Author Archives: Ahmad Ali

Awarded! Finally

So the Swedish Game Awards ceremony went down at the 18th of June so here is the update!
After presenting our game, the station was crowded due to the exterior design of the game and a lot of noises coming from the gathered crowd, we were finally ready for the ceremony that would be held the day after. I was getting everything ready for the evening, chosen my outfit and checking with my brother if he was ready to be picked […]

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Program: Programming

Awarded! Finally

So the Swedish Game Awards ceremony went down at the 18th of June so here is the update!
After presenting our game, the station was crowded due to the exterior design of the game and a lot of noises coming from the gathered crowd, we were finally ready for the ceremony that would be held the day after. I was getting everything ready for the evening, chosen my outfit and checking with my brother if he was ready to be picked […]

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Program: Programming

Swedish Game Awards is up next!

The days are closing in for the Swedish game awards (SGA) event that will be held on the 17th of June. We were nominated for Best Execution in Design and we got the chance to present our game at the event.
We made a few changes to the level after watching people play the game at the GGC, the possibility to fall back into the previous challenge should now have been  fixed, and the title screen would hopefully be more clear to […]

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Program: Programming

Swedish Game Awards is up next!

The days are closing in for the Swedish game awards (SGA) event that will be held on the 17th of June. We were nominated for Best Execution in Design and we got the chance to present our game at the event.
We made a few changes to the level after watching people play the game at the GGC, the possibility to fall back into the previous challenge should now have been  fixed, and the title screen would hopefully be more clear to […]

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Program: Programming

First Year: Done!

Participating in this game design course at Campus Gotland, University of Uppsala, made me evolve artistically and as a designer. I had come to realize a lot of things, gained experience in new areas, and finally but not least: Taking up drawing again. And this Blog will be the proof for me to recognize my own development.

Three projects where made:
1- Project minetrain: This was to learn how to build and create game concepts, design documents and how to pitch our […]

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Program: Programming

First Year: Done!

Participating in this game design course at Campus Gotland, University of Uppsala, made me evolve artistically and as a designer. I had come to realize a lot of things, gained experience in new areas, and finally but not least: Taking up drawing again. And this Blog will be the proof for me to recognize my own development.

Three projects where made:
1- Project minetrain: This was to learn how to build and create game concepts, design documents and how to pitch our […]

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Program: Programming

The GGC! Presenting our games! Receiving awards! What a way to finish the year!

Gotland Game Conference invites people from the business with experience from the game developing world and foreign universities, people from japans industry were roaming around the game hall and trying out some innovative games. A selected few of the people from the business acts as a Jury, evaluating the games presented during the GGC, to later on present the results at the game awards ceremony. Attending and  presenting games are students from first, second and some from the third year.

The […]

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Program: Programming

The GGC! Presenting our games! Receiving awards! What a way to finish the year!

Gotland Game Conference invites people from the business with experience from the game developing world and foreign universities, people from japans industry were roaming around the game hall and trying out some innovative games. A selected few of the people from the business acts as a Jury, evaluating the games presented during the GGC, to later on present the results at the game awards ceremony. Attending and  presenting games are students from first, second and some from the third year.

The […]

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Program: Programming

Into BETA! Heavy working!!!!! And a Facebook page is up!

At quality time this Tuesday we got scolded for not putting up our artwork in the game!
But me and the guys have been working a lot with graphics lately, and even I did some modeling:

siren light made in 3DS Max


Warning sign + pole, made in 3DS Max

I’m working on the menu screen, our input is almost finished, ill try to post some pictures tomorrow. And I’ve got an in-game footage here:

The level is still under construction but […]

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Program: Programming

Into BETA! Heavy working!!!!! And a Facebook page is up!

At quality time this Tuesday we got scolded for not putting up our artwork in the game!
But me and the guys have been working a lot with graphics lately, and even I did some modeling:

siren light made in 3DS Max


Warning sign + pole, made in 3DS Max

I’m working on the menu screen, our input is almost finished, ill try to post some pictures tomorrow. And I’ve got an in-game footage here:

The level is still under construction but […]

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Program: Programming

Graphics on the way!

A meeting with the group was held with our course coordinator, the call it “Quality Time”. So the point of this meeting is that we present what we have and how far we have come. We passed through the checkpoints but there is one thing still, and that is the graphics. We still don’t have all the textures in place, so we have Adam and Alex working on that.
Here is a screen sample:

A in game screen shot

The walls have been changed to […]

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Program: Programming

Graphics on the way!

A meeting with the group was held with our course coordinator, the call it “Quality Time”. So the point of this meeting is that we present what we have and how far we have come. We passed through the checkpoints but there is one thing still, and that is the graphics. We still don’t have all the textures in place, so we have Adam and Alex working on that.
Here is a screen sample:

A in game screen shot

The walls have been changed to […]

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Program: Programming

The Logotype

In this new design I used previous experience that I gained from creating the banner and tried to apply it to the creation of our group logo.
First i made a lot of sketches of different styles and layouts, i filled a whole paper to add a lot of variations:

Sketching for a logotype

I asked the group which one they prefered and that ended up being the puzzle ball.
My first question was how i could design a puzzle ball by using Photoshop, […]

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Program: Programming

The Logotype

In this new design I used previous experience that I gained from creating the banner and tried to apply it to the creation of our group logo.
First i made a lot of sketches of different styles and layouts, i filled a whole paper to add a lot of variations:

Sketching for a logotype

I asked the group which one they prefered and that ended up being the puzzle ball.
My first question was how i could design a puzzle ball by using Photoshop, […]

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Program: Programming

Attracting people; A second try

I wasnt that pleased of the last result i had regarding the banner, so i dug around and got a second chance in creating a new one.
I consulted Nicodemus (A guest lecturer in the Game design program) about my banner and he gave me some good pointers. My previous banner lacked a good construction, the main focus in the picture fell on the middle part of the picture where the “&” sign was located. And applying the characters to the […]

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Program: Programming

Attracting people; A second try

I wasnt that pleased of the last result i had regarding the banner, so i dug around and got a second chance in creating a new one.
I consulted Nicodemus (A guest lecturer in the Game design program) about my banner and he gave me some good pointers. My previous banner lacked a good construction, the main focus in the picture fell on the middle part of the picture where the “&” sign was located. And applying the characters to the […]

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Program: Programming

Attracting people with banners!

Last week i had a task to draw a banner that would be placed  at our game station, my lack in experience regarding the use of colors (as i have only worked with white an black) made this task too difficult to do, that is why i didn’t post anything last week, it wasn’t nearly done.
I will try to show you how i made this one and all of this wouldn’t have been done if not for the help i […]

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Program: Programming

Attracting people with banners!

Last week i had a task to draw a banner that would be placed  at our game station, my lack in experience regarding the use of colors (as i have only worked with white an black) made this task too difficult to do, that is why i didn’t post anything last week, it wasn’t nearly done.
I will try to show you how i made this one and all of this wouldn’t have been done if not for the help i […]

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Program: Programming

Starting the Theme Park project.

We finally got a green light to start producing our game!
 
We had a bit of a struggle regarding the concept we had. The judges didn’t find it amusing enough as it is a kind of a puzzle game. The thing for the project is that we cannot use any console or computer controls (Ps3, keyboards etc.) So for this project the player (or to, we are aiming for a co-op puzzle game) will have to control to balls to complete […]

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Program: Programming

Starting the Theme Park project.

We finally got a green light to start producing our game!
 
We had a bit of a struggle regarding the concept we had. The judges didn’t find it amusing enough as it is a kind of a puzzle game. The thing for the project is that we cannot use any console or computer controls (Ps3, keyboards etc.) So for this project the player (or to, we are aiming for a co-op puzzle game) will have to control to balls to complete […]

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Program: Programming

A bit from the 2D 2 assignment. Quick post!

 
This course ended two weeks ago, i failed one of the assignments, that was creating a storyboard to present a moment that would take place in a game. The first one was an animation but it failed, so i thought of making a storyboard from a story i posted earlier (Emely http://wp.me/s3Yksj-emely ).
So i did a quick storyboard and i finally passed. But now there is a reflective assignment left to do. (I edited the text dialog’s a […]

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Program: Programming

A bit from the 2D 2 assignment. Quick post!

 
This course ended two weeks ago, i failed one of the assignments, that was creating a storyboard to present a moment that would take place in a game. The first one was an animation but it failed, so i thought of making a storyboard from a story i posted earlier (Emely http://wp.me/s3Yksj-emely ).
So i did a quick storyboard and i finally passed. But now there is a reflective assignment left to do. (I edited the text dialog’s a […]

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Program: Programming

What happen to week 10?

I was supposed to post about the project result last week but i actually forgot about it. The only thing i wanted to do was to get some rest…
So last Thursday we sat up all night polishing the game, i put a to-do-list as, but the lead programmer said that we didn’t have the time to complete everything so we ended up trashing a lot of features. So the artist would sit down and finish all the art that we […]

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Program: Programming

What happen to week 10?

I was supposed to post about the project result last week but i actually forgot about it. The only thing i wanted to do was to get some rest…
So last Thursday we sat up all night polishing the game, i put a to-do-list as, but the lead programmer said that we didn’t have the time to complete everything so we ended up trashing a lot of features. So the artist would sit down and finish all the art that we […]

/ Comments Off on What happen to week 10?
Program: Programming