Browsing '2013': Students starting in 2013

Starting the second year!

New year and new knowledge incoming, for this year i have put main focus on learning 3D, so for that i have chosen 3 different 3D courses (this concern different areas, modeling, texturing etc).
I was hoping to blog during the summer but i had too much on my plate, but in between the heavy work and striving to achieve other goals, i sat down with a paper and pencil drawing different pictures to keep learning.
I haven’t used my computer for […]

/ Comments Off on Starting the second year!
Program: Programming

Starting the second year!

New year and new knowledge incoming, for this year i have put main focus on learning 3D, so for that i have chosen 3 different 3D courses (this concern different areas, modeling, texturing etc).
I was hoping to blog during the summer but i had too much on my plate, but in between the heavy work and striving to achieve other goals, i sat down with a paper and pencil drawing different pictures to keep learning.
I haven’t used my computer for […]

/ Comments Off on Starting the second year!
Program: Programming

3D Week 1

The fall semester has started and Tuesday we had our very first 3D lesson. We had an introduction to the course and went through the elements of art before, in groups, analysing how they were applied in a few game screenshots.

The first image we discussed in our group was from Batman. The very first thing you see when looking at the image is the bad guy standing over Batman who is lying […]

/ Comments Off on 3D Week 1
Program: Graphics

3D Week 1

The fall semester has started and Tuesday we had our very first 3D lesson. We had an introduction to the course and went through the elements of art before, in groups, analysing how they were applied in a few game screenshots.

The first image we discussed in our group was from Batman. The very first thing you see when looking at the image is the bad guy standing over Batman who is lying […]

/ Comments Off on 3D Week 1
Program: Graphics

3D I, Week 1

This is my blog post for the first week of our 3D I course.

Firstly, I’ll go through the first class of this week. Among some general information about what we will be studying, the first lesson included a recap of various art elements, along with a group exercise to analyze game screenshots.
While the group I sat with was assigned to a different set of screenshots, I’d like to talk briefly about one picture that immediately stood out to me while […]

/ Comments Off on 3D I, Week 1
Program: Graphics

3D I, Week 1

This is my blog post for the first week of our 3D I course.

Firstly, I’ll go through the first class of this week. Among some general information about what we will be studying, the first lesson included a recap of various art elements, along with a group exercise to analyze game screenshots.
While the group I sat with was assigned to a different set of screenshots, I’d like to talk briefly about one picture that immediately stood out to me while […]

/ Comments Off on 3D I, Week 1
Program: Graphics

Alanna

Summer is almost over and school is about to start, so I thought I would post an update of what I am working on at the moment. It is not completely done yet, but I am starting to really like how it is turning out.

I found a really old drawing among my files that was a remake of an even older sketch and was curious to see what it would look like if would […]

/ Comments Off on Alanna
Program: Graphics

Alanna

Summer is almost over and school is about to start, so I thought I would post an update of what I am working on at the moment. It is not completely done yet, but I am starting to really like how it is turning out.

I found a really old drawing among my files that was a remake of an even older sketch and was curious to see what it would look like if would […]

/ Comments Off on Alanna
Program: Graphics

So It Begins…

Greetings!
This is now my site for blogging and posting digital drawings I’ve made. I will continuously work to make the page more presentable and it may see some changes over the next few months. I will also try to blog and post drawings regularly and in a steady stream.
But this is a bit new for me so we will see where it goes!
Have a good one!

/ Comments Off on So It Begins…
Program: Graphics

So It Begins…

Greetings!
This is now my site for blogging and posting digital drawings I’ve made. I will continuously work to make the page more presentable and it may see some changes over the next few months. I will also try to blog and post drawings regularly and in a steady stream.
But this is a bit new for me so we will see where it goes!
Have a good one!

/ Comments Off on So It Begins…
Program: Graphics

Summer Programming 2014 – Dev. Post 31 and Final Thoughts

I’m done! Might be alittle bit sudden, but Iäm actually done. I made a few final bugfixes on the game and made sure that it was correctly synched before I sent it and I wrote a report explaining what I’ve done, how I’ve done it and why I did it, it should be sufficent for this assignment. I was a little unsure about the time the project should be sent, it was either friday night or sunday night but I […]

/ Comments Off on Summer Programming 2014 – Dev. Post 31 and Final Thoughts
Program: Programming

Summer Programming 2014 – Dev. Post 31 and Final Thoughts

I’m done! Might be alittle bit sudden, but Iäm actually done. I made a few final bugfixes on the game and made sure that it was correctly synched before I sent it and I wrote a report explaining what I’ve done, how I’ve done it and why I did it, it should be sufficent for this assignment. I was a little unsure about the time the project should be sent, it was either friday night or sunday night but I […]

/ Comments Off on Summer Programming 2014 – Dev. Post 31 and Final Thoughts
Program: Programming

Summer Programming 2014 – Dev. Post 30

Today (and yesterday) I fixed some of the last problems with the menu. THat’s pretty much it. There really isn’t much left ot do at the moment, so maybe I’d better start figuring out just how I am supposed to hand this project in. I know I have a file somewhere about the info, but in worst-case scenario I’ll just have to ask for a new one. Also, an idea I had was to add controller support but as the […]

/ Comments Off on Summer Programming 2014 – Dev. Post 30
Program: Programming

Summer Programming 2014 – Dev. Post 30

Today (and yesterday) I fixed some of the last problems with the menu. THat’s pretty much it. There really isn’t much left ot do at the moment, so maybe I’d better start figuring out just how I am supposed to hand this project in. I know I have a file somewhere about the info, but in worst-case scenario I’ll just have to ask for a new one. Also, an idea I had was to add controller support but as the […]

/ Comments Off on Summer Programming 2014 – Dev. Post 30
Program: Programming

Some quick drawing!

Suddenly felt like drawing something with a lightsaber in it! One could come in handy when pesky appear right?

Flashlight eye monsters! The worst kind.

/ Comments Off on Some quick drawing!
Program: Graphics

Some quick drawing!

Suddenly felt like drawing something with a lightsaber in it! One could come in handy when pesky appear right?

Flashlight eye monsters! The worst kind.

/ Comments Off on Some quick drawing!
Program: Graphics

Summer Programming 2014 – Dev. Post 29

I didn’t actually want to work today (shut up, it’s still today by my standards…) but I did it anyway, which is good because I’ve finished the options menu as I planned. Now I’ve got the Life, volume and even key bindings all under control. This means that I can focus the rest of the week into taking it easy, fix up the options (because even if they work they’re a little bit clumsily put toghether) and fix the problem […]

/ Comments Off on Summer Programming 2014 – Dev. Post 29
Program: Programming

Summer Programming 2014 – Dev. Post 29

I didn’t actually want to work today (shut up, it’s still today by my standards…) but I did it anyway, which is good because I’ve finished the options menu as I planned. Now I’ve got the Life, volume and even key bindings all under control. This means that I can focus the rest of the week into taking it easy, fix up the options (because even if they work they’re a little bit clumsily put toghether) and fix the problem […]

/ Comments Off on Summer Programming 2014 – Dev. Post 29
Program: Programming

Summer Programming 2014 – Dev. Post 28

Despite the fact that I’m seemingly working less I’m doing a fair amount of progress. The main parts of the optoins menu are pretty much done (I can change the volume and life count on the fly) and the only thing that remains is the keybinding menu. THis is a good thing too, since it’s only wednesday (well, it was wednesday… shut up…), which means that I have plenty of time to finish the options menu and do some bug […]

/ Comments Off on Summer Programming 2014 – Dev. Post 28
Program: Programming

Summer Programming 2014 – Dev. Post 28

Despite the fact that I’m seemingly working less I’m doing a fair amount of progress. The main parts of the optoins menu are pretty much done (I can change the volume and life count on the fly) and the only thing that remains is the keybinding menu. THis is a good thing too, since it’s only wednesday (well, it was wednesday… shut up…), which means that I have plenty of time to finish the options menu and do some bug […]

/ Comments Off on Summer Programming 2014 – Dev. Post 28
Program: Programming

Summer Programming 2014 – Dev. Post 27

Got some work done todya, mainly in the area of skethcing up the idea for how the options menu is going to work. The main idea is to have it like the main menu, except that the options menu has a few more different things going on for it rather than “choose one of these and press a button”. I should be getting done with the main stuff tomorrow night.
Alos, I didn’t post anything yesterday because there really werenät much […]

/ Comments Off on Summer Programming 2014 – Dev. Post 27
Program: Programming

Summer Programming 2014 – Dev. Post 27

Got some work done todya, mainly in the area of skethcing up the idea for how the options menu is going to work. The main idea is to have it like the main menu, except that the options menu has a few more different things going on for it rather than “choose one of these and press a button”. I should be getting done with the main stuff tomorrow night.
Alos, I didn’t post anything yesterday because there really werenät much […]

/ Comments Off on Summer Programming 2014 – Dev. Post 27
Program: Programming

Summer Programming 2014 – Dev. Post 26

I’ve been getting really bad at posting these lately.
Anyhow, there really isn’t much to report on. I’ve pretty much completed the level design, the new enemy sprites, the new enemy classes and the new sound effects. I have yet to do the new music however, but that will have to be today’s work. This week has been rather lax in the programming department but I feel that it’s been rather nice to be able to relax like that once in […]

/ Comments Off on Summer Programming 2014 – Dev. Post 26
Program: Programming

Summer Programming 2014 – Dev. Post 26

I’ve been getting really bad at posting these lately.
Anyhow, there really isn’t much to report on. I’ve pretty much completed the level design, the new enemy sprites, the new enemy classes and the new sound effects. I have yet to do the new music however, but that will have to be today’s work. This week has been rather lax in the programming department but I feel that it’s been rather nice to be able to relax like that once in […]

/ Comments Off on Summer Programming 2014 – Dev. Post 26
Program: Programming