Author Archives: Ludwig Lindstål

About Ludwig Lindstål

2013 Graphics

New semester = 3D-modeling and other cool stuff

The summer is over and the second year has just started. This semester I will start learning 3D and I’m so freaking excited!
This first week we’ve been analysing screenshots with focus on the elements of art, such as Line, Shapes, Space, Value, Colour and Texture. I must tell I haven’t played any of these games, which gives me a fresh look at these pictures.

The first screenshot is from Batman.
Line: the camera is tilted and the lines are diagonally, which […]

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Program: Graphics

New semester = 3D-modeling and other cool stuff

The summer is over and the second year has just started. This semester I will start learning 3D and I’m so freaking excited!
This first week we’ve been analysing screenshots with focus on the elements of art, such as Line, Shapes, Space, Value, Colour and Texture. I must tell I haven’t played any of these games, which gives me a fresh look at these pictures.

The first screenshot is from Batman.
Line: the camera is tilted and the lines are diagonally, which […]

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Program: Graphics

Suit Em’ Up – Just before Final

Hello world!
This week has been all about our boss Grubby McGrub. Grubby is a big, fat caterpillar. She glows in creepy orange and yellow and have a witch-like appearance. Her battle is in whack-a-mole style, she will move around under the floor and smash up through the fabrics trying to head-butt you. If she hit you it’s a one hit kill so you really have to look for the cracks appearing right before she comes up. If you’re fast enough […]

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Program: Graphics

Suit Em’ Up – Just before Final

Hello world!
This week has been all about our boss Grubby McGrub. Grubby is a big, fat caterpillar. She glows in creepy orange and yellow and have a witch-like appearance. Her battle is in whack-a-mole style, she will move around under the floor and smash up through the fabrics trying to head-butt you. If she hit you it’s a one hit kill so you really have to look for the cracks appearing right before she comes up. If you’re fast enough […]

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Program: Graphics

Hello world!
This week has been all about our boss Grubby McGrub. Grubby is a big, fat caterpillar. She glows in creepy orange and yellow and have a witch-like appearance. Her battle is in whack-a-mole style, she will move around under the floor and smash up through the fabrics trying to head-butt you. If she hit you it’s a one hit kill so you really have to look for the cracks appearing right before she comes up. If you’re fast enough […]

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Program: Graphics

Hello world!
This week has been all about our boss Grubby McGrub. Grubby is a big, fat caterpillar. She glows in creepy orange and yellow and have a witch-like appearance. Her battle is in whack-a-mole style, she will move around under the floor and smash up through the fabrics trying to head-butt you. If she hit you it’s a one hit kill so you really have to look for the cracks appearing right before she comes up. If you’re fast enough […]

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Program: Graphics

Suit Em’ Up – Ben Bugger

Hello!
This week I’ve been working on one out of two pre-bosses of our game. His name is Ben Bugger. He is a large blue-ish bug who rolls around on his huge ball of crap trying to roll over you and smash you Indiana jones-style. He also squirts goo all over the place to slow you down, but the smart player will try to kite him in to the goo and slow him down instead.
Here is how he look facing the […]

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Program: Graphics

Suit Em’ Up – Ben Bugger

Hello!
This week I’ve been working on one out of two pre-bosses of our game. His name is Ben Bugger. He is a large blue-ish bug who rolls around on his huge ball of crap trying to roll over you and smash you Indiana jones-style. He also squirts goo all over the place to slow you down, but the smart player will try to kite him in to the goo and slow him down instead.
Here is how he look facing the […]

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Program: Graphics

Suit Em’ Up – Ben Bugger

Hello!
This week I’ve been working on one out of two pre-bosses of our game. His name is Ben Bugger. He is a large blue-ish bug who rolls around on his huge ball of crap trying to roll over you and smash you Indiana jones-style. He also squirts goo all over the place to slow you down, but the smart player will try to kite him in to the goo and slow him down instead.
Here is how he look facing the […]

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Program: Graphics

Suit Em’ Up – Ben Bugger

Hello!
This week I’ve been working on one out of two pre-bosses of our game. His name is Ben Bugger. He is a large blue-ish bug who rolls around on his huge ball of crap trying to roll over you and smash you Indiana jones-style. He also squirts goo all over the place to slow you down, but the smart player will try to kite him in to the goo and slow him down instead.
Here is how he look facing the […]

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Program: Graphics

Suit em up – building sprite sheets

Hello!
This week I have been really productive. First of I did finish the last touches on our Bugger, the pink flying bug from last week. The glowing’s looks way better now and he doesn’t look like a flying and buzzing Christmas three anymore (lulz).
Then I did our basic map. To this week we have used a placeholder from our mock-ups so we could have one before the finished graphics were done.
This is how it looked then…

…And this is how […]

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Program: Graphics

Suit em up – building sprite sheets

Hello!
This week I have been really productive. First of I did finish the last touches on our Bugger, the pink flying bug from last week. The glowing’s looks way better now and he doesn’t look like a flying and buzzing Christmas three anymore (lulz).
Then I did our basic map. To this week we have used a placeholder from our mock-ups so we could have one before the finished graphics were done.
This is how it looked then…

…And this is how […]

/ Comments Off on Suit em up – building sprite sheets
Program: Graphics

Suit em up – building sprite sheets

Hello!
This week I have been really productive. First of I did finish the last touches on our Bugger, the pink flying bug from last week. The glowing’s looks way better now and he doesn’t look like a flying and buzzing Christmas three anymore (lulz).
Then I did our basic map. To this week we have used a placeholder from our mock-ups so we could have one before the finished graphics were done.
This is how it looked then…

…And this is how […]

/ Comments Off on Suit em up – building sprite sheets
Program: Graphics

Suit em up – building sprite sheets

Hello!
This week I have been really productive. First of I did finish the last touches on our Bugger, the pink flying bug from last week. The glowing’s looks way better now and he doesn’t look like a flying and buzzing Christmas three anymore (lulz).
Then I did our basic map. To this week we have used a placeholder from our mock-ups so we could have one before the finished graphics were done.
This is how it looked then…

…And this is how […]

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Program: Graphics

Suit Em’ Up – Buggers

Hello again!
 
This week I have been working on our melee enemy “the Bugger”. He is a flying mad bug who when he sees you will do anything to head-butt you. His A.I is pretty smart as he tries to see where you’re heading and charges towards that point to cut you off and smash you into little robot pieces which makes him a though opponent.

The main thing I have done this week is doing the moving animation for Buggers in […]

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Program: Graphics

Suit Em’ Up – Buggers

Hello again!
 
This week I have been working on our melee enemy “the Bugger”. He is a flying mad bug who when he sees you will do anything to head-butt you. His A.I is pretty smart as he tries to see where you’re heading and charges towards that point to cut you off and smash you into little robot pieces which makes him a though opponent.

The main thing I have done this week is doing the moving animation for Buggers in […]

/ Comments Off on Suit Em’ Up – Buggers
Program: Graphics

Suit Em’ Up – Buggers

Hello again!
 
This week I have been working on our melee enemy “the Bugger”. He is a flying mad bug who when he sees you will do anything to head-butt you. His A.I is pretty smart as he tries to see where you’re heading and charges towards that point to cut you off and smash you into little robot pieces which makes him a though opponent.

The main thing I have done this week is doing the moving animation for Buggers in […]

/ Comments Off on Suit Em’ Up – Buggers
Program: Graphics

Suit Em’ Up – Buggers

Hello again!
 
This week I have been working on our melee enemy “the Bugger”. He is a flying mad bug who when he sees you will do anything to head-butt you. His A.I is pretty smart as he tries to see where you’re heading and charges towards that point to cut you off and smash you into little robot pieces which makes him a though opponent.

The main thing I have done this week is doing the moving animation for Buggers in […]

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Program: Graphics

Suit Em’ Up – The random week

Hello World!
This week I was supposed to help Andreas (which are designer of our game-world) with the graphical parts of our “rooms”. Our game-world/suit is cut into smaller “rooms” so the computer doesn’t need to have the entire world in its memory at once but only loads the room the player is in and the surrounding ones. So, as said, I was supposed to help Andreas with our rooms. But he wanted to go for graphics for our menu system instead so we […]

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Program: Graphics

Suit Em’ Up – The random week

Hello World!
This week I was supposed to help Andreas (which are designer of our game-world) with the graphical parts of our “rooms”. Our game-world/suit is cut into smaller “rooms” so the computer doesn’t need to have the entire world in its memory at once but only loads the room the player is in and the surrounding ones. So, as said, I was supposed to help Andreas with our rooms. But he wanted to go for graphics for our menu system instead so we […]

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Program: Graphics

Suit Em’ Up – The random week

Hello World!
This week I was supposed to help Andreas (which are designer of our game-world) with the graphical parts of our “rooms”. Our game-world/suit is cut into smaller “rooms” so the computer doesn’t need to have the entire world in its memory at once but only loads the room the player is in and the surrounding ones. So, as said, I was supposed to help Andreas with our rooms. But he wanted to go for graphics for our menu system instead so we […]

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Program: Graphics

Suit Em’ Up – The random week

Hello World!
This week I was supposed to help Andreas (which are designer of our game-world) with the graphical parts of our “rooms”. Our game-world/suit is cut into smaller “rooms” so the computer doesn’t need to have the entire world in its memory at once but only loads the room the player is in and the surrounding ones. So, as said, I was supposed to help Andreas with our rooms. But he wanted to go for graphics for our menu system instead so we […]

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Program: Graphics

Suit Em’ up week 3 – Animation stuff

Hello!
This week I’ve focused on animation for our standard enemy’s. I think they turned out pretty good. There is still lots of details missing on these guys, but for pre-alpha and alpha it will do.
I’ve used Illustrator for drawing these characters (the same way as I drew Barney). The reason for using Illustrator is because of how I built our characters I can easy change the proportion, shape, color etc. of each part of the character which makes it easy […]

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Program: Graphics

Suit Em’ up week 3 – Animation stuff

Hello!
This week I’ve focused on animation for our standard enemy’s. I think they turned out pretty good. There is still lots of details missing on these guys, but for pre-alpha and alpha it will do.
I’ve used Illustrator for drawing these characters (the same way as I drew Barney). The reason for using Illustrator is because of how I built our characters I can easy change the proportion, shape, color etc. of each part of the character which makes it easy […]

/ Comments Off on Suit Em’ up week 3 – Animation stuff
Program: Graphics