Browsing '2013': Students starting in 2013

3D I – Assignment III – Character Description

So for Assignment III we are supposed to model one of the other students’ character concepts, and the one I received was the character Sam from Jonna (http://moonphanter.wordpress.com/).
Some of the instructions that I got for the task was that Sam would be able to open his mouth and perhaps try and make the pants a bit more asymmetrical and worn.
Otherwise the turnaround and action pose showed the character rather well, so I think there shouldn’t be much […]

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Program: Graphics

3D I – Assignment III – Character Description

So for Assignment III we are supposed to model one of the other students’ character concepts, and the one I received was the character Sam from Jonna (http://moonphanter.wordpress.com/).
Some of the instructions that I got for the task was that Sam would be able to open his mouth and perhaps try and make the pants a bit more asymmetrical and worn.
Otherwise the turnaround and action pose showed the character rather well, so I think there shouldn’t be much […]

/ Comments Off on 3D I – Assignment III – Character Description
Program: Graphics

3D I – Assignment III – Character Description

So for Assignment III we are supposed to model one of the other students’ character concepts, and the one I received was the character Sam from Jonna (http://moonphanter.wordpress.com/).
Some of the instructions that I got for the task was that Sam would be able to open his mouth and perhaps try and make the pants a bit more asymmetrical and worn.
Otherwise the turnaround and action pose showed the character rather well, so I think there shouldn’t be much […]

/ Comments Off on 3D I – Assignment III – Character Description
Program: Graphics

3D I – Assignment III – Character Description

So for Assignment III we are supposed to model one of the other students’ character concepts, and the one I received was the character Sam from Jonna (http://moonphanter.wordpress.com/).
Some of the instructions that I got for the task was that Sam would be able to open his mouth and perhaps try and make the pants a bit more asymmetrical and worn.
Otherwise the turnaround and action pose showed the character rather well, so I think there shouldn’t be much […]

/ Comments Off on 3D I – Assignment III – Character Description
Program: Graphics

Week 6

Sleeping Village
Where?
The game takes place in a sleepy village in England. The town is located in a beautiful landscape with green hills and sparkly streams. The town itself is a rather moody and depressing place. The houses are worn down and the villagers all know that this is it, nothing will really happen to them. Instead they spend their life going back and forth to their jobs, taking care of their gardens on their spare time and just coping.
When?
It is a current […]

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Program: Graphics

Week 6

Sleeping Village
Where?
The game takes place in a sleepy village in England. The town is located in a beautiful landscape with green hills and sparkly streams. The town itself is a rather moody and depressing place. The houses are worn down and the villagers all know that this is it, nothing will really happen to them. Instead they spend their life going back and forth to their jobs, taking care of their gardens on their spare time and just coping.
When?
It is a current […]

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Program: Graphics

Week 6

Sleeping Village
Where?
The game takes place in a sleepy village in England. The town is located in a beautiful landscape with green hills and sparkly streams. The town itself is a rather moody and depressing place. The houses are worn down and the villagers all know that this is it, nothing will really happen to them. Instead they spend their life going back and forth to their jobs, taking care of their gardens on their spare time and just coping.
When?
It is a current […]

/ Comments Off on Week 6
Program: Graphics

Week 6

Sleeping Village
Where?
The game takes place in a sleepy village in England. The town is located in a beautiful landscape with green hills and sparkly streams. The town itself is a rather moody and depressing place. The houses are worn down and the villagers all know that this is it, nothing will really happen to them. Instead they spend their life going back and forth to their jobs, taking care of their gardens on their spare time and just coping.
When?
It is a current […]

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Program: Graphics

Assignment 3: Part 1 – Krista by Mikaela Moberg

The character

This is Mikaela Moberg‘s character Krista. Krista will be the protagonist of an Action Platformer such as Megaman. The perspective the game will be in is fake 2D. The game is set in the 18th century and in a country resembling France but in a alternate world where magic takes the place of technology. The character Krista is a sporty teenager raised in a family that have a negative approach to magic, they are conservative and scared of this […]

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Program: Graphics

Assignment 3: Part 1 – Krista by Mikaela Moberg

The character

This is Mikaela Moberg‘s character Krista. Krista will be the protagonist of an Action Platformer such as Megaman. The perspective the game will be in is fake 2D. The game is set in the 18th century and in a country resembling France but in a alternate world where magic takes the place of technology. The character Krista is a sporty teenager raised in a family that have a negative approach to magic, they are conservative and scared of this […]

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Program: Graphics

Assignment 3: Part 1 – Krista by Mikaela Moberg

The character

This is Mikaela Moberg‘s character Krista. Krista will be the protagonist of an Action Platformer such as Megaman. The perspective the game will be in is fake 2D. The game is set in the 18th century and in a country resembling France but in a alternate world where magic takes the place of technology. The character Krista is a sporty teenager raised in a family that have a negative approach to magic, they are conservative and scared of this […]

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Program: Graphics

Assignment 3: Part 1 – Krista by Mikaela Moberg

The character

This is Mikaela Moberg‘s character Krista. Krista will be the protagonist of an Action Platformer such as Megaman. The perspective the game will be in is fake 2D. The game is set in the 18th century and in a country resembling France but in a alternate world where magic takes the place of technology. The character Krista is a sporty teenager raised in a family that have a negative approach to magic, they are conservative and scared of this […]

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Program: Graphics

3D Computer Graphics I: Week 6

During class this week we have been working on the concepts for our third assignment. Now we will be making characters, so they need a lot of back story and personalities to justify why they look the way they do. Of course, they also need a world to live in. Since this class is focused on 3D, we were given the freedom to either create a concept of our own or find something that already exists, be it from a […]

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Program: Graphics

3D Computer Graphics I: Week 6

During class this week we have been working on the concepts for our third assignment. Now we will be making characters, so they need a lot of back story and personalities to justify why they look the way they do. Of course, they also need a world to live in. Since this class is focused on 3D, we were given the freedom to either create a concept of our own or find something that already exists, be it from a […]

/ Comments Off on 3D Computer Graphics I: Week 6
Program: Graphics

3D Computer Graphics I: Week 6

During class this week we have been working on the concepts for our third assignment. Now we will be making characters, so they need a lot of back story and personalities to justify why they look the way they do. Of course, they also need a world to live in. Since this class is focused on 3D, we were given the freedom to either create a concept of our own or find something that already exists, be it from a […]

/ Comments Off on 3D Computer Graphics I: Week 6
Program: Graphics

3D Computer Graphics I: Week 6

During class this week we have been working on the concepts for our third assignment. Now we will be making characters, so they need a lot of back story and personalities to justify why they look the way they do. Of course, they also need a world to live in. Since this class is focused on 3D, we were given the freedom to either create a concept of our own or find something that already exists, be it from a […]

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Program: Graphics

3D Computer Graphics I: Assignment 2 Update – Final textures

After several days of hard work I have what could be viewed as the final product of the second assignment. Since the dead line still is in a week from now, I can imagine that there will be some tweaking until hand in. This is what it looks like now, at least.

in 3dsMax

In UDK, not in the very best lighting though

Diffuse Map

Specular Map. I might increase the brightness slightly until hand in.

Normal Map

October 11, 2014 / Comments Off on 3D Computer Graphics I: Assignment 2 Update – Final textures
Program: Graphics

3D Computer Graphics I: Assignment 2 Update – Final textures

After several days of hard work I have what could be viewed as the final product of the second assignment. Since the dead line still is in a week from now, I can imagine that there will be some tweaking until hand in. This is what it looks like now, at least.

in 3dsMax

In UDK, not in the very best lighting though

Diffuse Map

Specular Map. I might increase the brightness slightly until hand in.

Normal Map

October 11, 2014 / Comments Off on 3D Computer Graphics I: Assignment 2 Update – Final textures
Program: Graphics

3D I, Week 6, Part 2: Assignment 3, Character

In this blog post I will detail the character I have been assigned to model for Assignment 3. This character was designed and written by Camilla Jacobsen.

Character
The character I will be modeling is a young boy around the age of 7 or 8 named William. He is the oldest son of a lord, and serves as a page for a knight.
William is an energetic boy who loves swordfighting and playing with the other kids around the castle. He […]

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Program: Graphics

3D I, Week 6, Part 2: Assignment 3, Character

In this blog post I will detail the character I have been assigned to model for Assignment 3. This character was designed and written by Camilla Jacobsen.

Character
The character I will be modeling is a young boy around the age of 7 or 8 named William. He is the oldest son of a lord, and serves as a page for a knight.
William is an energetic boy who loves swordfighting and playing with the other kids around the castle. He […]

/ Comments Off on 3D I, Week 6, Part 2: Assignment 3, Character
Program: Graphics

3D Computer Graphics I: Assignment 2 Update – Final textures

After several days of hard work I have what could be viewed as the final product of the second assignment. Since the dead line still is in a week from now, I can imagine that there will be some tweaking until hand in. This is what it looks like now, at least.

in 3dsMax

In UDK, not in the very best lighting though

Diffuse Map

Specular Map. I might increase the brightness slightly until hand in.

Normal Map

October 11, 2014 / Comments Off on 3D Computer Graphics I: Assignment 2 Update – Final textures
Program: Graphics

3D Computer Graphics I: Assignment 2 Update – Final textures

After several days of hard work I have what could be viewed as the final product of the second assignment. Since the dead line still is in a week from now, I can imagine that there will be some tweaking until hand in. This is what it looks like now, at least.

in 3dsMax

In UDK, not in the very best lighting though

Diffuse Map

Specular Map. I might increase the brightness slightly until hand in.

Normal Map

October 11, 2014 / Comments Off on 3D Computer Graphics I: Assignment 2 Update – Final textures
Program: Graphics

3D – Week 5 – Assignment 2 update

Here we go, finally an update on Assignment 2. I feel that I’m about a week behind schedule, but I’m trying and working as hard as I can to catch up again. This will be a short update, just to show you how far I’ve come. As mentioned in one of my last blogposts, I’ve been stupidly busy lately with many different assignments at once. For this assignment (Assignment 2 in the 3D1 course) we were tasked with modelling real-life […]

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Program: Graphics

3D – Week 5 – Assignment 2 update

Here we go, finally an update on Assignment 2. I feel that I’m about a week behind schedule, but I’m trying and working as hard as I can to catch up again. This will be a short update, just to show you how far I’ve come. As mentioned in one of my last blogposts, I’ve been stupidly busy lately with many different assignments at once. For this assignment (Assignment 2 in the 3D1 course) we were tasked with modelling real-life […]

/ Comments Off on 3D – Week 5 – Assignment 2 update
Program: Graphics