Browsing '2012': Students starting in 2012

Progress on the Board Game

Today we worked in the group for a couple of hours after the lectures and tried out some of the ideas we had for the board we would use in our game. First of all I should probably go through some of the plans on the game, though.
The main idea behind the game is that there are five players, one being a monster and four others being invaders of the place the monster guards. They’re looking for a treasure of […]

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Program: Programming

Progress on the Board Game

Today we worked in the group for a couple of hours after the lectures and tried out some of the ideas we had for the board we would use in our game. First of all I should probably go through some of the plans on the game, though.
The main idea behind the game is that there are five players, one being a monster and four others being invaders of the place the monster guards. They’re looking for a treasure of […]

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Program: Programming

Board Game development

We met up as a whole group today. Last week we had a meeting where we discussed the aesthetic goals we wished to have in the board game we are to create.Our initial approach was to focus on a set of aesthetics and then develop mechanics to match those …

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Program: Graphics

Board Game development

We met up as a whole group today. Last week we had a meeting where we discussed the aesthetic goals we wished to have in the board game we are to create.Our initial approach was to focus on a set of aesthetics and then develop mechanics to match those …

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Program: Graphics

Doom’s Date

Last Friday I participated in our university’s game jam.  The theme words were “Everyday” and “Doom”, and we had a mere 7 hours to make a game to submit.
The first I thought of was Doctor Doom (I mean, how could you not), and what is the game that would make most sense with Doctor Doom? A dating simulator of course. So we started working from that point, and after some stressful hours we had created Doom’s Date!

Be still my […]

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Program: Graphics

Doom’s Date

Last Friday I participated in our university’s game jam.  The theme words were “Everyday” and “Doom”, and we had a mere 7 hours to make a game to submit.
The first I thought of was Doctor Doom (I mean, how could you not), and what is the game that would make most sense with Doctor Doom? A dating simulator of course. So we started working from that point, and after some stressful hours we had created Doom’s Date!

Be still my […]

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Program: Graphics

First boardgame meeting

Yester day I met my group to start figuring out idéas for our boardgame,Luckily for us Simon Wulf already had an idé.
He wanted to create a game which would simulate pirates having naval battles.We all liked the sound of this.
The game is played on an hexagonal board and will look something like this but will hopefully be made prettier in the future.

We came upp with a movement system which will simulate sailing, we implimented  a wind system […]

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Program: Graphics

First boardgame meeting

Yester day I met my group to start figuring out idéas for our boardgame,Luckily for us Simon Wulf already had an idé.
He wanted to create a game which would simulate pirates having naval battles.We all liked the sound of this.
The game is played on an hexagonal board and will look something like this but will hopefully be made prettier in the future.

We came upp with a movement system which will simulate sailing, we implimented  a wind system […]

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Program: Graphics

Alumni Days && Everybody is a Noob Jam

Our Alumni days have come and gone.
The lectures were great, but the what stole the show was probably the miniature 6 hour “Everybody is a Noob” game jam that was held. The reason why everyone was a noob was because we were required to build our games in Game Maker Studio, a tool that most of us knew about but had never used.
The theme of the jam was “Everyday Doom”. I teamed up with an alumn, two first […]

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Program: Programming

Alumni Days && Everybody is a Noob Jam

Our Alumni days have come and gone.
The lectures were great, but the what stole the show was probably the miniature 6 hour “Everybody is a Noob” game jam that was held. The reason why everyone was a noob was because we were required to build our games in Game Maker Studio, a tool that most of us knew about but had never used.
The theme of the jam was “Everyday Doom”. I teamed up with an alumn, two first […]

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Program: Programming

Project Grottan 2013-10-09

For the coming weeks my group from the course “Advanced Game Design” will be working on a board game of our own. The game idea that we came up with is a round-based exploration game called Grottan (Working Title). The core idea is similar to games such as Betrayal and the Dungeons and Dragons board games where the players get to explore a collapsed cave using tiles. The final goal of the game is to find one of the three […]

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Program: Programming

Project Grottan 2013-10-09

For the coming weeks my group from the course “Advanced Game Design” will be working on a board game of our own. The game idea that we came up with is a round-based exploration game called Grottan (Working Title). The core idea is similar to games such as Betrayal and the Dungeons and Dragons board games where the players get to explore a collapsed cave using tiles. The final goal of the game is to find one of the three […]

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Program: Programming

Project Grottan 2013-10-09

For the coming weeks my group from the course “Advanced Game Design” will be working on a board game of our own. The game idea that we came up with is a round-based exploration game called Grottan (Working Title). The core idea is similar to games such as Betrayal and the Dungeons and Dragons board games where the players get to explore a collapsed cave using tiles. The final goal of the game is to find one of the three […]

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Program: Programming

Project Grottan 2013-10-09

For the coming weeks my group from the course “Advanced Game Design” will be working on a board game of our own. The game idea that we came up with is a round-based exploration game called Grottan (Working Title). The core idea is similar to games such as Betrayal and the Dungeons and Dragons board games where the players get to explore a collapsed cave using tiles. The final goal of the game is to find one of the three […]

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Program: Programming

Serious Game -Board Game

(This is a short summary of today’s Serious Game-course.)The last step of the course Serious Games is for each group of students to create a board game. A board game with the purpose to highlight or address an issue or problem of some sort. I sat down …

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Program: Graphics

Serious Game -Board Game

(This is a short summary of today’s Serious Game-course.)The last step of the course Serious Games is for each group of students to create a board game. A board game with the purpose to highlight or address an issue or problem of some sort. I sat down …

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Program: Graphics

Everybody is a n00b.. jam

Last week I stood in front  of the whole class for the first time and spoke of my teams analyze of the games we had played together (Gloom, Kingdoms & Conspiracy X). I wasn’t alone on the stage, with me I had Mariam and Sebastian which were great support for me. Probably I wouldn’t had gone up on the stage alone because I’ve always thought that its embarrassing and I get extremely nervous and start to shake like an aspen […]

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Program: Graphics

Everybody is a n00b.. jam

Last week I stood in front  of the whole class for the first time and spoke of my teams analyze of the games we had played together (Gloom, Kingdoms & Conspiracy X). I wasn’t alone on the stage, with me I had Mariam and Sebastian which were great support for me. Probably I wouldn’t had gone up on the stage alone because I’ve always thought that its embarrassing and I get extremely nervous and start to shake like an aspen […]

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Program: Graphics

Serious games boardgame start and Advanced game design Continueation

Today we got a assignment from the serious game course, to make a serious board game about a up to date topic. Me and my group came up with a basic concept about the homeless in Stockholm. We needed it to be small and precise in order to be able to convey the message through a board game.
We then started thinking about what the best way of conveying this to the player would be. Being shown from the homeless perspective […]

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Program: Programming

Serious games boardgame start and Advanced game design Continueation

Today we got a assignment from the serious game course, to make a serious board game about a up to date topic. Me and my group came up with a basic concept about the homeless in Stockholm. We needed it to be small and precise in order to be able to convey the message through a board game.
We then started thinking about what the best way of conveying this to the player would be. Being shown from the homeless perspective […]

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Program: Programming

Learning Video Game Design – Making Board Games

Time for a quick post.
Even though I’m reading two courses about video game design right now, I’m currently tasked with making a board game (in a group) in each course. Why is that? In my opinion, the reason for this is because video games and board games has more stuff in common than most people might think when it comes to the design part of the respective kind of game. For example, if you break down a strategy video games […]

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Program: Programming

Learning Video Game Design – Making Board Games

Time for a quick post.
Even though I’m reading two courses about video game design right now, I’m currently tasked with making a board game (in a group) in each course. Why is that? In my opinion, the reason for this is because video games and board games has more stuff in common than most people might think when it comes to the design part of the respective kind of game. For example, if you break down a strategy video games […]

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Program: Programming

Final Project in Serious Games

It’s a lot of posting going on at the moment but it has to be done. Today we got our final assignment in Serious games. We are to develop a board game on a serious subject. So now I have two group assignment that both have to do with making a board game, I can’t wait to see how it goes.
It is a group project and for this friday we are going to have a concept document done with our […]

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Program: Programming

Final Project in Serious Games

It’s a lot of posting going on at the moment but it has to be done. Today we got our final assignment in Serious games. We are to develop a board game on a serious subject. So now I have two group assignment that both have to do with making a board game, I can’t wait to see how it goes.
It is a group project and for this friday we are going to have a concept document done with our […]

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Program: Programming