Week 6 in game programming (delayed blog post)
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This week we went through how to add text into a game. This was done using SDL, and works similar to how you insert images in your code. We also went through advanced collision briefly, for example the different kinds of collision, and how to make circles collide and such. For some weeks now, I’ll be working on my Bomberman project together with Ludvig Storm, so far, we haven’t gotten very far. But we’re agreed on what needs to be done, and we’ll decide very soon on what to do individually, and what to do together. The ferry back to the mainland for christmas ”holidays” was spent coding the essential parts of our game, but a lot still needs to be done. |