This is my last week!

Hello again!

As you probably have understood this is the last week. Not of the education, of course, just this course. Introduction to Game design & Game Analysis is soon to be over. This have been a really interesting, fun and educational course. I have learned a lot in a short amount of time!

As said before, we are on our last assignment which have been a 5-week long group assignment where we were supposed to create a game with 2 theme words.
I have noticed that I did not tell you what we were really supposed to do, except for creating a game concept. What we, more exactly, was supposed to do was:

  • Concept Document
  • Paper Prototype
  • One-Page Design
  • Pitch
  • Individual Project Report

Short description of all these:

Concept Document:
This is a document where everything about your is supposed to be written. If you, as a game designer, come up with an idea you must create and write this document. This document will tell you, and your crew, what exactly you are creating. What genre? Game is for who? Bosses? Character/ No character? etc. The list goes on and on, but I think you understand.

Paper Prototype:
If I do not remember wrong I have told you about this earlier, but I’ll do it again. This is what the name says it is. It is a prototype which represent your game, built of paper (or any other material which works for your game). It is supposed to represent the same feelings to the player as the digital version will.

One-Page Design:
This is also exactly what the name says it is. It is a carefully designed document which will tell you everything you need to know about your game, in only one page.

Pitch:
This is the part where you are supposed to bring all the interesting parts of your game, which you present to an audience or to a game developer. Or if it will go that far, to an investor. This is harder than you might think, since there are so many things to think about and it is hard to take out the fun parts and put them in the right order. All interesting parts of your complex game, and tell someone about in 5 minutes and they are supposed to understand what your game is.

Individual Project Report:
Simply a report where you write how the project have been made, including; method, result, analysis and summary. This was not as hard as I thought it would be.

I have learned a lot during these 5 weeks. Maybe I learned the most important lesson today. What not to do during a pitch!
For example: You are not, under any circumstances, allowed to confuse the investor, audience or game developer. If you do this they will almost immediately stop being interested and that would mean they would stop listen and, most likely, never buy your concept.

Another thing I have learned, since I have the role QA, is the value of doing a quality check on the text that the other group members have written. Even though they are fully capable of writing sentences that everyone can understand, it will get wrong sometimes. I read the documents through a few times and Microsoft Word did not find all the grammar faults and the wrong spellings.

Today we posted our work to the portal, so it is done. Two days before deadline, and that feels really good. I think we have made a good job in our group. Today we had the pitch to the teacher and many second and third year students. It was a fun and long day, hearing the whole class pitching their game. Fun to see what everyone have been up to in the last 5 weeks.

Next Monday, the 10th of November we are starting new courses. I am going to begin the programming course: Game Programming I. I am really excited, I have been waiting for it to start.
I have noticed that it have a high pace, which I very much will enjoy.

I’ll see you all in the next post. And I believe that is next Friday.

Take care,

Alex Henningsson

About Alex Henningsson

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