Browsing 'The Department': Posts from the Department of Game Design, campus Gotland

Tale

In a world of great wonders, a ranger is tricked by a scheming wizard to unleash a great danger. In order to undo her mistakes…
Tale is a third-person adventure game, on Multiple platforms, set in a fantastical land known as Abulin. With gameplay centered on exploration and navigation, Tale aims to tell the story of a young ranger as she unravels the plot of a devious magician. The game is developed in Unity. Assets are created in, Zbrush,3Dsmax,Speedtree,Motionbuilder,Logic pro, Visualstudio, […]

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Tale

In a world of great wonders, a ranger is tricked by a scheming wizard to unleash a great danger. In order to undo her mistakes…
Tale is a third-person adventure game, on Multiple platforms, set in a fantastical land known as Abulin. With gameplay centered on exploration and navigation, Tale aims to tell the story of a young ranger as she unravels the plot of a devious magician. The game is developed in Unity. Assets are created in, Zbrush,3Dsmax,Speedtree,Motionbuilder,Logic pro, Visualstudio, […]

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Smackquarium

Smackquarium is a 2D, platformer local multiplayer game. With its transparent screen Smackquarium allow the players to see each other while playing. The game also allows the players to pour real water into the aquarium (the game-setting), making the environment/ players be affected by the resulting virtual water steam.
In smackquarium two players fight against each other located in an aquarium. They are both playing a turtle equipped with an oversized hammer. Their goal is to be the fastest one to […]

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Smackquarium

Smackquarium is a 2D, platformer local multiplayer game. With its transparent screen Smackquarium allow the players to see each other while playing. The game also allows the players to pour real water into the aquarium (the game-setting), making the environment/ players be affected by the resulting virtual water steam.
In smackquarium two players fight against each other located in an aquarium. They are both playing a turtle equipped with an oversized hammer. Their goal is to be the fastest one to […]

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HEVGA meet-up in Washington

Last week, we … (last week already. Where does the time go?)
Last week we travelled to Washington, D.C. for an Unconference with the Higher Education in Video Games Association.

The gathering was titled “Games + Higher Education + National Impact.” HEVGA described it this this:

“This two day meet-up will assemble leading thinkers and creators of interactive media to address national priorities areas including educational tools for teachers and students, citizen science platforms for crowdsourcing discovery, and increasing […]

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HEVGA meet-up in Washington

Last week, we … (last week already. Where does the time go?)
Last week we travelled to Washington, D.C. for an Unconference with the Higher Education in Video Games Association.

The gathering was titled “Games + Higher Education + National Impact.” HEVGA described it this this:

“This two day meet-up will assemble leading thinkers and creators of interactive media to address national priorities areas including educational tools for teachers and students, citizen science platforms for crowdsourcing discovery, and increasing […]

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Alumni Days 2015


This weekend we took a break from everything that has to do with Christmas preparations hullabaloo and invited some of our alumni to come and inspire our current students and spread their knowledge.
Martin Greip showed a very impressive graph of “All the Feels”™ of being an indie developer and the daily struggle of running a studio. And by “accident” he also revealed Eat Create Sleep’s next game, Project Synvilla.

Martin Greip – Eat Create […]

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Alumni Days 2015


This weekend we took a break from everything that has to do with Christmas preparations hullabaloo and invited some of our alumni to come and inspire our current students and spread their knowledge.
Martin Greip showed a very impressive graph of “All the Feels”™ of being an indie developer and the daily struggle of running a studio. And by “accident” he also revealed Eat Create Sleep’s next game, Project Synvilla.

Martin Greip – Eat Create […]

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Alumni Days 2015


UPDATE: all talks are now published on our Guest Lecture playlist on YouTube.
This weekend we took a break from everything that has to do with Christmas preparations hullabaloo and invited some of our alumni to come and inspire our current students and spread their knowledge.
Martin Greip showed a very impressive graph of “All the Feels”™ of being an indie developer and the daily struggle of running a studio. And by “accident” he also revealed Eat […]

December 13, 2015 / Comments Off on Alumni Days 2015

Alumni Days 2015


UPDATE: all talks are now published on our Guest Lecture playlist on YouTube.
This weekend we took a break from everything that has to do with Christmas preparations hullabaloo and invited some of our alumni to come and inspire our current students and spread their knowledge.
Martin Greip showed a very impressive graph of “All the Feels”™ of being an indie developer and the daily struggle of running a studio. And by “accident” he also revealed Eat […]

December 13, 2015 / Comments Off on Alumni Days 2015

GodFire Forge

GodFire Forge is a game that takes place within the setting of Norse mythology. The mighty gods of Valhalla are fighting the never ending hordes of giants on the battlefields. To their aid they have you, the player, as a smith to forge their legendary weapons. As you smith their weaponry, you will have an overview of how the battle is waging. If you are slow in your smithing, the giants will over-run the Asagods and they will loose the […]

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GodFire Forge

GodFire Forge is a game that takes place within the setting of Norse mythology. The mighty gods of Valhalla are fighting the never ending hordes of giants on the battlefields. To their aid they have you, the player, as a smith to forge their legendary weapons. As you smith their weaponry, you will have an overview of how the battle is waging. If you are slow in your smithing, the giants will over-run the Asagods and they will loose the […]

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Ballistic Balloon Battle

Ballistic Balloon Battle is a 2D, two player, balloon fighting, versus game. Players use our unique input device to control the balloons on a variety of maps in a round based skirmish. The input is built using bicycle pumps and microphones, the more you pump, the higher your balloon will fly. The game is made in Unity 5, with graphics made in Photoshop.
Nisse Lindblom – Producer,
Kim Teroni Borg – Lead Art,
Johannes Westberg – Lead Tech,
Olle Staffas – Lead Code,
Oscar […]

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Ballistic Balloon Battle

Ballistic Balloon Battle is a 2D, two player, balloon fighting, versus game. Players use our unique input device to control the balloons on a variety of maps in a round based skirmish. The input is built using bicycle pumps and microphones, the more you pump, the higher your balloon will fly. The game is made in Unity 5, with graphics made in Photoshop.
Nisse Lindblom – Producer,
Kim Teroni Borg – Lead Art,
Johannes Westberg – Lead Tech,
Olle Staffas – Lead Code,
Oscar […]

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Clouds Below

Clouds Below was reviewed by Kotaku (“It’s Kinda Like The Wind Waker, But With Flying), and is available for download here.

Clouds Below is a 3rd person puzzle platformer where you have the ability to control the wind. You will have to use these powers in order to solve puzzles of different kinds and to traverse a beautiful world set in a chain of mountains that pierce the sky high above the clouds.
Take the leap and spread your wings, […]

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Clouds Below

Clouds Below was reviewed by Kotaku (“It’s Kinda Like The Wind Waker, But With Flying), and is available for download here.

Clouds Below is a 3rd person puzzle platformer where you have the ability to control the wind. You will have to use these powers in order to solve puzzles of different kinds and to traverse a beautiful world set in a chain of mountains that pierce the sky high above the clouds.
Take the leap and spread your wings, […]

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BlastCat


BlastCat is a casual 2d sidescrolling action puzzle game for mobile platforms!

Evil aliens have invaded earth! They’ve seen all the cat gifs and youtube clips and decided cats are obviously the most precious there is. So, naturally, they’ve kidnapped all the cats and kittens on earth! Except for the main character – you play as a rocket launcher wielding cat on a mission to rescue all the kittens and defeat the evil aliens!
The game is developed using the […]

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BlastCat


BlastCat is a casual 2d sidescrolling action puzzle game for mobile platforms!

Evil aliens have invaded earth! They’ve seen all the cat gifs and youtube clips and decided cats are obviously the most precious there is. So, naturally, they’ve kidnapped all the cats and kittens on earth! Except for the main character – you play as a rocket launcher wielding cat on a mission to rescue all the kittens and defeat the evil aliens!
The game is developed using the […]

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Frog Climbers

EDIT 2016-10: Frog Climbers have launched on Steam! Team Crew has put a lot of work into the game since last year, check out the launch trailer at the bottom of this post.

You and friends play as rock climbing frogs, intent on reaching the top of the highest mountain. There’s only room for one frog at the top though, so it’s a race to the summit using whatever means necessary in order to become the most glorious frog […]

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Frog Climbers

EDIT 2016-10: Frog Climbers have launched on Steam! Team Crew has put a lot of work into the game since last year, check out the launch trailer at the bottom of this post.

You and friends play as rock climbing frogs, intent on reaching the top of the highest mountain. There’s only room for one frog at the top though, so it’s a race to the summit using whatever means necessary in order to become the most glorious frog […]

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Summit Chasers


Summit Chasers is a competitive jumping platformer where two players compete in a chase towards the top of a mountain.
Brawl your opponent, collect rune stones, and smash through the environment all while avoiding the perils of the mountainside.
Jump, grab and explode your way to the summit while leaving your rival behind!

Tools used: Unity 5, Adobe Photoshop, Paint Tool Sai, Visual Studios.
Tony Högye – Producer
Marcus Litholm – Lead Design
Emma Fredriksson – Lead Art
Axel Versterlund – Lead Code
Love Åkerlund […]

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Summit Chasers


Summit Chasers is a competitive jumping platformer where two players compete in a chase towards the top of a mountain.
Brawl your opponent, collect rune stones, and smash through the environment all while avoiding the perils of the mountainside.
Jump, grab and explode your way to the summit while leaving your rival behind!

Tools used: Unity 5, Adobe Photoshop, Paint Tool Sai, Visual Studios.
Tony Högye – Producer
Marcus Litholm – Lead Design
Emma Fredriksson – Lead Art
Axel Versterlund – Lead Code
Love Åkerlund […]

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GGC 2015 Coverage

Gotland Game Conference 2015 – Winners
Gotland Game Conference: Day 1, by Vilya
Gotland Game Conference 2015, by KJ Interactive
The Japanese School of Media Science wrote about us, not once, but twice!
Kotaku wrote about student project Clouds Below; “It’s Kinda Like The Wind Waker, But With Flying

Posted in Publicity by Ulf Benjaminsson

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GGC 2015 Coverage

Gotland Game Conference 2015 – Winners
Gotland Game Conference: Day 1, by Vilya
Gotland Game Conference 2015, by KJ Interactive
The Japanese School of Media Science wrote about us, not once, but twice!
Kotaku wrote about student project Clouds Below; “It’s Kinda Like The Wind Waker, But With Flying

Posted in Publicity by Ulf Benjaminsson

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