3D1 week 7, Anatomy lecture
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For today we started the lecture about anatomy where we at the end of the class gather in groups of three to give feedback on each other’s work .. I had Camilla and Simon gave me feedback on my character construction. For the first character they mentioned the length of the legs in comparison to the length of the upper body, the legs where to short and I could not see it before due to my blindness of drawing too much on the body. So I started to count head lengths over the body and I saw that I needed to extend the legs a bit. I also got some notice about the neck, that was too long so I adjusted that bit too and it does look a little bit better now than before. This drawing is far from complete and it was not something I planned to do, I was sketching just to keep the “skills” up. I should have done a before and after picture for this but I managed to save it before doing so but anyway here it is: The second one I wanted to try out the muscle part throughout the lecture we had earlier today, so I let them look at it and give me some comments on it, as for this picture there was nothing more than the size of the head but as it was a rough and quick sketch I took it as something I had already taken it into consideration and quickly just redid it: I need to study more about muscle orientation, how they look when they expand or retract. When I draw my characters I try to keep a posture that would be close to reality as I can, but the thing with it is that I learned that only by figure drawing. If I learn how and where to apply muscles I can make a more realistic body for my characters. This would also be applicable on cartoonish characters later on if one wants to not distort from a balanced structure. And if I know how the muscles of humans work then I may even be able to understand the animal world too. Pretty much of the reference I need could be obtained from searching through google for pictures regarding muscle anatomy. I will also keep on reading the book Art Fundamentals, this book gives a really good perspective on drawing anatomy and I think that this is a book an artist should have in the shelf. Okay so for the next few months I will try to keep on trying to draw muscles from pictures to learn to handle proportions. I guess using my sketchbook more for this matter should be useful as I have to keep this going for future modeling. As going for the next assignment when dealing with character modeling, we are going through the anatomy of the human body, today we had the lecture regarding the body and we will go through the face muscles for last as it is the more complex part of the human body. Hopefully I will get more confidence regarding 3D modeling as I personally think that this business is really difficult, if I get good at this then hopefully it will be more fun to do. The hardest part about all this for me is the texturing, I don’t know if I would call it the hardest but I really don’t like it. But I should just maybe do some modeling of smaller objects just to make it more interesting. |

