Browsing '2013': Students starting in 2013

Problems

Today has been a marvellous day of setbacks. Apart from successfully adding some widgets to our blog the day has been full of nothing but problems.
I have been looking at updating Tamarrion’s model to fix her shoulders but there have been problems with the length of the arms, shaping the shoulders, the rig and the skinning. That means pretty much everything.
Without having found any solutions yet I am a least aware of a great deal of issues now and I’ll […]

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Program: Graphics

Problems

Today has been a marvellous day of setbacks. Apart from successfully adding some widgets to our blog the day has been full of nothing but problems.
I have been looking at updating Tamarrion’s model to fix her shoulders but there have been problems with the length of the arms, shaping the shoulders, the rig and the skinning. That means pretty much everything.
Without having found any solutions yet I am a least aware of a great deal of issues now and I’ll […]

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Program: Graphics

Naar, Lets do it again!

Starting this year’s blog a lot later than I had planned, so let’s jump right into it without further delay.
 

After GGC we decided to spend our summer vacation far away from school activities, working and saving up money for our last year of Game design at campus gotland (Uppsala university). During the summer we attended at Intel buzz Workshop and presented our game there, mingled with a lot of new people and some which will be of use to us […]

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Program: Programming

Naar, Lets do it again!

Starting this year’s blog a lot later than I had planned, so let’s jump right into it without further delay.
 

After GGC we decided to spend our summer vacation far away from school activities, working and saving up money for our last year of Game design at campus gotland (Uppsala university). During the summer we attended at Intel buzz Workshop and presented our game there, mingled with a lot of new people and some which will be of use to us […]

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Program: Programming

Boss Sneak Peek

So this is yet another sneak peek, this time it is not of Tamarrion but the new boss character that she will be fighting in a near future.
I have been working on this character while doing other school and Tamarrion related assignments for a few weeks now and she is starting to come to life. I started working on a base mesh in Max over the weekend and today I finished sculpting her upper body in Z-Brush. There is still […]

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Program: Graphics

Boss Sneak Peek

So this is yet another sneak peek, this time it is not of Tamarrion but the new boss character that she will be fighting in a near future.
I have been working on this character while doing other school and Tamarrion related assignments for a few weeks now and she is starting to come to life. I started working on a base mesh in Max over the weekend and today I finished sculpting her upper body in Z-Brush. There is still […]

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Program: Graphics

And we’re off!

So now we have officially begun working on the Naar project. It’s been a moderately busy two weeks since my last blog post but there really haven’t been much of my work to show. Most of my work in the Naar project have been in planning so not too much to show off from there. On the programming course we had a one day assignment to write modifications to a simple API, I probably would have shown it off here […]

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Program: Programming

And we’re off!

So now we have officially begun working on the Naar project. It’s been a moderately busy two weeks since my last blog post but there really haven’t been much of my work to show. Most of my work in the Naar project have been in planning so not too much to show off from there. On the programming course we had a one day assignment to write modifications to a simple API, I probably would have shown it off here […]

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Program: Programming

Sneak Peek Update

A while ago I posted a sneak peek of the new Tamarrion painting that I have been working on. It is starting to come together now and part of it will be found on our websites as a header. I just need to finish it off and perhaps spend just as much time on a background, but with other assignments as well it will have to take its time.
Those of you who have been watching my stream have followed me […]

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Program: Graphics

Sneak Peek Update

A while ago I posted a sneak peek of the new Tamarrion painting that I have been working on. It is starting to come together now and part of it will be found on our websites as a header. I just need to finish it off and perhaps spend just as much time on a background, but with other assignments as well it will have to take its time.
Those of you who have been watching my stream have followed me […]

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Program: Graphics

Flat Colour Assignment

This week’s 2D assignment was to colour the line art we produced last week, only using colour blocks. It has been quite a challenge actually since we were forbidden to use lighting and only allowed to work with colour blocks as my entire scene is covered in snow. I might work some more on it before doing lighting next week, but this is how it turned out.

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Program: Graphics

Flat Colour Assignment

This week’s 2D assignment was to colour the line art we produced last week, only using colour blocks. It has been quite a challenge actually since we were forbidden to use lighting and only allowed to work with colour blocks as my entire scene is covered in snow. I might work some more on it before doing lighting next week, but this is how it turned out.

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Program: Graphics

Scrap Pirates!

I have blogged about Scrap Pirates before, during the Big Game Project course last spring. Good news; we are continuing the development of the game!
If you want to show your support you can either take a look at our website, follow us on Twitter or like our Facebook page!
I have also made a project page in my Portfolio for this blog.
If you are not familiar with Scrap Pirates you can watch the trailer here:

We are […]

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Program: Programming

Scrap Pirates!

I have blogged about Scrap Pirates before, during the Big Game Project course last spring. Good news; we are continuing the development of the game!
If you want to show your support you can either take a look at our website, follow us on Twitter or like our Facebook page!
I have also made a project page in my Portfolio for this blog.
If you are not familiar with Scrap Pirates you can watch the trailer here:

We are […]

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Program: Programming

Blog Update!

Hello!
I am back for my third year of studying game design & programming!
I have plans on becoming more active with writing posts here, not only for assignments but also other posts regarding games, as for example my work on Scrap Pirates.
The blog has been updated together with my return, so that it is more efficient and nice-looking. And you can now find pretty much all of my social media accounts in the side bar to the left. Huzzah!

With this […]

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Program: Programming

Blog Update!

Hello!
I am back for my third year of studying game design & programming!
I have plans on becoming more active with writing posts here, not only for assignments but also other posts regarding games, as for example my work on Scrap Pirates.
The blog has been updated together with my return, so that it is more efficient and nice-looking. And you can now find pretty much all of my social media accounts in the side bar to the left. Huzzah!

With this […]

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Program: Programming

Scrap Pirates!

I am currently working on a game project called Scrap Pirates together with some fellow students at Campus Gotland!
We will soon be releasing a MVP on scrappirates.com, so why not subscribe to our news letter to make sure you do not miss it 😉

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Program: Graphics

Scrap Pirates!

I am currently working on a game project called Scrap Pirates together with some fellow students at Campus Gotland!
We will soon be releasing a MVP on scrappirates.com, so why not subscribe to our news letter to make sure you do not miss it 😉

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Program: Graphics

School Visit

When left a day early to go to DreamHack Sthlm since we were asked by another team if we wanted to come with when they visited a school in Stockholm to talk a little about what we do at university and what it is like to study at a higher level. We did not know exactly what to do or why exactly we were there but we just went with it.
After one guy from the other team had a presentation  […]

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Program: Graphics

School Visit

When left a day early to go to DreamHack Sthlm since we were asked by another team if we wanted to come with when they visited a school in Stockholm to talk a little about what we do at university and what it is like to study at a higher level. We did not know exactly what to do or why exactly we were there but we just went with it.
After one guy from the other team had a presentation  […]

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Program: Graphics

Back from DreamHack

The team just got back from DreamHack Sthlm, it has been a long weekend and we were all pretty exhausted. Although we had to share our space with another team, giving us only half of the time to show Tamarrion, and that the expo area was so small, we did have a really good time and we got to see some people really enjoying our game.
Comments that we got were, for instance, that they liked the character design and she […]

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Program: Graphics

Back from DreamHack

The team just got back from DreamHack Sthlm, it has been a long weekend and we were all pretty exhausted. Although we had to share our space with another team, giving us only half of the time to show Tamarrion, and that the expo area was so small, we did have a really good time and we got to see some people really enjoying our game.
Comments that we got were, for instance, that they liked the character design and she […]

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Program: Graphics

Money Tree – Dev. Post 01

I’ve started working on the serious game Money Tree (name not final) a game about banks, loans, house prices and how all of those are connected.

Before I start talking about the work I’ve done I’ll talk about what the game is about. First of all: This is a serious game which means that its primary purpose is to teach and provoke people, not necessarily being fun.

Basic Premise:
Why are houses and apartments so expensive? That’s a question a lot of […]

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Program: Programming

Money Tree – Dev. Post 01

I’ve started working on the serious game Money Tree (name not final) a game about banks, loans, house prices and how all of those are connected.

Before I start talking about the work I’ve done I’ll talk about what the game is about. First of all: This is a serious game which means that its primary purpose is to teach and provoke people, not necessarily being fun.

Basic Premise:
Why are houses and apartments so expensive? That’s a question a lot of […]

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Program: Programming