Browsing '2013': Students starting in 2013
Starting a new programming course!
So I have started this new course called Gameprogramming III. It feels good to start coding after a few months of game design.
We started of the week by creating a BMP compressor in C++ just to get into programming again. We had to compress a bitmap image file to the smallest possible size. I got down to ~10 KB. It was really fun to work with that. I got to work on the binary level which is pretty new for […]
Starting a new programming course!
So I have started this new course called Gameprogramming III. It feels good to start coding after a few months of game design.
We started of the week by creating a BMP compressor in C++ just to get into programming again. We had to compress a bitmap image file to the smallest possible size. I got down to ~10 KB. It was really fun to work with that. I got to work on the binary level which is pretty new for […]
Spelprogrammering III – 1st post
So, we’ve started out with a new Game Programming course, called Game programming III. We’ll be focusing on 3D programming this time around.
So, let’s have a little chat about something I’ve studied this week:
I’ve started looking at our first assignment, which is to create a binary search tree using C++. (I’ll be writing this to help me understand how a Binary Search Tree works myself, whilst also hopefully help anyone reading this understand it as well)
What is a binary search […]
Spelprogrammering III – 1st post
So, we’ve started out with a new Game Programming course, called Game programming III. We’ll be focusing on 3D programming this time around.
So, let’s have a little chat about something I’ve studied this week:
I’ve started looking at our first assignment, which is to create a binary search tree using C++. (I’ll be writing this to help me understand how a Binary Search Tree works myself, whilst also hopefully help anyone reading this understand it as well)
What is a binary search […]
Spelprogrammering III – 1st post
So, we’ve started out with a new Game Programming course, called Game programming III. We’ll be focusing on 3D programming this time around.
So, let’s have a little chat about something I’ve studied this week:
I’ve started looking at our first assignment, which is to create a binary search tree using C++. (I’ll be writing this to help me understand how a Binary Search Tree works myself, whilst also hopefully help anyone reading this understand it as well)
What is a binary search […]
Spelprogrammering III – 1st post
So, we’ve started out with a new Game Programming course, called Game programming III. We’ll be focusing on 3D programming this time around.
So, let’s have a little chat about something I’ve studied this week:
I’ve started looking at our first assignment, which is to create a binary search tree using C++. (I’ll be writing this to help me understand how a Binary Search Tree works myself, whilst also hopefully help anyone reading this understand it as well)
What is a binary search […]
Game Programming III – the first week, linked lists part one (1)
Hello!
A new course in game programming has started and its first week is coming to an end. In this course we’ve been given an assignment divided into three (3) parts. I decided to start working on the first part this week. The first part requires me to create two elementary data structures, a custom linked list and a binary search tree. These must be created from scratch using my own C++ code. These structures must also be generic, meaning […]
Game Programming III – the first week, linked lists part one (1)
Hello!
A new course in game programming has started and its first week is coming to an end. In this course we’ve been given an assignment divided into three (3) parts. I decided to start working on the first part this week. The first part requires me to create two elementary data structures, a custom linked list and a binary search tree. These must be created from scratch using my own C++ code. These structures must also be generic, meaning […]
Game Programming III – the first week, linked lists part one (1)
Hello!
A new course in game programming has started and its first week is coming to an end. In this course we’ve been given an assignment divided into three (3) parts. I decided to start working on the first part this week. The first part requires me to create two elementary data structures, a custom linked list and a binary search tree. These must be created from scratch using my own C++ code. These structures must also be generic, meaning […]
Game Programming III – the first week, linked lists part one (1)
Hello!
A new course in game programming has started and its first week is coming to an end. In this course we’ve been given an assignment divided into three (3) parts. I decided to start working on the first part this week. The first part requires me to create two elementary data structures, a custom linked list and a binary search tree. These must be created from scratch using my own C++ code. These structures must also be generic, meaning […]
3D character model FINAL
So here is the final model with its texture set I created for the assignment 3 of my 3D computer graphics course. The diffuse map is all hand painted by myself except for a wool texture that can be slightly seen on the scarf. If you want to know more of the modeling process and other information about this character I suggest you check out my previous blog posts;
Update 1
November 14,
2014 /
Comments Off on 3D character model FINAL
3D character model FINAL
So here is the final model with its texture set I created for the assignment 3 of my 3D computer graphics course. The diffuse map is all hand painted by myself except for a wool texture that can be slightly seen on the scarf. If you want to know more of the modeling process and other information about this character I suggest you check out my previous blog posts;
Update 1
November 14,
2014 /
Comments Off on 3D character model FINAL