to get a fresh impression as we look for problem areas.
Cartoon Crate
Before and After
This crate was examined and fixed by myself. It’s a very simple crate so it did not have any complicated problems to fix. The only thing I had to address were the N-gons in […]

3D Computer Graphics I: Week 3
This week was dedicated to cleaning up the models we had made on week two. Since one can easily become blind in ones own work, we switched models with our classmates to get a fresh impression as we look for problem areas.
Cartoon Crate
Before and After
This crate was examined and fixed by myself. It’s a very simple crate so it did not have any complicated problems to fix. The only thing I had to address were the N-gons in […]