Author Archives: Ahmad Ali

3D1 week 4 assignment (texturing)

This time its all about learning how to use textures!
As I stated in my previous posts is that the style I am referring to is the one seen throughout the game Skyrim. I tried to achieve some reality feeling as someone actually made this basket by hand, taking the materials from trees and crafting it. This basket would be used like a container for like flasks or anything smaller. This prop would fit either on the floor or in a shelf.
To […]

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Program: Programming

3D1 week 4 assignment (texturing)

This time its all about learning how to use textures!
As I stated in my previous posts is that the style I am referring to is the one seen throughout the game Skyrim. I tried to achieve some reality feeling as someone actually made this basket by hand, taking the materials from trees and crafting it. This basket would be used like a container for like flasks or anything smaller. This prop would fit either on the floor or in a shelf.
To […]

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Program: Programming

Board game analysis: “Stratego”

Stratego
This is a Two player battlefield strategy, much alike the traditional chess where one has to capture the enemy flag (the king in chess), but the difference is that each player has a set of 40 pieces to place strategically before the game starts. I will go through the gameplay and rules and down to the very core mechanics through this review. There is a lot of different “future” versions available but not much differs in the gameplay but the design. […]

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Program: Programming

Board game analysis: “Stratego”

Stratego
This is a Two player battlefield strategy, much alike the traditional chess where one has to capture the enemy flag (the king in chess), but the difference is that each player has a set of 40 pieces to place strategically before the game starts. I will go through the gameplay and rules and down to the very core mechanics through this review. There is a lot of different “future” versions available but not much differs in the gameplay but the design. […]

/ Comments Off on Board game analysis: “Stratego”
Program: Programming

Board game analysis: “Stratego”

Stratego
This is a Two player battlefield strategy, much alike the traditional chess where one has to capture the enemy flag (the king in chess), but the difference is that each player has a set of 40 pieces to place strategically before the game starts. I will go through the gameplay and rules and down to the very core mechanics through this review. There is a lot of different “future” versions available but not much differs in the gameplay but the design. […]

/ Comments Off on Board game analysis: “Stratego”
Program: Programming

Board game analysis: “Stratego”

Stratego
This is a Two player battlefield strategy, much alike the traditional chess where one has to capture the enemy flag (the king in chess), but the difference is that each player has a set of 40 pieces to place strategically before the game starts. I will go through the gameplay and rules and down to the very core mechanics through this review. There is a lot of different “future” versions available but not much differs in the gameplay but the design. […]

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Program: Programming

Assignment week 3 part 2

These are the objects I modeled, the second two where cleaned later on by my two colleagues Seamus Newman and Viktor Kjellson. I will start to talk about the optimization that Seamus and Viktor did with my crates and later move on to the boxes i made. The task here is to clean the model from overlapping faces, problems with N-gons and reducing the amount of tris we have on our models etc. First off, these are the ones I made, and […]

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Program: Programming

Assignment week 3 part 2

These are the objects I modeled, the second two where cleaned later on by my two colleagues Seamus Newman and Viktor Kjellson. I will start to talk about the optimization that Seamus and Viktor did with my crates and later move on to the boxes i made. The task here is to clean the model from overlapping faces, problems with N-gons and reducing the amount of tris we have on our models etc. First off, these are the ones I made, and […]

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Program: Programming

Perparing for “assignment 2″ in 3D1

I was looking at two objects i saw that the jar would be something easy to model and I knew that it was something that I would manage to complete pretty easy. Looking at the dagger I realized that this would be a more difficult choice, but there were reasons to why i chose it. If I would start modeling this one I would learn a lot more, the complex shapes and details would suit me well when I want […]

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Program: Programming

Perparing for “assignment 2″ in 3D1

I was looking at two objects i saw that the jar would be something easy to model and I knew that it was something that I would manage to complete pretty easy. Looking at the dagger I realized that this would be a more difficult choice, but there were reasons to why i chose it. If I would start modeling this one I would learn a lot more, the complex shapes and details would suit me well when I want […]

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Program: Programming

3D1, week 2 assignment

For this assignment I will model some crates and chest to try to follow an art style and I will also discuss the similarities and differences in these styles. I will present three different themes:
 
Medieval
So going for medieval I tried to achieve the same feel as if we looked at a chest from like skyrim, if we want to folow the artstyle of the medieval era we often think of alot of wood, metal and leather. as this is me […]

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Program: Programming

3D1, week 2 assignment

For this assignment I will model some crates and chest to try to follow an art style and I will also discuss the similarities and differences in these styles. I will present three different themes:
 
Medieval
So going for medieval I tried to achieve the same feel as if we looked at a chest from like skyrim, if we want to folow the artstyle of the medieval era we often think of alot of wood, metal and leather. as this is me […]

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Program: Programming

Analysis of the board game Carcassonne

The main assignment here was to play the game together with a group to later on analyze the mechanics and assemble it all together in this report. My group contained of seven people and we chose to try this game as it was said to be one easiest one to understand and to play, comparing to the other games we looked at.
Carcassonne is a turn based board game where players compete against each other in order to complete lands with […]

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Program: Programming

Analysis of the board game Carcassonne

The main assignment here was to play the game together with a group to later on analyze the mechanics and assemble it all together in this report. My group contained of seven people and we chose to try this game as it was said to be one easiest one to understand and to play, comparing to the other games we looked at.
Carcassonne is a turn based board game where players compete against each other in order to complete lands with […]

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Program: Programming

First week of 3D, Analysis

A picture analysis with the help of some “elements of art”
Evil within Line: Most of the lines are vertical by looking at the trees, this gives us a feeling of inferiority. For example if we have to look up towards something or someone we feel small, things that are above us tend to feel more powerful. This can be seen through pictures taken of a person from a down-top perspective. We can also see that the tree branches […]

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Program: Programming

First week of 3D, Analysis

A picture analysis with the help of some “elements of art”
Evil within Line: Most of the lines are vertical by looking at the trees, this gives us a feeling of inferiority. For example if we have to look up towards something or someone we feel small, things that are above us tend to feel more powerful. This can be seen through pictures taken of a person from a down-top perspective. We can also see that the tree branches […]

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Program: Programming

Starting the second year!

New year and new knowledge incoming, for this year i have put main focus on learning 3D, so for that i have chosen 3 different 3D courses (this concern different areas, modeling, texturing etc).
I was hoping to blog during the summer but i had too much on my plate, but in between the heavy work and striving to achieve other goals, i sat down with a paper and pencil drawing different pictures to keep learning.
I haven’t used my computer for […]

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Program: Programming

Starting the second year!

New year and new knowledge incoming, for this year i have put main focus on learning 3D, so for that i have chosen 3 different 3D courses (this concern different areas, modeling, texturing etc).
I was hoping to blog during the summer but i had too much on my plate, but in between the heavy work and striving to achieve other goals, i sat down with a paper and pencil drawing different pictures to keep learning.
I haven’t used my computer for […]

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Program: Programming

About these coming weeks

Nothing will be posted here. Im on a “vacation” and I dint have my pc with me, Ive got only some limited clothing.
The question is whats to be done now, im starting school again in a month, it will be a lot of 3D modeling so that should be fun! So there shouldn’t be any postings next week I guess.. until then, have fun 🙂

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Program: Programming

About these coming weeks

Nothing will be posted here. Im on a “vacation” and I dint have my pc with me, Ive got only some limited clothing.
The question is whats to be done now, im starting school again in a month, it will be a lot of 3D modeling so that should be fun! So there shouldn’t be any postings next week I guess.. until then, have fun 🙂

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Program: Programming

My “Vacation”

This week i have been sketching for new game ideas, so three different concepts were started. Even though im at a vacation right now im doing this all over my smartphone, a bit annoying to type on but what can you do.
I have realised that creating new ideas is easy, but trying to fit the game market or attract others to like your idea is much harder. But through this i have to learn wich one of these ways would […]

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Program: Programming

My “Vacation”

This week i have been sketching for new game ideas, so three different concepts were started. Even though im at a vacation right now im doing this all over my smartphone, a bit annoying to type on but what can you do.
I have realised that creating new ideas is easy, but trying to fit the game market or attract others to like your idea is much harder. But through this i have to learn wich one of these ways would […]

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Program: Programming

A summer update

So after the awards i spent my time working, i had applied for an internship but didn’t get any response from that. So i decided to sit down and start writing on a game concept, trying out some new stuff, and taking up drawing again.
This summer proved to be more hectic than i have expected it to be, but the future have never been that predictable for me, but for this time it does look a bit great, some new […]

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Program: Programming

A summer update

So after the awards i spent my time working, i had applied for an internship but didn’t get any response from that. So i decided to sit down and start writing on a game concept, trying out some new stuff, and taking up drawing again.
This summer proved to be more hectic than i have expected it to be, but the future have never been that predictable for me, but for this time it does look a bit great, some new […]

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Program: Programming