Browsing '2013': Students starting in 2013

Amazing weekend work

We didn’t set any specified times for when to get down to school today but i’d say i overslept when waking up at 11:50 AM.
In any case once i actually got down to school i added a function to the creation of track segments which after they have been placed also rotates them to the correct values. With that done i felt like i was out of things to do before we actually have something drawn on the screen.
So i […]

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Program: Programming

Amazing weekend work

We didn’t set any specified times for when to get down to school today but i’d say i overslept when waking up at 11:50 AM.
In any case once i actually got down to school i added a function to the creation of track segments which after they have been placed also rotates them to the correct values. With that done i felt like i was out of things to do before we actually have something drawn on the screen.
So i […]

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Program: Programming

Cobrabird

It’s a cobra, it’s a bird, it’s a cobrabird!

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Program: Graphics

Cobrabird

It’s a cobra, it’s a bird, it’s a cobrabird!

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Program: Graphics

Things are starting to look better. I think.

Good day today, Gustav said he got the sound working and took over the HUD which will display a text as a speedometer while i started working on how to build the track. Meanwhile Martin is working hard on actually drawing objects on the screen.
Gustav looked at a way to import models into the game and made the assertion that we did not have the time to implement it before the deadline. Because of this we’re going to have to […]

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Program: Programming

Things are starting to look better. I think.

Good day today, Gustav said he got the sound working and took over the HUD which will display a text as a speedometer while i started working on how to build the track. Meanwhile Martin is working hard on actually drawing objects on the screen.
Gustav looked at a way to import models into the game and made the assertion that we did not have the time to implement it before the deadline. Because of this we’re going to have to […]

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Program: Programming

Programming III – Do it again and do it right

This week of programming has been a bit of a rollercoaster. A first we went up with adding objects in the helium engine which we got provided by our teacher early in this course but the thing was, when we tried to alter it it was so incredibly hard to follow a sort of pipeline. We tried for several days to get a grip on it, eventually we gave to code to a friend of the group that is a […]

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Program: Programming

Programming III – Do it again and do it right

This week of programming has been a bit of a rollercoaster. A first we went up with adding objects in the helium engine which we got provided by our teacher early in this course but the thing was, when we tried to alter it it was so incredibly hard to follow a sort of pipeline. We tried for several days to get a grip on it, eventually we gave to code to a friend of the group that is a […]

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Program: Programming

Programming III – Do it again and do it right

This week of programming has been a bit of a rollercoaster. A first we went up with adding objects in the helium engine which we got provided by our teacher early in this course but the thing was, when we tried to alter it it was so incredibly hard to follow a sort of pipeline. We tried for several days to get a grip on it, eventually we gave to code to a friend of the group that is a […]

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Program: Programming

Programming III – Do it again and do it right

This week of programming has been a bit of a rollercoaster. A first we went up with adding objects in the helium engine which we got provided by our teacher early in this course but the thing was, when we tried to alter it it was so incredibly hard to follow a sort of pipeline. We tried for several days to get a grip on it, eventually we gave to code to a friend of the group that is a […]

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Program: Programming

Maybe it is fine

We had a talk among the people in the group today and the good news is that Gustav won’t be leaving the group.
The bad news is that he’s still struggling to make the sound work and that i found out sound was a minimum requirement. Thankfully these two sort of worked each other out as Gustav hopefully should be able to finish the sound functionality before the end of the course. If nothing else it’ll keep me and Martin’s minds […]

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Program: Programming

Maybe it is fine

We had a talk among the people in the group today and the good news is that Gustav won’t be leaving the group.
The bad news is that he’s still struggling to make the sound work and that i found out sound was a minimum requirement. Thankfully these two sort of worked each other out as Gustav hopefully should be able to finish the sound functionality before the end of the course. If nothing else it’ll keep me and Martin’s minds […]

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Program: Programming

This is fine

Last night I sent out a request for a meeting today in the Skype group. No responses until I asked if they were okay this afternoon. I still went down to school all day today but the lack of any response hampered my morale and what i could do.
I did get what i set out to do done at least. Figure out how to actually take inputs into the program.
My issue was fairly simple but it took some digging to […]

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Program: Programming

This is fine

Last night I sent out a request for a meeting today in the Skype group. No responses until I asked if they were okay this afternoon. I still went down to school all day today but the lack of any response hampered my morale and what i could do.
I did get what i set out to do done at least. Figure out how to actually take inputs into the program.
My issue was fairly simple but it took some digging to […]

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Program: Programming

Post Mortem: Motion Capture Soldier Shoot

Here is another Post Mortem covering my reflections of the shoot we did in class before Christmas.

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Program: Graphics

Post Mortem: Motion Capture Soldier Shoot

Here is another Post Mortem covering my reflections of the shoot we did in class before Christmas.

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Program: Graphics

New year, new week, and a new console

My WiiU finally arrived in the mail today, wonderful. I might even have some time to play tonight after all the system update downloads are done; because tomorrow i return to town where i will probably stay until next Friday.
Had a good day today touched up on some of the collision and input logic. Most of it should be in now, when a specific button is pressed the game state calls a function of the corresponding player(currently all the players) […]

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Program: Programming

New year, new week, and a new console

My WiiU finally arrived in the mail today, wonderful. I might even have some time to play tonight after all the system update downloads are done; because tomorrow i return to town where i will probably stay until next Friday.
Had a good day today touched up on some of the collision and input logic. Most of it should be in now, when a specific button is pressed the game state calls a function of the corresponding player(currently all the players) […]

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Program: Programming

Game programming III – the eight week, work on the third assignment

Hello.
This week was new yers, so little has been done in the way of work. I’ve created and implemented and input class for gamepads and I’ve started working on the particle effects, which will continue on to next week.
Cheers!

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Program: Programming

Game programming III – the eight week, work on the third assignment

Hello.
This week was new yers, so little has been done in the way of work. I’ve created and implemented and input class for gamepads and I’ve started working on the particle effects, which will continue on to next week.
Cheers!

/ Comments Off on Game programming III – the eight week, work on the third assignment
Program: Programming

Game programming III – the eight week, work on the third assignment

Hello.
This week was new yers, so little has been done in the way of work. I’ve created and implemented and input class for gamepads and I’ve started working on the particle effects, which will continue on to next week.
Cheers!

/ Comments Off on Game programming III – the eight week, work on the third assignment
Program: Programming

Game programming III – the eight week, work on the third assignment

Hello.
This week was new yers, so little has been done in the way of work. I’ve created and implemented and input class for gamepads and I’ve started working on the particle effects, which will continue on to next week.
Cheers!

/ Comments Off on Game programming III – the eight week, work on the third assignment
Program: Programming

Namespace and delay

Completely lost any work yesterday due to brother’s birthday, not good.
Today i worked on getting a method of handling inputs, my plan was to use the system from the example task we did during classes, however it turned out to be more trouble than i had expected. The method uses one variable for each button or mouse cursor position which is set in a function named notify. the problem was that the notify function took an argument of the type […]

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Program: Programming

Namespace and delay

Completely lost any work yesterday due to brother’s birthday, not good.
Today i worked on getting a method of handling inputs, my plan was to use the system from the example task we did during classes, however it turned out to be more trouble than i had expected. The method uses one variable for each button or mouse cursor position which is set in a function named notify. the problem was that the notify function took an argument of the type […]

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Program: Programming