2012-02-06

Hello world, 

Today I have been creating a so called paralax by making the clouds move slightly depeding on in what direction the camera would move. I have attached the paralax to the camera rather than the player since there is a “safe area” where the player can move without having the field of view following (this is a side-scrolling 2d game).

I also put in a darker copy of the gameplay area (which has a silhuette of houses in the horizon) behind the first gameplay area and made it move in paralax in resemblance to the clouds but faster in order to make it realistic. It looks really, really good even though I am only using simple grey placeholders so far.