Browsing '2013': Students starting in 2013

Game Programming III – the third week, binary search tree part one (1)


Hello!
This week I finally managed to finalize the binary search tree that I’ve been working on. I’ve had a lot of trouble since I did not have the sense to look up tutorials on the subject even though that is usually the first thing I do. I guess I got too cocky and figured I should be able to do it all on my own pretty quick. I was wrong, and I would have saved myself a lot of […]

/ Comments Off on Game Programming III – the third week, binary search tree part one (1)
Program: Programming

Game Programming III – the third week, binary search tree part one (1)


Hello!
This week I finally managed to finalize the binary search tree that I’ve been working on. I’ve had a lot of trouble since I did not have the sense to look up tutorials on the subject even though that is usually the first thing I do. I guess I got too cocky and figured I should be able to do it all on my own pretty quick. I was wrong, and I would have saved myself a lot of […]

/ Comments Off on Game Programming III – the third week, binary search tree part one (1)
Program: Programming

Slow day but almost Done* with assignment 1

Worked for a few hours before lunch today, got to school later than i’d hoped but i was up late so i got there by ten rather than by nine. During the time i did work i didn’t get that much done other than some cleaning up my functions in the binary search tree class. I fixed the issue about not relocating children properly when removing a node.
In any case, have written the functionality of everything required for the assignment […]

/ Comments Off on Slow day but almost Done* with assignment 1
Program: Programming

Slow day but almost Done* with assignment 1

Worked for a few hours before lunch today, got to school later than i’d hoped but i was up late so i got there by ten rather than by nine. During the time i did work i didn’t get that much done other than some cleaning up my functions in the binary search tree class. I fixed the issue about not relocating children properly when removing a node.
In any case, have written the functionality of everything required for the assignment […]

/ Comments Off on Slow day but almost Done* with assignment 1
Program: Programming

LoopNodes for days.

I like the word loopNode, it makes me happy.
Today was a good day. I worked for about a solid seven hours at school.
During that time i wrote and almost finished my binary search tree class, it’s setup is mostly the same as the linked list except that each node has three pointers to other nodes, one to the parent of the node, one to the lower child and one to the higher child. The instructions to the assignment states that […]

/ Comments Off on LoopNodes for days.
Program: Programming

LoopNodes for days.

I like the word loopNode, it makes me happy.
Today was a good day. I worked for about a solid seven hours at school.
During that time i wrote and almost finished my binary search tree class, it’s setup is mostly the same as the linked list except that each node has three pointers to other nodes, one to the parent of the node, one to the lower child and one to the higher child. The instructions to the assignment states that […]

/ Comments Off on LoopNodes for days.
Program: Programming

Has the entertainment industry gone too far?

Today was an ordinary day where I finally had some spare time on my hands and decided to watch a movie. I don’t know what came over me but I wanted to watch the “How to train your dragon 2″- Movie as I really liked the first one I watched and I have been thinking about watching this one for a while.
Everything was all well en good but this time I was watching this movie in a different way, I […]

/ Comments Off on Has the entertainment industry gone too far?
Program: Programming

Has the entertainment industry gone too far?

Today was an ordinary day where I finally had some spare time on my hands and decided to watch a movie. I don’t know what came over me but I wanted to watch the “How to train your dragon 2″- Movie as I really liked the first one I watched and I have been thinking about watching this one for a while.
Everything was all well en good but this time I was watching this movie in a different way, I […]

/ Comments Off on Has the entertainment industry gone too far?
Program: Programming

Motion Graphics with After Effects

The reason for this post is that I would like to showcase the work I’ve created in After Effects during the 2 weeks studying the Motion Graphics course for anyone interested. As a complete beginner of After Effects I struggled in the beginning to understand the functions of the software and how to think when placing your key frames.  After thousands and thousands of video tutorials, late nights and lots of frustration I started to get a hang of it. […]

/ Comments Off on Motion Graphics with After Effects
Program: Graphics

Motion Graphics with After Effects

The reason for this post is that I would like to showcase the work I’ve created in After Effects during the 2 weeks studying the Motion Graphics course for anyone interested. As a complete beginner of After Effects I struggled in the beginning to understand the functions of the software and how to think when placing your key frames.  After thousands and thousands of video tutorials, late nights and lots of frustration I started to get a hang of it. […]

/ Comments Off on Motion Graphics with After Effects
Program: Graphics

Motion Graphics with After Effects

The reason for this post is that I would like to showcase the work I’ve created in After Effects during the 2 weeks studying the Motion Graphics course for anyone interested. As a complete beginner of After Effects I struggled in the beginning to understand the functions of the software and how to think when placing your key frames.  After thousands and thousands of video tutorials, late nights and lots of frustration I started to get a hang of it. […]

/ Comments Off on Motion Graphics with After Effects
Program: Graphics

Motion Graphics with After Effects

The reason for this post is that I would like to showcase the work I’ve created in After Effects during the 2 weeks studying the Motion Graphics course for anyone interested. As a complete beginner of After Effects I struggled in the beginning to understand the functions of the software and how to think when placing your key frames.  After thousands and thousands of video tutorials, late nights and lots of frustration I started to get a hang of it. […]

/ Comments Off on Motion Graphics with After Effects
Program: Graphics

The looping sound of progress.

Today was a better day, i made a lot of progress.
I worked until lunch with adding the functionality of the class.
During the day i realized that having a number sent in while adding numbers to the list was not a good solution for when i sent in single numbers later. Because if this is reworked the function to instead go through the exciting nodes in order to find the right place in the list. I found that drawing a diagram […]

/ Comments Off on The looping sound of progress.
Program: Programming

The looping sound of progress.

Today was a better day, i made a lot of progress.
I worked until lunch with adding the functionality of the class.
During the day i realized that having a number sent in while adding numbers to the list was not a good solution for when i sent in single numbers later. Because if this is reworked the function to instead go through the exciting nodes in order to find the right place in the list. I found that drawing a diagram […]

/ Comments Off on The looping sound of progress.
Program: Programming

Working on assignment. Finally.

This week I realized i was actually really behind on my assignments, therefore i will be working on them fully from now on since we’re done with the group reports.
Today i got up early (normally) and went down to the Game room to work before lunch. Working down there let me make some actual progress in my LinkedList assignment.
The issues i had been having was related to setting up the structure for generic programming when using a separate header file. […]

/ Comments Off on Working on assignment. Finally.
Program: Programming

Working on assignment. Finally.

This week I realized i was actually really behind on my assignments, therefore i will be working on them fully from now on since we’re done with the group reports.
Today i got up early (normally) and went down to the Game room to work before lunch. Working down there let me make some actual progress in my LinkedList assignment.
The issues i had been having was related to setting up the structure for generic programming when using a separate header file. […]

/ Comments Off on Working on assignment. Finally.
Program: Programming

3D retopo

So, last post for 3d1 and it is the one on facial scanning.
The first step on the journey to a true photorealistic self-insert in your game was to have tiny x makrs painted on your face with a ballpoint pen. The second step is to take a number of photos of the face from different angles and the X marks on the faces helped to clearly mark out points on your face that the software can later use as reference […]

/ Comments Off on 3D retopo
Program: Graphics

3D retopo

So, last post for 3d1 and it is the one on facial scanning.
The first step on the journey to a true photorealistic self-insert in your game was to have tiny x makrs painted on your face with a ballpoint pen. The second step is to take a number of photos of the face from different angles and the X marks on the faces helped to clearly mark out points on your face that the software can later use as reference […]

/ Comments Off on 3D retopo
Program: Graphics

3D retopo

So, last post for 3d1 and it is the one on facial scanning.
The first step on the journey to a true photorealistic self-insert in your game was to have tiny x makrs painted on your face with a ballpoint pen. The second step is to take a number of photos of the face from different angles and the X marks on the faces helped to clearly mark out points on your face that the software can later use as reference […]

/ Comments Off on 3D retopo
Program: Graphics

3D retopo

So, last post for 3d1 and it is the one on facial scanning.
The first step on the journey to a true photorealistic self-insert in your game was to have tiny x makrs painted on your face with a ballpoint pen. The second step is to take a number of photos of the face from different angles and the X marks on the faces helped to clearly mark out points on your face that the software can later use as reference […]

/ Comments Off on 3D retopo
Program: Graphics

3d 2d post

So, during the course we went through our grip on anatomy, traditional 2d drawing and the like. It went a bit so-so, I must say though that I was expecting it. I have not done too much 2d drawing and had not really been drawing in any real capacity until last year when we had our first 2d course.
To start the list off I will say that I generally draw too short legs, this happens quite a lot if I […]

/ Comments Off on 3d 2d post
Program: Graphics

3d 2d post

So, during the course we went through our grip on anatomy, traditional 2d drawing and the like. It went a bit so-so, I must say though that I was expecting it. I have not done too much 2d drawing and had not really been drawing in any real capacity until last year when we had our first 2d course.
To start the list off I will say that I generally draw too short legs, this happens quite a lot if I […]

/ Comments Off on 3d 2d post
Program: Graphics

3d 2d post

So, during the course we went through our grip on anatomy, traditional 2d drawing and the like. It went a bit so-so, I must say though that I was expecting it. I have not done too much 2d drawing and had not really been drawing in any real capacity until last year when we had our first 2d course.
To start the list off I will say that I generally draw too short legs, this happens quite a lot if I […]

/ Comments Off on 3d 2d post
Program: Graphics

3d 2d post

So, during the course we went through our grip on anatomy, traditional 2d drawing and the like. It went a bit so-so, I must say though that I was expecting it. I have not done too much 2d drawing and had not really been drawing in any real capacity until last year when we had our first 2d course.
To start the list off I will say that I generally draw too short legs, this happens quite a lot if I […]

/ Comments Off on 3d 2d post
Program: Graphics