Browsing '2013': Students starting in 2013

First Week of 3D Computer Graphics: Theory and Application I

During our first class we were tasked with analyzing certain screenshots using some Elements of Art. These elements were: Line, Shapes, Space, Value, Color and Texture.

Developer: Warner Bros. Games Montréal   Publisher: Warner Bors. Interactive Entertainment   Release: 2013
Batman: Arkham Origins
The lines in this composition are mainly diagonal which creates a sense of movement, heroism and determination. To create these feelings, the camera’s perspective is slightly slanted and it’s also looking upwards at Batman.
The shapes mainly consist of man-made objects. […]

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Program: Graphics

First Week of 3D Computer Graphics: Theory and Application I

During our first class we were tasked with analyzing certain screenshots using some Elements of Art. These elements were: Line, Shapes, Space, Value, Color and Texture.

Developer: Warner Bros. Games Montréal   Publisher: Warner Bors. Interactive Entertainment   Release: 2013
Batman: Arkham Origins
The lines in this composition are mainly diagonal which creates a sense of movement, heroism and determination. To create these feelings, the camera’s perspective is slightly slanted and it’s also looking upwards at Batman.
The shapes mainly consist of man-made objects. […]

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Program: Graphics

Week one, Year two

I have now finished the first week of year two of my university studies in-game design and graphics. We have had a lot to do but it have been a great time.
This week I started a new course, 3D Computer Graphics – Theory and Application 1.
We started with an exercise of analyzing screenshots from different games and how elements of art had been used to create them and how they were used to achieve a mood or what happened in […]

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Program: Graphics

Week one, Year two

I have now finished the first week of year two of my university studies in-game design and graphics. We have had a lot to do but it have been a great time.
This week I started a new course, 3D Computer Graphics – Theory and Application 1.
We started with an exercise of analyzing screenshots from different games and how elements of art had been used to create them and how they were used to achieve a mood or what happened in […]

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Program: Graphics

3D Computer Graphics I: Week 1

Theory
Screenshot 1: The Evil Within 
There are a lot of diagonal lines in this picture that don’t relate to each other to create an organic, cluttered look. It’s applied both to the foliage as well as the human structures. There is little negative space in the picture as the trees cover up a majority of the sky, reaching over the path like an arch. The high contrast in value on the sky and the silhouette from the trees puts the hanging […]

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Program: Graphics

3D Computer Graphics I: Week 1

Theory
Screenshot 1: The Evil Within 
There are a lot of diagonal lines in this picture that don’t relate to each other to create an organic, cluttered look. It’s applied both to the foliage as well as the human structures. There is little negative space in the picture as the trees cover up a majority of the sky, reaching over the path like an arch. The high contrast in value on the sky and the silhouette from the trees puts the hanging […]

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Program: Graphics

3D Computer Graphics – Theory and Application I: Week 1

The first week of the 3D course was focused mainly around the elements of art and how these are applied in context of digital games. We started with analyzing promotional images and screenshots from other games. Below is a brief analysis of the screenshots my group was given (Group A).
 
Screenshot 1: The Evil Within 
There are a lot of diagonal lines in this picture that don’t relate to each other to create an organic, cluttered look. It’s applied both to the […]

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Program: Graphics

3D Computer Graphics – Theory and Application I: Week 1

The first week of the 3D course was focused mainly around the elements of art and how these are applied in context of digital games. We started with analyzing promotional images and screenshots from other games. Below is a brief analysis of the screenshots my group was given (Group A).
 
Screenshot 1: The Evil Within 
There are a lot of diagonal lines in this picture that don’t relate to each other to create an organic, cluttered look. It’s applied both to the […]

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Program: Graphics

Analysis of Screenshots & 3D Level


The first Screenshot to analyze was this one, a picture of batman in a cave with (presumably) the batplane behind him. The first things to take note of in this picture is the tilt and perspective of the picture. The tilt and the diagonal lines in the picture are there to emphasize movement or mobility in the picture making it a ”action” shot. The vertical lines and the perspective are there to emphasize the power of batman, standing on […]

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Program: Graphics

Analysis of Screenshots & 3D Level


The first Screenshot to analyze was this one, a picture of batman in a cave with (presumably) the batplane behind him. The first things to take note of in this picture is the tilt and perspective of the picture. The tilt and the diagonal lines in the picture are there to emphasize movement or mobility in the picture making it a ”action” shot. The vertical lines and the perspective are there to emphasize the power of batman, standing on […]

/ Comments Off on Analysis of Screenshots & 3D Level
Program: Graphics

Analysis of Screenshots & 3D Level


The first Screenshot to analyze was this one, a picture of batman in a cave with (presumably) the batplane behind him. The first things to take note of in this picture is the tilt and perspective of the picture. The tilt and the diagonal lines in the picture are there to emphasize movement or mobility in the picture making it a ”action” shot. The vertical lines and the perspective are there to emphasize the power of batman, standing on […]

/ Comments Off on Analysis of Screenshots & 3D Level
Program: Graphics

Analysis of Screenshots & 3D Level


The first Screenshot to analyze was this one, a picture of batman in a cave with (presumably) the batplane behind him. The first things to take note of in this picture is the tilt and perspective of the picture. The tilt and the diagonal lines in the picture are there to emphasize movement or mobility in the picture making it a ”action” shot. The vertical lines and the perspective are there to emphasize the power of batman, standing on […]

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Program: Graphics

The Third Dimension

After a summer lost in the uncharted wilds of Nyköping, I have finally returned to school to start studying again. This time, I will venture into the third dimension, learning to work in 3ds Max.
Our first assignment using the software was to make a mock-up environment that could fit into a game of our choice (we picked ‘Journey’). We would then chose a key word (in our case ‘solitude’) from a list, and try to somehow use that word to […]

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Program: Graphics

The Third Dimension

After a summer lost in the uncharted wilds of Nyköping, I have finally returned to school to start studying again. This time, I will venture into the third dimension, learning to work in 3ds Max.
Our first assignment using the software was to make a mock-up environment that could fit into a game of our choice (we picked ‘Journey’). We would then chose a key word (in our case ‘solitude’) from a list, and try to somehow use that word to […]

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Program: Graphics

The Third Dimension

After a summer lost in the uncharted wilds of Nyköping, I have finally returned to school to start studying again. This time, I will venture into the third dimension, learning to work in 3ds Max.
Our first assignment using the software was to make a mock-up environment that could fit into a game of our choice (we picked ‘Journey’). We would then chose a key word (in our case ‘solitude’) from a list, and try to somehow use that word to […]

/ Comments Off on The Third Dimension
Program: Graphics

The Third Dimension

After a summer lost in the uncharted wilds of Nyköping, I have finally returned to school to start studying again. This time, I will venture into the third dimension, learning to work in 3ds Max.
Our first assignment using the software was to make a mock-up environment that could fit into a game of our choice (we picked ‘Journey’). We would then chose a key word (in our case ‘solitude’) from a list, and try to somehow use that word to […]

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Program: Graphics

First week of 3D, Analysis

A picture analysis with the help of some “elements of art”
Evil within Line: Most of the lines are vertical by looking at the trees, this gives us a feeling of inferiority. For example if we have to look up towards something or someone we feel small, things that are above us tend to feel more powerful. This can be seen through pictures taken of a person from a down-top perspective. We can also see that the tree branches […]

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Program: Programming

First week of 3D, Analysis

A picture analysis with the help of some “elements of art”
Evil within Line: Most of the lines are vertical by looking at the trees, this gives us a feeling of inferiority. For example if we have to look up towards something or someone we feel small, things that are above us tend to feel more powerful. This can be seen through pictures taken of a person from a down-top perspective. We can also see that the tree branches […]

/ Comments Off on First week of 3D, Analysis
Program: Programming

New semester = 3D-modeling and other cool stuff

The summer is over and the second year has just started. This semester I will start learning 3D and I’m so freaking excited!
This first week we’ve been analysing screenshots with focus on the elements of art, such as Line, Shapes, Space, Value, Colour and Texture. I must tell I haven’t played any of these games, which gives me a fresh look at these pictures.

The first screenshot is from Batman.
Line: the camera is tilted and the lines are diagonally, which […]

/ Comments Off on New semester = 3D-modeling and other cool stuff
Program: Graphics

New semester = 3D-modeling and other cool stuff

The summer is over and the second year has just started. This semester I will start learning 3D and I’m so freaking excited!
This first week we’ve been analysing screenshots with focus on the elements of art, such as Line, Shapes, Space, Value, Colour and Texture. I must tell I haven’t played any of these games, which gives me a fresh look at these pictures.

The first screenshot is from Batman.
Line: the camera is tilted and the lines are diagonally, which […]

/ Comments Off on New semester = 3D-modeling and other cool stuff
Program: Graphics

New semester = 3D-modeling and other cool stuff

The summer is over and the second year has just started. This semester I will start learning 3D and I’m so freaking excited!
This first week we’ve been analysing screenshots with focus on the elements of art, such as Line, Shapes, Space, Value, Colour and Texture. I must tell I haven’t played any of these games, which gives me a fresh look at these pictures.

The first screenshot is from Batman.
Line: the camera is tilted and the lines are diagonally, which […]

/ Comments Off on New semester = 3D-modeling and other cool stuff
Program: Graphics

New semester = 3D-modeling and other cool stuff

The summer is over and the second year has just started. This semester I will start learning 3D and I’m so freaking excited!
This first week we’ve been analysing screenshots with focus on the elements of art, such as Line, Shapes, Space, Value, Colour and Texture. I must tell I haven’t played any of these games, which gives me a fresh look at these pictures.

The first screenshot is from Batman.
Line: the camera is tilted and the lines are diagonally, which […]

/ Comments Off on New semester = 3D-modeling and other cool stuff
Program: Graphics

Homework; Image analysis and 3Ds max assignment


Batman
Lines: There are several diagonal lines going through the image, and this creates the overall impression of movement and action.
Shapes: the shapes give off an impression of being man-made, in that they are mostly controlled and square. The shapes of batman are a mash of nature meets technology in boxy versus curved shapes.
Space: Batman is the positive space in the image, his silhouette makes out the foreground. The spaceship is the neutral ground. The flying bats help to indicate […]

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Program: Graphics

Homework; Image analysis and 3Ds max assignment


Batman
Lines: There are several diagonal lines going through the image, and this creates the overall impression of movement and action.
Shapes: the shapes give off an impression of being man-made, in that they are mostly controlled and square. The shapes of batman are a mash of nature meets technology in boxy versus curved shapes.
Space: Batman is the positive space in the image, his silhouette makes out the foreground. The spaceship is the neutral ground. The flying bats help to indicate […]

/ Comments Off on Homework; Image analysis and 3Ds max assignment
Program: Graphics