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This is my final version of Bella in UDK with Diffuse, Specular, Normal and Alpha maps.
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| Normal Map |
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| Diffuse Map |
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| Alpha Map – used to create fringes on the scarf |
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Specular Map
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| Final UV layout in UV Editor of 3DS Max |
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| UV Checker in Viewport of 3DS Max |
About Camilla von Paykull
2013 Graphics
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