Browsing '2013': Students starting in 2013

Board Game Analysis #2 – Pandemic


Introduction to the game
Pandemic is a cooperative game, for 2-4 players, where you play as different disease-fighting specialists whose quest is to treat different diseased cities all over the world while researching cures for each of the four different diseases plaguing the world. Each of you will assume a unique role within the team, with special abilities that will improve your team’s chances if applied wisely.

The game-board depicts several major cities on Earth, e.g. New York, Washington, Buenos Aires […]

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Program: Graphics

Board Game Analysis #2 – Pandemic


Introduction to the game
Pandemic is a cooperative game, for 2-4 players, where you play as different disease-fighting specialists whose quest is to treat different diseased cities all over the world while researching cures for each of the four different diseases plaguing the world. Each of you will assume a unique role within the team, with special abilities that will improve your team’s chances if applied wisely.

The game-board depicts several major cities on Earth, e.g. New York, Washington, Buenos Aires […]

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Program: Graphics

Board game analasys: Gears of War

At first I apologise for the lack of imagery, I’m currently at Dreamhack sthlm so the editing on my cell phone is not the greatest but anyways here is my analysis.
Introduction
What do you get if you flatten Gears of War? No, not space invaders you get Gears of War the board game from the designer Corey Konezcka. To start with I have to say this is one of the finest reverse engineering I have ever seen. From being a third […]

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Program: Programming

Board game analasys: Gears of War

At first I apologise for the lack of imagery, I’m currently at Dreamhack sthlm so the editing on my cell phone is not the greatest but anyways here is my analysis.
Introduction
What do you get if you flatten Gears of War? No, not space invaders you get Gears of War the board game from the designer Corey Konezcka. To start with I have to say this is one of the finest reverse engineering I have ever seen. From being a third […]

/ Comments Off on Board game analasys: Gears of War
Program: Programming

Board Game Analysis: Super Dungeon Explore!

Hello and welcome to another board game analysis by me. Today we are analyzing the strengths and weaknesses of Super Dungeon Explore!
To get directly to it, here it is!
Best of Super Dungeon Explore

The best thing with Super Dungeon Explore is the Dramatic tension and how it is able to keep the players invested to the very end; even it is going badly for one of the sides. The players are able to get invested quickly, because of the heavy focus […]

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Program: Graphics

Board Game Analysis: Super Dungeon Explore!

Hello and welcome to another board game analysis by me. Today we are analyzing the strengths and weaknesses of Super Dungeon Explore!
To get directly to it, here it is!
Best of Super Dungeon Explore

The best thing with Super Dungeon Explore is the Dramatic tension and how it is able to keep the players invested to the very end; even it is going badly for one of the sides. The players are able to get invested quickly, because of the heavy focus […]

/ Comments Off on Board Game Analysis: Super Dungeon Explore!
Program: Graphics

Board Game Analysis 2 – Portobello Market

We were yet again tasked with playing a board game and then write an analysis of our experience with that game. The main goal is to get an understanding of the core systems and how they affect they game.
We chose to play Portobello Market. To gain as much understanding as possible of the game and its different play styles, we decided to play the game on three times. 
Introduction
Portobello Market was released 2007 by Lautapelit.fi and can be categorized as an […]

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Program: Graphics

Board Game Analysis 2 – Portobello Market

We were yet again tasked with playing a board game and then write an analysis of our experience with that game. The main goal is to get an understanding of the core systems and how they affect they game.
We chose to play Portobello Market. To gain as much understanding as possible of the game and its different play styles, we decided to play the game on three times. 
Introduction
Portobello Market was released 2007 by Lautapelit.fi and can be categorized as an […]

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Program: Graphics

An Analysis of Arkham Horror

Me and my group have been playing the board game Arkham Horror this week, and this is my analysis of the game.


Arkham Horror is a co-op ameritrash board game for 1-8 players based on the Cthulhu mythos. Each player plays an investigator and will be walking around Arkham and other worlds searching for clues. The objective of the game is to defeat the Ancient One, or Great Old One, and this can be done […]

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Program: Programming

An Analysis of Arkham Horror

Me and my group have been playing the board game Arkham Horror this week, and this is my analysis of the game.


Arkham Horror is a co-op ameritrash board game for 1-8 players based on the Cthulhu mythos. Each player plays an investigator and will be walking around Arkham and other worlds searching for clues. The objective of the game is to defeat the Ancient One, or Great Old One, and this can be done […]

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Program: Programming

Advanced Game Design – Analysing another board game

Hello!!
This is another Analyse of a board game my group and I played during this week. It’s the same assignment as the last one just with a different board game. So for this time we chose a game called Small World Underground which is a simpler strategy based game.

This is what the box looks like.
The game aims for players from eight years and older and can be played by two to five players. It takes from 30 minutes to play […]

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Program: Graphics

Advanced Game Design – Analysing another board game

Hello!!
This is another Analyse of a board game my group and I played during this week. It’s the same assignment as the last one just with a different board game. So for this time we chose a game called Small World Underground which is a simpler strategy based game.

This is what the box looks like.
The game aims for players from eight years and older and can be played by two to five players. It takes from 30 minutes to play […]

/ Comments Off on Advanced Game Design – Analysing another board game
Program: Graphics

Advanced Game Design – Analysing another board game

Hello!!
This is another Analyse of a board game my group and I played during this week. It’s the same assignment as the last one just with a different board game. So for this time we chose a game called Small World Underground which is a simpler strategy based game.

This is what the box looks like.
The game aims for players from eight years and older and can be played by two to five players. It takes from 30 minutes to play […]

/ Comments Off on Advanced Game Design – Analysing another board game
Program: Graphics

Advanced Game Design – Analysing another board game

Hello!!
This is another Analyse of a board game my group and I played during this week. It’s the same assignment as the last one just with a different board game. So for this time we chose a game called Small World Underground which is a simpler strategy based game.

This is what the box looks like.
The game aims for players from eight years and older and can be played by two to five players. It takes from 30 minutes to play […]

/ Comments Off on Advanced Game Design – Analysing another board game
Program: Graphics

Board game analasys: Gears of War

At first I apologise for the lack of imagery, I’m currently at Dreamhack sthlm so the editing on my cell phone is not the greatest but anyways here is my analysis.
Introduction
What do you get if you flatten Gears of War? No, not space invaders you get Gears of War the board game from the designer Corey Konezcka. To start with I have to say this is one of the finest reverse engineering I have ever seen. From being a third […]

/ Comments Off on Board game analasys: Gears of War
Program: Programming

Board game analasys: Gears of War

At first I apologise for the lack of imagery, I’m currently at Dreamhack sthlm so the editing on my cell phone is not the greatest but anyways here is my analysis.
Introduction
What do you get if you flatten Gears of War? No, not space invaders you get Gears of War the board game from the designer Corey Konezcka. To start with I have to say this is one of the finest reverse engineering I have ever seen. From being a third […]

/ Comments Off on Board game analasys: Gears of War
Program: Programming

Board Game Analysis: Super Dungeon Explore!

Hello and welcome to another board game analysis by me. Today we are analyzing the strengths and weaknesses of Super Dungeon Explore!
To get directly to it, here it is!
Best of Super Dungeon Explore

The best thing with Super Dungeon Explore is the Dramatic tension and how it is able to keep the players invested to the very end; even it is going badly for one of the sides. The players are able to get invested quickly, because of the heavy focus […]

/ Comments Off on Board Game Analysis: Super Dungeon Explore!
Program: Graphics

Board Game Analysis: Super Dungeon Explore!

Hello and welcome to another board game analysis by me. Today we are analyzing the strengths and weaknesses of Super Dungeon Explore!
To get directly to it, here it is!
Best of Super Dungeon Explore

The best thing with Super Dungeon Explore is the Dramatic tension and how it is able to keep the players invested to the very end; even it is going badly for one of the sides. The players are able to get invested quickly, because of the heavy focus […]

/ Comments Off on Board Game Analysis: Super Dungeon Explore!
Program: Graphics

Board Game Analysis – Game 2: Carcassonne

Introduction
The first assignment in the course was to play three different board games and make an analysis of them. Get an understanding of their components, core systems, properties and player behaviours. The goal with the assignment was to get a basic idea of game analysis overall. But most importantly, to get an understanding of game systems in order to prevent us in the future from designing the same game systems multiple times by mistake.

Game Description
Carcassonne takes […]

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Program: Programming

Board Game Analysis – Game 2: Carcassonne

Introduction
The first assignment in the course was to play three different board games and make an analysis of them. Get an understanding of their components, core systems, properties and player behaviours. The goal with the assignment was to get a basic idea of game analysis overall. But most importantly, to get an understanding of game systems in order to prevent us in the future from designing the same game systems multiple times by mistake.

Game Description
Carcassonne takes […]

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Program: Programming

Post 2 – Gears of War


This time it’s the Gears of War board game. First of all it is a real time shooter on a board game which itself is difficult to even imagine how it would work, at least it was for me.
It is a cooperative game best suitable for four players. You play as one of the characters from the video game Gears of War and you help each other win the levels by planning strategies and/or reviving players that are wounded.
The […]

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Program: Programming

Post 2 – Gears of War


This time it’s the Gears of War board game. First of all it is a real time shooter on a board game which itself is difficult to even imagine how it would work, at least it was for me.
It is a cooperative game best suitable for four players. You play as one of the characters from the video game Gears of War and you help each other win the levels by planning strategies and/or reviving players that are wounded.
The […]

/ Comments Off on Post 2 – Gears of War
Program: Programming

Post 2 – Gears of War


This time it’s the Gears of War board game. First of all it is a real time shooter on a board game which itself is difficult to even imagine how it would work, at least it was for me.
It is a cooperative game best suitable for four players. You play as one of the characters from the video game Gears of War and you help each other win the levels by planning strategies and/or reviving players that are wounded.
The […]

/ Comments Off on Post 2 – Gears of War
Program: Programming

Post 2 – Gears of War


This time it’s the Gears of War board game. First of all it is a real time shooter on a board game which itself is difficult to even imagine how it would work, at least it was for me.
It is a cooperative game best suitable for four players. You play as one of the characters from the video game Gears of War and you help each other win the levels by planning strategies and/or reviving players that are wounded.
The […]

/ Comments Off on Post 2 – Gears of War
Program: Programming