Browsing '2013': Students starting in 2013

3D Course – Assignment 2 (Where I am at the moment)

During the last week I managed to finish the base model of the table for Assignment 2.

During the weekend I began working on the UV mapping, but I did stumble on some trouble however since the model is made up of seperate objects.
I’m still a newbie at UV and this was something we didn’t talk or learn about in UV class, since we were doing crates that were one single object. I didn’t […]

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Program: Graphics

3D Course – Assignment 2 (Where I am at the moment)

During the last week I managed to finish the base model of the table for Assignment 2.

During the weekend I began working on the UV mapping, but I did stumble on some trouble however since the model is made up of seperate objects.
I’m still a newbie at UV and this was something we didn’t talk or learn about in UV class, since we were doing crates that were one single object. I didn’t […]

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Program: Graphics

3D1 Assignment 3, Preperations

For assignment 3 on our 3D course I will have to model and texture a character that my college Nils drew. Before that I had to know everything there is to know about his character. So I was handed this character background sheet, concept art and turn around:
 

Artist: Nils Wennergren Check out his blog here

 

Name:  It has no name that can be pronounced by humans, through folklore since the dawn of time this one has been […]

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Program: Programming

3D1 Assignment 3, Preperations

For assignment 3 on our 3D course I will have to model and texture a character that my college Nils drew. Before that I had to know everything there is to know about his character. So I was handed this character background sheet, concept art and turn around:
 

Artist: Nils Wennergren Check out his blog here

 

Name:  It has no name that can be pronounced by humans, through folklore since the dawn of time this one has been […]

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Program: Programming

Assignment 2 Update

 
 
An update on Assignment 2! It took a while finding textures that i found satisfactory (still not sure if they are), but at the current state it’s pretty close to how I imagined it to be. Simple in design, as it’s crafted by the common folk and not for some wealthy noble. With runes to signify a personal value to whoever made it.

 
The runes are Anglo-Saxon, engraved into the iron in a rough […]

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Program: Graphics

Assignment 2 Update

 
 
An update on Assignment 2! It took a while finding textures that i found satisfactory (still not sure if they are), but at the current state it’s pretty close to how I imagined it to be. Simple in design, as it’s crafted by the common folk and not for some wealthy noble. With runes to signify a personal value to whoever made it.

 
The runes are Anglo-Saxon, engraved into the iron in a rough […]

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Program: Graphics

Assignment 2 Update

 
 
An update on Assignment 2! It took a while finding textures that i found satisfactory (still not sure if they are), but at the current state it’s pretty close to how I imagined it to be. Simple in design, as it’s crafted by the common folk and not for some wealthy noble. With runes to signify a personal value to whoever made it.

 
The runes are Anglo-Saxon, engraved into the iron in a rough […]

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Program: Graphics

Assignment 2 Update

 
 
An update on Assignment 2! It took a while finding textures that i found satisfactory (still not sure if they are), but at the current state it’s pretty close to how I imagined it to be. Simple in design, as it’s crafted by the common folk and not for some wealthy noble. With runes to signify a personal value to whoever made it.

 
The runes are Anglo-Saxon, engraved into the iron in a rough […]

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Program: Graphics

Assignment 3: Part 1

This week I’ve been provided with the character concept for Assignment 3 from a client. Here’s the concept sheet.

The instructions I received involved a fairly detailed ghoul-like creature. A horrid construct created by dark forces to do their bidding. While terrifying, my client wanted another side of the character to be reflected as well. It would be as if this creature wasn’t completely mindless, but had in fact started to regain some semblance of thought and identity. It would […]

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Program: Graphics

Assignment 3: Part 1

This week I’ve been provided with the character concept for Assignment 3 from a client. Here’s the concept sheet.

The instructions I received involved a fairly detailed ghoul-like creature. A horrid construct created by dark forces to do their bidding. While terrifying, my client wanted another side of the character to be reflected as well. It would be as if this creature wasn’t completely mindless, but had in fact started to regain some semblance of thought and identity. It would […]

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Program: Graphics

Assignment 3: Part 1

This week I’ve been provided with the character concept for Assignment 3 from a client. Here’s the concept sheet.

The instructions I received involved a fairly detailed ghoul-like creature. A horrid construct created by dark forces to do their bidding. While terrifying, my client wanted another side of the character to be reflected as well. It would be as if this creature wasn’t completely mindless, but had in fact started to regain some semblance of thought and identity. It would […]

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Program: Graphics

Assignment 3: Part 1

This week I’ve been provided with the character concept for Assignment 3 from a client. Here’s the concept sheet.

The instructions I received involved a fairly detailed ghoul-like creature. A horrid construct created by dark forces to do their bidding. While terrifying, my client wanted another side of the character to be reflected as well. It would be as if this creature wasn’t completely mindless, but had in fact started to regain some semblance of thought and identity. It would […]

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Program: Graphics

3D Computer Graphics I: Assignment 3 Introduction

As I explained in my last post, we students have switched character concepts with each other. I was lucky to receive Jenny’s concept, which I had been looking at with curiosity during class. Here is his background, as well as some info about the potential game itself and some notes for the 3D-modeling.

About Alfred
His name is Alfred, but his wife and the few friends he has usually call him Alf or Alfie if they want a favor. He is a […]

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Program: Graphics

3D Computer Graphics I: Assignment 3 Introduction

As I explained in my last post, we students have switched character concepts with each other. I was lucky to receive Jenny’s concept, which I had been looking at with curiosity during class. Here is his background, as well as some info about the potential game itself and some notes for the 3D-modeling.

About Alfred
His name is Alfred, but his wife and the few friends he has usually call him Alf or Alfie if they want a favor. He is a […]

/ Comments Off on 3D Computer Graphics I: Assignment 3 Introduction
Program: Graphics

3D Computer Graphics I: Assignment 3 Introduction

As I explained in my last post, we students have switched character concepts with each other. I was lucky to receive Jenny’s concept, which I had been looking at with curiosity during class. Here is his background, as well as some info about the potential game itself and some notes for the 3D-modeling.

About Alfred
His name is Alfred, but his wife and the few friends he has usually call him Alf or Alfie if they want a favor. He is a […]

/ Comments Off on 3D Computer Graphics I: Assignment 3 Introduction
Program: Graphics

3D Computer Graphics I: Assignment 3 Introduction

As I explained in my last post, we students have switched character concepts with each other. I was lucky to receive Jenny’s concept, which I had been looking at with curiosity during class. Here is his background, as well as some info about the potential game itself and some notes for the 3D-modeling.

About Alfred
His name is Alfred, but his wife and the few friends he has usually call him Alf or Alfie if they want a favor. He is a […]

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Program: Graphics

Museum and Silver Dagger!

I chose a silver dagger that was located in a cabinet in the room with all the silver treasures that they had on display at the museum. I choose this object because I didn’t really find anything else that I felt like modeling. Even though I believe this is not a complex object to model as I would want to have it might do me good because I don’t have that much time to do it ( I have a […]

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Program: Graphics

Museum and Silver Dagger!

I chose a silver dagger that was located in a cabinet in the room with all the silver treasures that they had on display at the museum. I choose this object because I didn’t really find anything else that I felt like modeling. Even though I believe this is not a complex object to model as I would want to have it might do me good because I don’t have that much time to do it ( I have a […]

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Program: Graphics

Museum and Silver Dagger!

I chose a silver dagger that was located in a cabinet in the room with all the silver treasures that they had on display at the museum. I choose this object because I didn’t really find anything else that I felt like modeling. Even though I believe this is not a complex object to model as I would want to have it might do me good because I don’t have that much time to do it ( I have a […]

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Program: Graphics

Museum and Silver Dagger!

I chose a silver dagger that was located in a cabinet in the room with all the silver treasures that they had on display at the museum. I choose this object because I didn’t really find anything else that I felt like modeling. Even though I believe this is not a complex object to model as I would want to have it might do me good because I don’t have that much time to do it ( I have a […]

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Program: Graphics

Advanced Hard Surface Modeling Assignment – UV-mapping and Texturing

Textures and UV-mapping have been occupying all my time this week. After getting through the UV-mapping without going completely insane I was looking forward to start with the texturing since it will bring a bit more life to the model I have been working on for a while now! 
Being inspired by the new Call of Duty game, I decided that phototextures would fit my model the best. So I browsed cgtextures.com to find something that would be similar […]

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Program: Graphics

Advanced Hard Surface Modeling Assignment – UV-mapping and Texturing

Textures and UV-mapping have been occupying all my time this week. After getting through the UV-mapping without going completely insane I was looking forward to start with the texturing since it will bring a bit more life to the model I have been working on for a while now! 
Being inspired by the new Call of Duty game, I decided that phototextures would fit my model the best. So I browsed cgtextures.com to find something that would be similar […]

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Program: Graphics

3D week 06 – Assignment 3: part 1

Hi
This is the first post out of three about our final assignment for this course. The assignment is to model and texture a character-concept made by another student in our class.  The concept I was given is made by Seamus Newman.
All I was given by Seamus is a turnaround of the character, with no background or story at all. No information about what type of game he is suited in or what his purpose is (all that pre-production information you […]

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Program: Graphics

3D week 06 – Assignment 3: part 1

Hi
This is the first post out of three about our final assignment for this course. The assignment is to model and texture a character-concept made by another student in our class.  The concept I was given is made by Seamus Newman.
All I was given by Seamus is a turnaround of the character, with no background or story at all. No information about what type of game he is suited in or what his purpose is (all that pre-production information you […]

/ Comments Off on 3D week 06 – Assignment 3: part 1
Program: Graphics