Author Archives: Niklas Svantesson

Game programming III – the eight week, work on the third assignment

Hello.
This week was new yers, so little has been done in the way of work. I’ve created and implemented and input class for gamepads and I’ve started working on the particle effects, which will continue on to next week.
Cheers!

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Program: Programming

Game programming III – the eight week, work on the third assignment

Hello.
This week was new yers, so little has been done in the way of work. I’ve created and implemented and input class for gamepads and I’ve started working on the particle effects, which will continue on to next week.
Cheers!

/ Comments Off on Game programming III – the eight week, work on the third assignment
Program: Programming

Game Programming III – the seventh week, work on the third assignment

Hello!
I’ve taken this week off since it’s christmas and I need to take a break. I’ll continue work next week.
Cheers!

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Program: Programming

Game Programming III – the seventh week, work on the third assignment

Hello!
I’ve taken this week off since it’s christmas and I need to take a break. I’ll continue work next week.
Cheers!

/ Comments Off on Game Programming III – the seventh week, work on the third assignment
Program: Programming

Game Programming III – the seventh week, work on the third assignment

Hello!
I’ve taken this week off since it’s christmas and I need to take a break. I’ll continue work next week.
Cheers!

/ Comments Off on Game Programming III – the seventh week, work on the third assignment
Program: Programming

Game Programming III – the seventh week, work on the third assignment

Hello!
I’ve taken this week off since it’s christmas and I need to take a break. I’ll continue work next week.
Cheers!

/ Comments Off on Game Programming III – the seventh week, work on the third assignment
Program: Programming

Game Programming III – the sixth week, work on the third assignment


Hello!
This weeks I have mostly been busy working on the third assignment, which is to make a simple game with 3D rendering using directX. What I have done this week includes reseraching the Ogre3D render engine, working on understanding and getting a grasp on the code for 3D rendering provided by our teacher (albeit in an incomplete state).
The Ogre3D reserach was done during one evening and then abandoned as I could not get it to work with Visual Studio […]

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Program: Programming

Game Programming III – the sixth week, work on the third assignment


Hello!
This weeks I have mostly been busy working on the third assignment, which is to make a simple game with 3D rendering using directX. What I have done this week includes reseraching the Ogre3D render engine, working on understanding and getting a grasp on the code for 3D rendering provided by our teacher (albeit in an incomplete state).
The Ogre3D reserach was done during one evening and then abandoned as I could not get it to work with Visual Studio […]

/ Comments Off on Game Programming III – the sixth week, work on the third assignment
Program: Programming

Game Programming III – the sixth week, work on the third assignment


Hello!
This weeks I have mostly been busy working on the third assignment, which is to make a simple game with 3D rendering using directX. What I have done this week includes reseraching the Ogre3D render engine, working on understanding and getting a grasp on the code for 3D rendering provided by our teacher (albeit in an incomplete state).
The Ogre3D reserach was done during one evening and then abandoned as I could not get it to work with Visual Studio […]

/ Comments Off on Game Programming III – the sixth week, work on the third assignment
Program: Programming

Game Programming III – the sixth week, work on the third assignment


Hello!
This weeks I have mostly been busy working on the third assignment, which is to make a simple game with 3D rendering using directX. What I have done this week includes reseraching the Ogre3D render engine, working on understanding and getting a grasp on the code for 3D rendering provided by our teacher (albeit in an incomplete state).
The Ogre3D reserach was done during one evening and then abandoned as I could not get it to work with Visual Studio […]

/ Comments Off on Game Programming III – the sixth week, work on the third assignment
Program: Programming

Game Programming III – the fifth week, AudioManager using FMOD part one (1)


Hello!
This week I’ve been mostly working on getting a working audio manager class for the third and final assignment for this course. The audio manager is meant to load and play sounds or music that will be used in a 3D game. I’ve created this class with the FMOD library.
http://www.fmod.org/
The reason for using FMOD is mainly because it was recomended by our teacher, but also because it is used by several large game titles in the industry, like […]

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Program: Programming

Game Programming III – the fifth week, AudioManager using FMOD part one (1)


Hello!
This week I’ve been mostly working on getting a working audio manager class for the third and final assignment for this course. The audio manager is meant to load and play sounds or music that will be used in a 3D game. I’ve created this class with the FMOD library.
http://www.fmod.org/
The reason for using FMOD is mainly because it was recomended by our teacher, but also because it is used by several large game titles in the industry, like […]

/ Comments Off on Game Programming III – the fifth week, AudioManager using FMOD part one (1)
Program: Programming

Game Programming III – the fifth week, AudioManager using FMOD part one (1)


Hello!
This week I’ve been mostly working on getting a working audio manager class for the third and final assignment for this course. The audio manager is meant to load and play sounds or music that will be used in a 3D game. I’ve created this class with the FMOD library.
http://www.fmod.org/
The reason for using FMOD is mainly because it was recomended by our teacher, but also because it is used by several large game titles in the industry, like […]

/ Comments Off on Game Programming III – the fifth week, AudioManager using FMOD part one (1)
Program: Programming

Game Programming III – the fifth week, AudioManager using FMOD part one (1)


Hello!
This week I’ve been mostly working on getting a working audio manager class for the third and final assignment for this course. The audio manager is meant to load and play sounds or music that will be used in a 3D game. I’ve created this class with the FMOD library.
http://www.fmod.org/
The reason for using FMOD is mainly because it was recomended by our teacher, but also because it is used by several large game titles in the industry, like […]

/ Comments Off on Game Programming III – the fifth week, AudioManager using FMOD part one (1)
Program: Programming

Game Programming III – the fourth week, webserver part one (1)


Hello!
This week I’ve been mostly working on the second assignment for this course, which is to make a simple web server. The web server needs to use the TCP protocol and handle HTTP/1.1 headers. The first thing you need to make a web server is to make a socket for it. A socket is, in short, an IP adress and a port number that are bound together to make an endpoint for communication over a network. I will make use […]

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Program: Programming

Game Programming III – the fourth week, webserver part one (1)


Hello!
This week I’ve been mostly working on the second assignment for this course, which is to make a simple web server. The web server needs to use the TCP protocol and handle HTTP/1.1 headers. The first thing you need to make a web server is to make a socket for it. A socket is, in short, an IP adress and a port number that are bound together to make an endpoint for communication over a network. I will make use […]

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Program: Programming

Game Programming III – the fourth week, webserver part one (1)


Hello!
This week I’ve been mostly working on the second assignment for this course, which is to make a simple web server. The web server needs to use the TCP protocol and handle HTTP/1.1 headers. The first thing you need to make a web server is to make a socket for it. A socket is, in short, an IP adress and a port number that are bound together to make an endpoint for communication over a network. I will make use […]

/ Comments Off on Game Programming III – the fourth week, webserver part one (1)
Program: Programming

Game Programming III – the fourth week, webserver part one (1)


Hello!
This week I’ve been mostly working on the second assignment for this course, which is to make a simple web server. The web server needs to use the TCP protocol and handle HTTP/1.1 headers. The first thing you need to make a web server is to make a socket for it. A socket is, in short, an IP adress and a port number that are bound together to make an endpoint for communication over a network. I will make use […]

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Program: Programming

Game Programming III – the third week, binary search tree part one (1)


Hello!
This week I finally managed to finalize the binary search tree that I’ve been working on. I’ve had a lot of trouble since I did not have the sense to look up tutorials on the subject even though that is usually the first thing I do. I guess I got too cocky and figured I should be able to do it all on my own pretty quick. I was wrong, and I would have saved myself a lot of […]

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Program: Programming

Game Programming III – the third week, binary search tree part one (1)


Hello!
This week I finally managed to finalize the binary search tree that I’ve been working on. I’ve had a lot of trouble since I did not have the sense to look up tutorials on the subject even though that is usually the first thing I do. I guess I got too cocky and figured I should be able to do it all on my own pretty quick. I was wrong, and I would have saved myself a lot of […]

/ Comments Off on Game Programming III – the third week, binary search tree part one (1)
Program: Programming

Game Programming III – the third week, binary search tree part one (1)


Hello!
This week I finally managed to finalize the binary search tree that I’ve been working on. I’ve had a lot of trouble since I did not have the sense to look up tutorials on the subject even though that is usually the first thing I do. I guess I got too cocky and figured I should be able to do it all on my own pretty quick. I was wrong, and I would have saved myself a lot of […]

/ Comments Off on Game Programming III – the third week, binary search tree part one (1)
Program: Programming

Game Programming III – the third week, binary search tree part one (1)


Hello!
This week I finally managed to finalize the binary search tree that I’ve been working on. I’ve had a lot of trouble since I did not have the sense to look up tutorials on the subject even though that is usually the first thing I do. I guess I got too cocky and figured I should be able to do it all on my own pretty quick. I was wrong, and I would have saved myself a lot of […]

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Program: Programming

Game Programming III – the second week, linked lists part three (3)


Hello again!
Let’s try to finish up the linked list. Last time I put up a completely functional linked list for integer variables. We now need to remake it into a list that can story data any type, in other words we need to make it generic.
There are a few things different about this version. First off we will need to write it all in the header file and not use any source file at all because we are […]

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Program: Programming

Game Programming III – the second week, linked lists part three (3)


Hello again!
Let’s try to finish up the linked list. Last time I put up a completely functional linked list for integer variables. We now need to remake it into a list that can story data any type, in other words we need to make it generic.
There are a few things different about this version. First off we will need to write it all in the header file and not use any source file at all because we are […]

/ Comments Off on Game Programming III – the second week, linked lists part three (3)
Program: Programming